Andrรฉ Almo's Avatar

Andrรฉ Almo

@andrealmo

Scientist interested in communication, art, games and education. ๐Ÿ‘ป๐Ÿ‘พ | He/Him. | Art account: @almoghost.bsky.social

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06.07.2023
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Latest posts by Andrรฉ Almo @andrealmo

Social media, but make it an eternal journey to attain knowledge?

05.02.2026 18:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Game Poems #1 An online literary magazine publishing short-form videogames directly in a playable format. Issue #1 features interactive works by international artists and game designers.

I'm excited to share that Game Poems Issue 1 is now live at www.gamepoems.com/issue01

A new online literary magazine dedicated to exploring the artistic and poetic potential of short-form videogames by publishing new games directly in a playable format.

Thanks for playing and sharing!

13.01.2026 13:20 ๐Ÿ‘ 241 ๐Ÿ” 113 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 19

FINALMENTE UM POST BOM NO LINKEDIN !!!!!

11.01.2026 21:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Sai do fake @andrealmo.bsky.social

09.01.2026 23:33 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

it has huge potential for e-sports lol just imagine two people side by side competing to complete a level first, thousands watching and cheering.

20.11.2025 08:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ‘๏ธ me paying attention since (val)iant was so awesome

31.10.2025 21:42 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Paula Kelly presents a slide on agentic AI.

Paula Kelly presents a slide on agentic AI.

Andrรฉ Almo presents the main points brought up by one of the focus groups.

Andrรฉ Almo presents the main points brought up by one of the focus groups.

Participants discuss everyday AI topics in one of the focus groups.

Participants discuss everyday AI topics in one of the focus groups.

One of the participants shares thoughts on AI during a focus group discussion.

One of the participants shares thoughts on AI during a focus group discussion.

I was recently in Kerry for the Age-Friendly AI's first Citizens' Think-In event! It was incredibly enriching to discuss everyday AI topics with participants. Looking forward to the next events!

22.10.2025 19:02 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Train to Tralee by almoghost.exe A cinquain about a train ride at night.

I recently took a nighttime trip and had to wait for a connecting train for an hour. It wasn't too bad, though. It was dark and quiet; there was peace in that stillness. I wrote a cinquain, a poetic form created by Adelaide Crapsey, about it.

almoghost-exe.itch.io/train-to-tra...

12.10.2025 13:34 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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83 to Kimmage by almoghost.exe A short bus poem.

I made a short game poem about taking a bus in Dublin. I went local with its title, '83 to Kimmage'! ๐Ÿš โ˜˜๏ธ

Check it out here: almoghost-exe.itch.io/83-to-kimmage

03.10.2025 11:01 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Happy to have joined Age-Friendly AI today in Cork for the 50 Plus Show!

It was so enlightening to talk to older adults about their thoughts and experiences with Artifical Intelligence.

27.09.2025 17:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Focus, Collect, Repeat Phantom Interviews #6

As someone who loves gamification, productivity apps, and monster collecting, it was an honour to talk to Milton Ren, the creator of Focumon!

Focumon is a gamified tool where you collect, train and evolve creatures as you focus on your tasks. ๐Ÿ‘พ

Read it here: open.substack.com/pub/andrealm...

22.09.2025 19:44 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Tangent Book Club by almoghost.exe A short narrative game about a book club that struggles to discuss books.

Okay, I created another tiny thing...

'Tangent Book Club' is a short experience that tells the story of a group of friends who get together to discuss books, but their conversations always end up falling into tangents. ๐Ÿ“š

Play it here: almoghost-exe.itch.io/tangent-book...

15.09.2025 09:18 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We recently launched 'Greenia', a tabletop RPG where magic is connected to nature. After getting some amazing feedback, we decided to create some extra content, including unique scenarios, spells and NPCs! ๐ŸŽฒ ๐ŸŒณ

๐ŸŒฟ Download the game for free here: almoghost-exe.itch.io/greenia

01.09.2025 16:58 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Super proud of this short weekend project!

22.08.2025 14:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

the honour was all mine, kaitlin! whenever I think that the game design world has some amazing people doing incredible, important work, you're one of the examples!

20.08.2025 17:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

this conversation was so fun and inspiring (and you can tell i was having fun because of how much i had to say ๐Ÿ˜‚). andrรฉ is an incredibly thoughtful and compassionate writer, and i'm so honored to the subject of one of his interviews; i really felt so understood. thanks for the great times!!!!!

18.08.2025 21:58 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Empowerment Through Interaction Phantom Interviews #5

Games can educate, challenge, and open conversations โ€” even around topics we often avoid.

I spoke with @square2mom.bsky.social about her award-winning game (val)iant, sex ed, emotional pacing, and care through play.

๐Ÿ“ฐ Read the interview: open.substack.com/pub/andrealm...

#GameDev #SexEd

18.08.2025 21:03 ๐Ÿ‘ 8 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

It was super fun to work on this game with some friends! While not 100% intended to be a serious game, it ended up having quite strong sustainability education elements! ๐ŸŒฒ๐ŸŒฟ

#sustainabilityeducation #sustainability #ttrpg #rpg #1pagerpg #seriousgame #gamebasedlearning

18.08.2025 11:22 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐ŸžCreate nature corridors in cities

๐ŸŒพAllow nature to take back nooks & crannies (sometimes called โ€œweedsโ€)

๐Ÿฆ‹Mow your lawn infrequently & do not fertilise it, to encourage plant diversity & ๐Ÿฆ‹

๐Ÿ…ฟ๏ธ Convert paved front gardens back to nature

06.08.2025 08:59 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Gardeners urged to collaborate to help moths and hover flies thrive in cities Researchers found moths and hover flies are more negatively affected by urbanisation than bees

โ€œโ€ฆ for every 10% increase in impervious surfaces โ€“ such as roads and building cover โ€“ there was a reduction of up to 7.5% in the variety of pollinating speciesโ€ฆโ€

Cities need more green & blue spaces for nature (and people) to thrive.

06.08.2025 06:01 ๐Ÿ‘ 201 ๐Ÿ” 75 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 6
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Builds Swamp Bakery by almoghost

This was a fun little holiday project!

Please pay a virtual visit to the Swamp Bakery. ๐Ÿฅ–โœจ๐Ÿธ

This was supposed to be a simple web development exercise, but I just couldn't resist and ended up illustrating all characters and menu items...

www.codedex.io/us3sQYJhIPB2...

05.08.2025 10:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Living Beeings: Pollination Adventure - Dublin Maker Living Beeings: Pollination Adventure

Me and Maรญra Amaral will be in Dublin Maker 2025 bringing the Living Beeings game to one more venue in Ireland! ๐Ÿ๐Ÿ‡ฎ๐Ÿ‡ช

Join us on the 30th and 31st of August in Leopardstown to play a board game about creating a bee-friendly garden. ๐Ÿชด๐ŸŒผ

#DublinMaker

dublinmaker.ie/makers/livin...

16.07.2025 10:07 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A-Side / B-Side: On Games as Split EPs and Slam Poems Phantom Interviews #4

Just published an interview with comfiedev (Samuli Pietikรคinen) on experimental game design, spoken word pacing, and building digital split EPs.

We talked about his recent game releases and what it means to make small, strange games.

Read it here: open.substack.com/pub/andrealm...

07.07.2025 19:57 ๐Ÿ‘ 4 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

But isn't capitalism = free market? ๐Ÿ˜ญ

25.06.2025 15:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Verse, Code, and Constraint: Game Design as Poetic Practice Phantom Interviews #3

After being introduced to the concept of game poems, I've been neck deep in this small, niche space. I've recently had a conversation with Brendan Allen, writer and game developer, discussing his work and how constrained engines can bring out creativity.

open.substack.com/pub/andrealm...

25.06.2025 11:32 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I've recently concluded my research placement at @uni-graz.at, as part of my PhD at @tudublin.bsky.social! ๐Ÿ‡ฎ๐Ÿ‡ช๐Ÿ‡ฆ๐Ÿ‡น

I was hosted by @manuelninaus.bsky.social at the Digital Psychology Lab, which focuses on developing digital learning technologies, including video games, as well as evaluating them.

25.06.2025 09:19 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Me and Maรญra Amaral recently presented the 'Living Beeings: Pollination Adventure' game again, at the 2nd Geogames Symposium, hosted at the @molimuseum.bsky.social! ๐Ÿ๐ŸŒธโ™Ÿ๏ธ

It was really enriching to show and talk about our game with fellow educators, researchers and game designers!

25.06.2025 08:49 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Eu faria isso se tivesse um emprego permanente...

19.06.2025 09:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Was a pleasure to be interviewed! Thank you for the opportunity!

02.06.2025 21:51 ๐Ÿ‘ 29 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A World Inside an Old PC: A Look at mobOS Phantom Interviews #2

mobOS isnโ€™t just a game โ€” itโ€™s a full-blown operating system that brings that early 2000s internet back: desktop pets, dodgy downloads, and a programming language you can use to build games inside the game.

Read my full interview with @palmonds.dev: open.substack.com/pub/andrealm...

02.06.2025 20:47 ๐Ÿ‘ 50 ๐Ÿ” 15 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1