Not a GDC, but I got a new haircut #WhatAGameDevLooksLike
I am Aender, I work as Environment and Prop artist, but also develop my own indie projects.
@aenderlara
He/Him | Senior Environment Artist | Prev at Animal - Rawmen Gameπ² | Open for work | 3D artist and game dev https://links.aenderlara.com/ βπ»πͺπΊπΎ I have an indie project @woodblocksgame.bsky.social #3Dart #blender3d
Not a GDC, but I got a new haircut #WhatAGameDevLooksLike
I am Aender, I work as Environment and Prop artist, but also develop my own indie projects.
Hope he give you a nice review in google maps
Iranian schoolgirls spontaneously explode, Palestinian babies suffocate after their own NICU units decided to just stop, Lebanese buildings kinda implode of their own accord, and two Pennsylvania teenagers had their lives changed after not having a normal day enjoying NYC in abnormally warm weather.
Thats nice, one of the main reasons I wanted to change his current player to one with screen is because he has to much music π° he likes to have the Kirby OST around and is like 100 songs, doing next hundreds of time was really painful to see.
He of course is going "I HAVE A PHONEEE!!!", hold on there....
I've been wanting to get the Fiio music player for the 6yo for a while now, but with this economy π₯², I just found my old Nokia 1 and make it easy to play local music.
A recreation of a classic image.
One of the most difficult parts of #LearningGodot has been accepting that
- Beating your head against a problem for hours & getting nowhere
- Accepting that you're not fixing this today & walking away
- Coming back the next day and solving the issue in 8 minutes
Is a normal part of the process.
Also, I clearly remember the blockchain bros back in 2018 on the expo floor doing the "you can use your sword from game A and trade it on game B" spiel and being shut down by every dev that explained how that would not work as intended from every angle possible.
Tweet vs Reality coming in fast.
If AAA can do it so can you, indie folks!
βοΈ= team care
Well, judging by how upset she was, I guess it was the case.
So, my cat scream at me today when I open her the balcony becuase there was not grass for her to chew, she really wanted and complained, I had to go down 3 floors and look for grass.
The performance π
A floor fulll of cheese sometime ago
Work on Enviromental controls are progression, now live on the Demo Development branch on steam
store.steampowered.com/app/4344070/...
Ahh, so happy for everyone left at HM, you all worked so hard for this. I really hope it brings about positive change. www.gamedeveloper.com/business/-if...
I wish I could have time render more of the props I made, I really love these two.
My fav Blockout to Final shoot from a Rawmen Map.
A highly stylized 3D knight character wearing red and white armor and brandishing a huge water cooled sniper rifle
A large red cel-shaded boss monster from the Dragon Prince: Xadia
Roughly 30 different avatars I made for Creature Crew
Mr. Negative and one of his goons from Marvel's Spider-Man (2018)
Hey!
Do you need a highly technical character artist with almost 15 years of individual contributor and leadership experience? Looking for someone to wrangle your shaders? Or perhaps you need a person to assemble your character art pipeline?
That's me!
π¨ www.xavierck.com
π« xavierck.3d@gmail.com
It's my birthday, which means you are legally obligated to repost this and also tell all your friends to hire me because I'm very good at my job*
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* Goodness of job not contingent on birthday; we are a proud year-round (excluding holidays and sick days) Good At Job establishment since 1987
When a social media post accidentally defines a game feature.
If anyone is willing to share, I would be very appreciative!! π§π
We've just set the launch trailer live for Piece by Piece, our cozy repair shop game that is coming THIS WEEK, on March 11!!
You can see it below, and find the game here: store.steampowered.com/app/3179050/...
dragon posting βοΈ
4.5 years of commitmentπͺ΅
#indiegame #gameDev
What a blast I had managing this project and working on the French localization. β€οΈ
I was bringing some extra small relaxing and cozy detail when you open a window, but...π₯
#godotengine #gamedev #indiegame
you can do it with a custom particle shader and there's a proposal to add it to the standard process material
Yup, just learned the custom thing, still odd something that feels a little basic is not there, I blame the Unity one has a bunch of useful stuff, that seems could easily be here in the default particle honestly.
well