Forbidden Land in FF3 DS has some gorgeous vertex colouring
Really close to the vibe I want in my caves but I don't think I could ever do it this well
Forbidden Land in FF3 DS has some gorgeous vertex colouring
Really close to the vibe I want in my caves but I don't think I could ever do it this well
Nice! I'm rooting for you!
I feel like we've talked before but I don't think that should matter if you're not actively trying to sell
Being too ambitious is really hard to control though, I'm very bad at that too! I'd recommend creating something that resonates with you then it doesn't matter about those other people :)
How come?
Stay a while and rest, Traveller...
#gamedev
would like to see the dark world usage mean a bit more but otherwise a fun first level!
you might want to consider putting instructions for controls on the page somewhere too, took a little bit to understand how to use the portals!
as someone who has only ever worked on live service games:
:(
i just wanna make dumb little singleplayer games
okay but what capsule art looks better? this one or this one that looks the same but with a different font colour?
I hate to say it also as I do really like Chappers and Segecic but we're just so much more solid without their height/frames
Think both need to be impact subs til' the end of the season which is a shame as clearly both very talented but just not right for us atm
Some away day that was ๐ฎโ๐จ
Do you have prices? They're cute!
I made the moon actually rise with the time of day but I mostly just really like the composition of this shot through the dead trees.
A full moon rises over the watchtower...
#gamedev
My favourite RTS of all time - soundtrack is absolutely killer
Such weird game management from Mous
Starting line up did well first half but criminal to still be playing Segs as a winger now we have Caballero
Needed to sub Dozz off sooner and when he did, needs to be with more offensive minded subs
I love this dog more than life itself ๐ฅฐ
Ribbit ๐ธ
Thank you, that means a lot - I love your work!! ๐ฅฐ
Yeah, I'm presuming it'll be something like folks with OLEDs?
It's absolutely readable to me and I don't think I'll change it in game other than maybe add a brightness slider if I ever do release anything!
That was quite something! I actually was planning to make my moblin equivalent into something more wolflike too
A loved a few of the shots a lot, I might try to recreate them just for vibes.
There are gulls, maybe too quiet over everything else
Changed the time of day to make the area a bit clearer! I do think I want night-time to be actually very dark but probably not so good for sharing clips! ๐
#gamedev
Also something I've learned sharing clips is that apparently my monitor settings are very bright - I will try to brighten up clips for folks in future!
Really starting to nail down the vibe I think, I've wanted to explore ideas for a dark fantasy world for ages and think this will be a good conduit for it
#gamedev
Surely it's hard to do all the movements when havin' a swim at the same time!
I started playing a PS1 game for research purposes but now I want to speedrun it...
Captures the vibes I want almost perfectly ๐
This is beautiful ๐ฅฐ
A lone cathedral rises from the stone.
In it's shadow lies a vast pool of purple water, faintly glowing, as if lit from some ethereal force beneath the depths. The air here is always cold, thick with the smell of incense that was burned centuries ago and never fully faded.
#gamedev
Thank you ๐