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David Svez

@daveranan

Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness. Working on things Personal hellsite: https://davidsvez.com/

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Latest posts by David Svez @daveranan

So sick!!!! As an obsessed person, appreciate your input to this masterpiece

10.03.2026 23:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hi! Not at GDC (too obsessed with Marathon) but I guess I'd like to pitch in my #WhatAGameDevLooksLike!

I'm David, indie dev, producer, designer, videographer, writer, artist, making silly things.

10.03.2026 16:58 πŸ‘ 14 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Tonight, Painted Kingdoms made its debut at Les Pégases ✨
The demo is live on Steam right now, free to play.
bit.ly/49MsjMm

We'd love to know what you think πŸ”₯

05.03.2026 20:43 πŸ‘ 45 πŸ” 16 πŸ’¬ 1 πŸ“Œ 2
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I've been running gdcparties.com for a few years now. Some shitty company BlueberryAI decided they'd just take all the source code for the work I've done and reskin it, advertising it as their own. Jokes on them...it was still linked to my events spreadsheet, and now their website looks like this πŸ˜‰

06.03.2026 21:43 πŸ‘ 4395 πŸ” 1054 πŸ’¬ 70 πŸ“Œ 41

Damn hell yeah that actually slaps wtf hahaha

03.03.2026 19:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a man in a suit and tie is giving a thumbs up sign . ALT: a man in a suit and tie is giving a thumbs up sign .

"There’s no time to hesitate
The horrors of the future race
And I can not
Undo what they have done"

03.03.2026 19:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I love all of Marathon but am I the only one that really disliked the track? It's just doesn't fit the rest of the brand. Too sobby, and the lyrics are just awful. Glad people enjoying this but damn this one took me out of hype and had to go back to previous released tracks for a palate cleanser.

03.03.2026 19:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Ight hit lvl 30 in marathon and I fucking love this gameeeeee can't wait!! Idk how I'm going to stay productive at the end of the weeeeeeeeeeek

02.03.2026 16:01 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

back in 2016ish when I was pitching Hypnospace around, a publisher told me that they prefer the games they publish to either be *first* at doing a thing or *the best* at doing an extant thing. for anyone who needs to make money from their projects this is still true imo.

02.03.2026 11:36 πŸ‘ 146 πŸ” 9 πŸ’¬ 4 πŸ“Œ 1

Because I struggle to think of how this devs looks at friction and player integration and goal of mass adoption and say "yeah that's a good genre / design for this type of a game".

Again, I personally love it, this game specifically speaks to me on a level most don't. But will it succeed? IDKKKKKKK

28.02.2026 18:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

These observations made me think about games and how they position themselves as products on the global market. I would be curious to hear from someone at the top about this. How do they evaluate games at that level? Artistic integrity is a consideration but I doubt that it's a top 5 thing for them.

28.02.2026 18:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

All that is to say, I can just see why people would prefer ARC over Marathon. One is reducing friction into fun mooments, the other is CREATING as much friction as possible, and I'm not sure if that's was the goal or not.

They obviously want people to like this game and for it to succeed!

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

3. Narrative hook is GIANT ROBOTS ON EARTH and "you are one of the survivors, we are in this together" which brings in the co-op narrative / roleplay into play. It's just more wholesome.

4. The "scavenge" is a way approachable mental model here.

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Marathon is alien in every aspect of it's design, which is why I LOVE IT. But I can see why Arc Raiders comes into a conversation:

1. Starting map is made up of open spaces.

2. Arc's are "easy enough" to fight, annoying, but nothing you can't deal with in a few shots (and balanced console aim)

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You could argue that ABI has no hook, but again, that game caters to a very specific audience of Tarkov players who want something more casual and comes from a Chinese market. It's free. Accessible, grounded.

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

But most importantly, I think the story aspect of this game is lacking massively. Why struggle? What is at the stake? From narrative perspective, the ship, the colony, the world mean nothing to someone who constantly faces friction of dying from players and bots. There's no hook here.

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

3. UESC are brutal. They have a very extreme fighting flow to them, you can't just hide away as they will push you. That results in constant friction. You start on hard mode right away basically, idk how someone could "easy into" playing Marathon.

28.02.2026 18:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

2. Got a call in the middle of tutorial session. Timer is still clicking! Why is there timer in the tutorial? I couldn't tell if he died from the timer or because he got shot by UESC since he thought he had nothing to loose at that point.

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I was silently watching my brother in law launch the game for the first time and encounter a lot of setbacks that dev's wouldn't even think they could encounter:

1. Extremely slow camera sensitivity + overwhelming button interactions= Threw them to the ground and spent 5 minutes looking for them

28.02.2026 18:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Not every Battlefield or COD player is "always aware and ready to shoot back" type of a player.

That's just ~1%

The rest go in, die 20 times and get a few kills back and are happy to have some type of experience out of the game, but key here is they are back in action within 5-10 seconds.

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Most people on consoles (and pc too) are in the casual category and they don't have the skills the game requires to play this game. They play casual long-play games like minecraft or fallout/skyrim, Destiny is casual as well. Nothing that requires extreme situational awareness and game knowledge.

28.02.2026 18:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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a video game screen shows a purple object that says activate exfil site ALT: a video game screen shows a purple object that says activate exfil site

The Marathon VS ARC Raiders discourse is interesting, because at first I dismissed it as "apples and oranges". Now I think it's a little more than meets the eye.

Some thoughts on gaming space and gamers when it comes to mass scales, would be curious to hear y'all thoughts on this as well:

28.02.2026 18:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Totally worth it

28.02.2026 05:13 πŸ‘ 12 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Made it!!!!1!1!1!

28.02.2026 02:25 πŸ‘ 13 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

OH FUCK I FORGOT I HAD A NINE INCH NAILS CONCERT IN AN HOUR

28.02.2026 01:01 πŸ‘ 22 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1
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We’ve got a beautiful animated trailer to announce our 1.0 release date. And we’re looking for a gaming site or YouTube channel to feature it. Anyone interested? 🌞

27.02.2026 15:49 πŸ‘ 767 πŸ” 177 πŸ’¬ 34 πŸ“Œ 3

That's a sick ass trailer, whoever made, they did an awesome job! Got me interested!

27.02.2026 17:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The Knight of The Seven Kingdoms.... SO GOOD. If this was a film it would have been such a great film, I think I could make a fan cut at some point. Loved everything about it. Every character was great. It's just a good "hero" story. I miss those. 10/10. Also, every frame a painting?

23.02.2026 06:17 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ight 2nd episode down. Not sure if I buy that people aren't weirded out by whole thing. Ain't buyiiiiing that. But will stick it out lol. I like it.

22.02.2026 05:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Okay first episode of Plaribus had me by the edge of the seat. But had flashbacks to "last of us" and "the last man on earth", so wondering where they will take this.

22.02.2026 04:39 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0