Spray painting
#webdev #voxelart #gamedev #lunavoxel
Spray painting
#webdev #voxelart #gamedev #lunavoxel
Added a fill tool, with a fill direction option
#webdev #voxelart #gamedev #lunavoxel
Finally added a brush tool ๐๏ธ
#webdev #voxelart #gamedev #lunavoxel
Back to working on LunaVoxel. Added shape options to the rect tool.
#webdev #voxelart #gamedev #lunavoxel
Ship it
cltanks.io
#gamedev #webdev #indiegame #spacetimedb
Getting pretty close now
#gamedev #webdev
#gamedev #webdev
#gamedev #spacetimedb #webdev
#gamedev #spacetimedb #webdev
#gamedev #webdev #spacetimedb
#gamedev #spacetimedb
On to the next thing
#gamedev #spacetimedb
Rewrote my old type racing project more competently and with a #spacetimedb backend: typerace.io
#gamedev #typing
Against my better judgement I am starting down a path littered with dead and abandoned projects. I can't resist the allure.
Selections. Can't do anything with 'em yet but they're there.
#webdev #voxelart #gamedev #lunavoxel
Haven't had anything to show for a long time because I've been polishing things up, but just added a block picker tool.
#gamedev #voxelart #voxel #lunavoxel
So much nicer. Subscribing to all the update events in each react component was exactly my biggest paper cut.
Ducko landing page. Lighting is hard.
#voxelart #lunavoxel #gameart
Ducko
#voxelart #voxel #lunavoxel
The project being compressed:
64x64x64
Have been working on hardening things before an initial release. Was curious about how much compression project data could get and tried out LZ4. Was definitely better than RLE, but together they're shockingly effective. Super surprising considering LZ4 does RLE as a side effect.
#gamedev #voxel
Getting started on exports. Can finally render now.
#gamedev #voxelart #lunavoxel
Presence indicators
#gamedev #voxelart #lunavoxel
Is tiles flying into the air going to be a feature? Looks cool
Greedy meshing slightly helpful
#gamedev #voxelart #lunavoxel
Aaaand redo too
#gamedev #voxelart #lunavoxel
Finally implemented ctrl z. This process gave me a lot of empathy for google docs engineers. Reconciling edits made by multiple people to the same area was a headache, and voxels are a much simpler case than a document with formatting and tables would be...
#gamedev #voxelart #lunavoxel
You are obviously incredibly knowledgeable which means you've already made it very far in the race and are doing great. Just don't fixate too much on particular goals or milestones. Keep it fun.
Added layer support
#gamedev #voxelart #lunavoxel