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@onetruekaroly

Senior Full Stack Engineer / Game Design / System Design / Economic Design / Consultant

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18.08.2025
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Latest posts by @onetruekaroly

That’s really cool. I haven’t played in many many years but had heard of the feature coming out, wasn’t expecting nearly that level of customization! Seems extremely thorough

18.12.2025 08:58 👍 1 🔁 0 💬 1 📌 0

Is this built with the new player housing update???

18.12.2025 08:32 👍 1 🔁 0 💬 1 📌 0

Understandable, that’d be pretty difficult to figure out but I figured I’d ask just in case 😂

I wonder if the wishlist conversion rate is something Steam uses when deciding to increase visibility for your game or not. I’d hope not otherwise it seems like you might hurt yourself by participating

26.11.2025 10:19 👍 1 🔁 0 💬 0 📌 0

Interesting! Makes some sense, higher visibility but not necessarily as committed of users as opposed to users who specifically went out and found your game. Saw a similar outcome during my time in AdTech with some of our metrics.

Did your Next Fest games net more revenue despite this or no?

25.11.2025 10:18 👍 2 🔁 0 💬 1 📌 0

Brutal, I know I would be seeing “Mass: 1583.548” in my sleep 😂

Did you figure it out in the end or is in progress still?

20.11.2025 11:00 👍 2 🔁 0 💬 1 📌 0

Always interested to learn more about roles that exist and how they contribute to making a quality game!

Any specifics you two can go in to on how you’re able to help indie devs? I have a general idea with relation to books, is it the same type of thing?

19.11.2025 10:52 👍 1 🔁 0 💬 1 📌 0

Looks good, digging the style!

10.11.2025 09:11 👍 1 🔁 0 💬 1 📌 0

You both look very happy, congratulations!

07.11.2025 23:47 👍 1 🔁 0 💬 0 📌 0

Really appreciate the insight and happy to hear it’s going well. Hopefully the 1.0 release is even better for you!

03.11.2025 07:31 👍 1 🔁 0 💬 0 📌 0

Black seems fitting for a space themed game! I do like a good blue though, tough choice.

31.10.2025 09:16 👍 1 🔁 0 💬 1 📌 0

Crimson Skies… now that’s a name I haven’t heard in a while. Good memories there for sure

27.10.2025 08:43 👍 2 🔁 0 💬 0 📌 0
Post image

i.redd.it/rah3of6xp353...

21.10.2025 08:12 👍 1 🔁 0 💬 1 📌 0

This looks awesome, great work!

21.10.2025 08:07 👍 1 🔁 0 💬 0 📌 0

That sounds exciting, congratulations!

20.10.2025 08:02 👍 0 🔁 0 💬 0 📌 0

Excellent improvements!

18.10.2025 22:32 👍 1 🔁 0 💬 1 📌 0

Makes a lot of sense when you lay out it like that haha 😂 I think the point about minimal system variation being shallow/non content is a great takeaway. Do you feel like mgmt would have been receptive to adjustment of scope? It feels so difficult to redirect once the path is set from above

15.10.2025 21:28 👍 1 🔁 0 💬 1 📌 0

Congratulations!

15.10.2025 07:22 👍 1 🔁 0 💬 0 📌 0

Can’t say I’ve played this one. What made it the worst? What would you consider the most important advice you learned having gone through working on it as a Lead Designer?

15.10.2025 07:20 👍 3 🔁 0 💬 1 📌 0

This sounds really cool, definitely interested in reading more! Pretty great you’ve already got something working

12.10.2025 01:58 👍 1 🔁 0 💬 0 📌 0

Looking forward to it!

11.10.2025 07:35 👍 1 🔁 0 💬 1 📌 0

I had been wondering what Netflix was getting up to after seeing some of their games related jobs!

Look forward to checking this out, Lego Party is calling my name

10.10.2025 08:27 👍 1 🔁 0 💬 0 📌 0

Hey folks,

My name is Karoly and I work as a Game Designer and Full Stack Engineer at a small in house game studio.

My career has been as a non games engineer but I love playing games (and building them) and have done so for over a decade.

Looking forward to chatting with everyone!

10.10.2025 08:25 👍 3 🔁 0 💬 0 📌 0

Realized my bio doesn’t really explain much. Seeing other folks have an introduction post they pin meanwhile I have “hello world” in all of its originality got me thinking I should probably fix that 😅

10.10.2025 08:11 👍 1 🔁 0 💬 0 📌 0

As for time, I would match any updates you put out elsewhere like your Steam page, socials, etc, biweekly or even monthly is fine. Then if you pop in to chat with players a few times a month or more I think that’s a great start. Approach varies between live and in development a bit but that’s gist

09.10.2025 21:30 👍 1 🔁 0 💬 0 📌 0

Makes sense! Depends on the structure of your studio, I’ve seen studio level discords for smaller creators vs game specific ones too. Moderation is usually fairly manageable with bots/tools and if you get to a point promoting some trusted community members to help out works great.

09.10.2025 21:30 👍 2 🔁 0 💬 1 📌 0

Always happy to talk more on this, I think it’s a powerful way to set your game apart.

08.10.2025 23:14 👍 1 🔁 0 💬 2 📌 0

Community and subsequent interaction is a big (unofficial) part of what I do currently. It’s given us new perspectives and ideas for design improvements/direction, find and solve nasty bugs, and help weather unfortunate mistakes.

08.10.2025 23:14 👍 1 🔁 0 💬 1 📌 0

It depends on what you consider beneficial. Building a community takes effort but providing a space for players to engage with each other about your game can be incredibly insightful and help manage sentiment. Communicating directly with players more casually is usually a well received net positive

08.10.2025 23:14 👍 1 🔁 0 💬 1 📌 0

Niiice, what’s the goal?

08.10.2025 07:42 👍 1 🔁 0 💬 0 📌 0

First time seeing your work, this looks really cool!

07.10.2025 08:33 👍 1 🔁 0 💬 1 📌 0