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Yarwin le Cretin

@yarwinlecretin

I represent poor hearing rust. One of the godot-rust maintainers.

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16.02.2025
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Latest posts by Yarwin le Cretin @yarwinlecretin

ON AIR: Non-Stop Ruffage (w /Uncle G) ~ 6th March 2026
ON AIR: Non-Stop Ruffage (w /Uncle G) ~ 6th March 2026 YouTube video by Planet Wax

massive set www.youtube.com/watch?v=GVb8...

09.03.2026 16:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

objectively false? Tons of mil shooters were relying on english dubs, and some were even using fake {{ nation }} accents instead of the real deal.

Additionally I don't believe that language barrier is a perfect tool for dehumanization – see people's reception to RO2 performance.

09.03.2026 06:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A bit of an update on the 8ball game I'm working on. A new enemy - which made the minefield level way harder and way more fun. Just pure chaos.

#gamedev #indie #game

28.02.2026 17:35 πŸ‘ 4 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Tonight, we adorn our European institutions with the colours of Ukraine.

Two colours, carrying the spirit of courage.

Two colours, burning with resistance.

Four years into Russia’s full-scale war, these colours are shining brighter than ever

Slava Ukraini.

23.02.2026 20:25 πŸ‘ 1133 πŸ” 313 πŸ’¬ 39 πŸ“Œ 22

this is so stupid and silly early 2000s cringe

I love it

18.02.2026 16:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Gun Kata Scenes - Equilibrium
Gun Kata Scenes - Equilibrium YouTube video by Jessica Nunes

we still haven't got good equlibrium game tho www.youtube.com/watch?v=U02E...

they can also do a little trolling and make John Wick 1-esque game, making it effectively a Hitman

18.02.2026 16:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Russia: bombs Ukraine, damages an oil pipeline to Europe.

The collaborator regimes in Hungary and Slovakia: banning diesel shipments to Ukraine because Russia damaged the pipeline.

The level of inhuman grotesque borders on stupid comedy.

18.02.2026 14:48 πŸ‘ 569 πŸ” 118 πŸ’¬ 14 πŸ“Œ 2

is there any valid reason why landlocking (or similar mechanism) isn't used by all these apps?

09.02.2026 15:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

no way dank souls

07.02.2026 18:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

After buying license they should provide you with an email to their support which you can use to get any, well, tech support, report bugs etc – I do recommend writing to them; Even if it marks end of your journey with reaper, reporting a bug might make it easier for other people in the future

28.01.2026 06:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

you might argue that it is something which might work well for indie games or smaller teams, but they have been doing that for ages.

01.01.2026 22:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it doesn't make much sense for AA(A) IMO - it totally wrecks production cycles, might be less profitable than DLCs, and has been already proved ineffective in the past.

01.01.2026 22:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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2025 in Review: A growing ecosystem godot-rust

Looking back on 2025: typed signals, async/await and many godot-rust games!

Happy new year everyone!πŸŽ†
godot-rust.github.io/dev/godot-ru...

01.01.2026 08:04 πŸ‘ 25 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

feel free to DM me if you would need any help!!!!

31.12.2025 17:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Exercise in a confusing harmonic rhythm (Cabal's crow fugue remix)
Exercise in a confusing harmonic rhythm (Cabal's crow fugue remix) YouTube video by Yarvin le Cretin

I remixed a fugue

www.youtube.com/watch?v=AbhS...

29.12.2025 16:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

massive

29.12.2025 07:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

and hot take: this is good enough for most games. The wheel is fine

It might be limiting and other approaches might greatly improve (or influence) various game aspects in a hand of a skilled designer – but if one doesn't want to explore such domains then changes for a sake of changes is just silly.

26.12.2025 10:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

IMO the underlying "issue" is inheriting various UI/UX and treating them as a solved problem. We see it across all the genres.

We treat such cases as "solved problems" for good reasons; they do work and they do get a job done (same can't be said about more experimental approaches).

26.12.2025 10:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ogΓ³lnie brakuje nam dobrej kultury wspierania twΓ³rcΓ³w projektΓ³w open-source (Granty? Uniwersytety? Odpisy od podatku?); caΕ‚y ekosystem trzyma siΔ™ na nieodpΕ‚atnej pracy niezΕ‚omnych inΕΌynierΓ³w.

17.12.2025 13:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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No AI* Here - A Response to Mozilla's Next Chapter - Waterfox Blog Mozilla's pivot to AI first browsing raises fundamental questions about what a browser should be.

OsobiΕ›cie skΕ‚aniam siΔ™Β w stronΔ™ Waterfoxa/LibreWolfa (projekty na bazie firefoxa). Waterfox jest mocno przeciwny AI: www.waterfox.com/blog/no-ai-h...

Wypadałoby znaleźć czas żeby jakoś te projekty wesprzeć, ale spróbuj wepchnąć to pomiędzy zarządzanie innym projektem, pracą i życiem osobistym :/

17.12.2025 13:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

y'all should just host a discourse forum

10.12.2025 18:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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AVOCADO TOASTY 2, by Oxygenfad 11 track album

oxygenfad.bandcamp.com/album/avocad...

MASSIVE

24.11.2025 14:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Vaenus-Melting Memories-MCR-075, by Vaenus 6 track album

massive

mobcorechicagorecords.bandcamp.com/album/vaenus...

15.11.2025 10:24 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Xandering the Dungeon I believe that dungeons should always be heavily xandered....Okay, it’s true. I’m just making up words now. Recently, though, I’ve been doing some deep dives into the earliest days of

Not really what you are looking for, but you might be interested in Jennell Jaquays work – she was very influential in early gamedev times. A good starting point might be: thealexandrian.net/wordpress/13...

15.11.2025 08:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
TKWT Podcast #045 (vinyl) -- Galactic Jackson
TKWT Podcast #045 (vinyl) -- Galactic Jackson YouTube video by ballacid

massive

www.youtube.com/watch?v=T9rY...

26.10.2025 21:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it is common practice in the industry, the silliest thing is that CDPR did it earlier with TW2 and TW3 demos (TW2 was one showcased on E3 in 2010 or so).

What are they supposed to do instead? Showcase the game only when it is finished? Market themselves by presenting a buggy, broken mess instead?

25.10.2025 13:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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25.10.2025 08:28 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Integral, by Dr Bastardo from the album Cognitive Dissonance

massive
peaceoff.bandcamp.com/track/integral

13.10.2025 20:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
UnderRail's Ultimatum
UnderRail's Ultimatum YouTube video by rangerunitnumber 47

Having less than two choices is a blasphemy, having more than two is also a blasphemy. Either make an ultimatum of two

www.youtube.com/watch?v=KtzT...

or make infinite amount of choices

so you have two options here
choose wisely
which one will it be?
TWO (TU)
or INFINITE (INFINETE)

12.10.2025 22:06 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

unfortunately AI tools are not a bicycle for mind, they are a car, and a fairly shitty one – the outcome is biblical flood of low-effort slop.

I think butlerian jihad might be reasonable solution atm

07.10.2025 08:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0