Here's a little sneak peek of something we're working on...
#gamedev #indiedev #gameaudio
Here's a little sneak peek of something we're working on...
#gamedev #indiedev #gameaudio
New video out on YouTube, and it's a good one!
www.youtube.com/watch?v=WM2A...
#gamedev #gameaudio #indiedev
Making menu music more interesting
#gameaudio #gamedev #indiedev
A sound effect breakdown from Zak Kaye!
#gameaudio #gamedev #indiedev
We've got a VST mockup breakdown from Tom this week, enjoy!
#gameaudio #gamedev #indiedev
Introducing... Zak Kaye!
#gameaudio #gamedev #indiedev
Thanks for a great 2025, and see you in 2026!
#gameaudio #gamedev #indiedev
Another brief guide, this time for foley!
#gameaudio #gamedev #indiedev
HUNTER is out now! Go listen!
open.spotify.com/album/4Atltv...
tidal.com/album/479333...
svidanzaaudio.bandcamp.com/album/hunter
A very brief guide to synthesizing sound effects
#gameaudio #indiedev #gamedev
When music and sound design come together... magic happens!
#gameaudio #gamedev #indiedev
New album announcement! HUNTER is coming very soon...
#gameaudio #gamedev #indiedev
Panning in game voice-over!
#gameaudio #gamedev #indiedev
Goob N' Balloons DX: The Definitive Edition - Out Now!
Tidal: found.ee/mvVQJ3
Deezer: found.ee/pjSnpB
Spotify: found.ee/JNigCg
(And More!)
What is audio middleware, and why do we use it?
#gameaudio #gamedev #indiedev
To celebrate Iconic Arts' 3rd anniversary, we're releasing the full 20-track OST to streaming services. Keep an eye out for the release on November 7th!
#gameaudio #gamedev #indiedev
Improvise, adapt, overcome... also collaborate... and don't forget your file naming conventions.
#gameaudio #gamedev #indiedev
We're going back to basics and covering Runtime DSP!
#gameaudio #gamedev #indiedev
GoobnBalloonsDX: The Sounds That Could've Been is releasing today! An album of rejected, cut, or in-progress music that didn't make the final game. Plus, get the game and soundtrack for 40% off on Steam until Iconic Arts' anniversary this October 26th.
svidanzaaudio.bandcamp.com/album/goobnb...
Diegetic vs non-diegetic sound in games
#gameaudio #gamedev #indiedev
For the GoobnBalloonsDX anniversary we decided to break down the dieOS saxophone solos!
#gamedev #gameaudio #indiedev
This is your last reminder to go watch our interview with Quentin Burley of Pig n' Chickin'! youtu.be/cbeDE_41noo
#gameaudio #gamdev #indiedev
We caught up with Quentin Burley of Pig n' Chickin' and talked about Wwise and other stuff. Go check it out! youtu.be/cbeDE_41noo
#gameaudio #gamdev #indiedev
Have you watched our interview with Pig & Chickin' director Quentin Burley yet? youtu.be/cbeDE_41noo
#gameaudio #gamdev #indiedev
Go check out our full interview with Pig & Chickin' director Quentin Burley on YouTube! youtu.be/cbeDE_41noo
#gameaudio #gamdev #indiedev
A play-by-play breakdown of Tom giving feedback in a recording session. #gameaudio #gamedev #indiedev
We recently sat down with Quentin Burley to look back on the making of Pig n Chikin' and reflect on the ups and downs of the process. Catch the full interview on YouTube this August 29th!
#gameaudio #gamedev #indiedev
It was Metroid Prime! Folks across the various socials seem to be hearing Terraria a lot though... perhaps they had a similar inspiration?
We do the full suite of game audio, so it's just one of many services we offer, but yeah we do commissioned works!
A quick breakdown of the GoobnBalloonsDX menu music! #gameaudio #gamedev #indiedev