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@hugepedlar

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30.11.2024
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Latest posts by @hugepedlar

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Currently building a highly sophisticated tactical turn-based RPG.

#indiedev #godot #rpg #gamedev

09.02.2026 04:56 👍 13 🔁 3 💬 0 📌 0
a meme — the top says “My dog just got a haircut and now he looks like he gave up drinking and got his life together” and underneath are 2 photos of a dog (a schnauzer i think?). on the left, the “before,” he’s scruffy and in need of a haircut and a bath. and on the right, the “after,” he’s clean and clipped and wearing a jaunty red bow tie and looking very dapper indeed.

a meme — the top says “My dog just got a haircut and now he looks like he gave up drinking and got his life together” and underneath are 2 photos of a dog (a schnauzer i think?). on the left, the “before,” he’s scruffy and in need of a haircut and a bath. and on the right, the “after,” he’s clean and clipped and wearing a jaunty red bow tie and looking very dapper indeed.

i don’t know if it’s the jaunty bow tie or what but i cannot stop laughing at this

07.02.2026 06:19 👍 16633 🔁 2129 💬 494 📌 168

don't become so systems-brained you forget about the things that REALLY matter in an rpg... like reprising the title theme during the final boss fight

07.01.2026 21:00 👍 895 🔁 109 💬 16 📌 5
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Just having a bit of fun with retro palette shaders in my immersive sim project.

#godot #gamedev #indiedev #imsim

16.12.2025 11:13 👍 11 🔁 3 💬 1 📌 0
Screenshot of my GLTF Editor app.

Screenshot of my GLTF Editor app.

I was disappointed to find that #blockbench doesn't export PBR textures to GLTF, which made importing models into #godot rather tedious. So I've been making a simple GLTF Editor app to fix it.

#gamedev #indiedev #devtools

12.12.2025 06:22 👍 10 🔁 3 💬 0 📌 0

Have a look at this aseprite godot importer if you haven't yet. Might save a lot of effort: github.com/viniciusgere...

30.11.2025 00:46 👍 5 🔁 1 💬 1 📌 0

Me too, which is why I made it. Plus, you know, any excuse not to actually work on my game.

28.11.2025 04:16 👍 1 🔁 0 💬 1 📌 0
Luminance palette swap

Luminance palette swap

Perceptual colour palette swap

Perceptual colour palette swap

Updated my PaletteSwap app so you can now automatically remap image palettes! Use a variety of methods including brightness and nearest perceptual colour.
pedlargames.com/tools/palett...

#indiedev #gamedev #devtools #pixelart

28.11.2025 02:26 👍 21 🔁 5 💬 1 📌 0

I've updated my PaletteSwap app with a new feature: You can now extract a palette from an image or set of images, save it as a text file, and import it to remap another image's palette.
pedlargames.com/tools/palett...

#indiedev #gamedev #devtools

27.11.2025 07:29 👍 14 🔁 5 💬 0 📌 0
Screenshot of pixel art bees, tree and hive.

Screenshot of pixel art bees, tree and hive.

I kept thinking my badly-optimised game was taxing the video card on startup, but then I remembered about the bees.

#godot #gamedev #indiedev #indiegames #bees

24.11.2025 09:31 👍 20 🔁 5 💬 0 📌 0

Oh I'm not finished yet lmao

23.11.2025 06:59 👍 4 🔁 0 💬 0 📌 0

TIP: If you want to spend an entire day restructuring your #godot project, make sure to wait until well into development before working on save/load. This is a pro #gamedev move.

23.11.2025 06:00 👍 64 🔁 5 💬 5 📌 0
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Making progress on my Desktop Village idler game. Trees bear fruit! Fruit falls to the ground! Pigs eat fruit!

#godot #gamedev #indiedev #indiegame #cozygame #idlegame

11.11.2025 06:38 👍 20 🔁 7 💬 0 📌 0
A small village sitting on top of my taskbar.

A small village sitting on top of my taskbar.

Had to use a bit of C# for this one to handle mouse click passthrough. Making a little Desktop Village idler game.

#godot #gamedev #indiedev #indiegame #cozygame

09.11.2025 07:34 👍 66 🔁 9 💬 0 📌 0
Pedlar Games

I wrote an article about how I use my Location Graph Editor plugin with Dialogue Manager in Godot, to handle travel in my interactive fiction game: pedlargames.com/articles/loc...

#godot #interactivefiction #indiedev #gamedev #devtools #indiegame

05.11.2025 06:37 👍 9 🔁 3 💬 0 📌 0
Screenshot of Location Graph Editor for Godot, showing nodes and paths.

Screenshot of Location Graph Editor for Godot, showing nodes and paths.

In-game example of path navigation.

In-game example of path navigation.

My Location Graph Editor plugin for Godot is now on the asset store and github. Use it to create visual node maps of locations and paths for e.g. RPGs, Text Adventures etc. and access location and pathfinding data at runtime. pedlargames.com/tools/locati...

#godot #gamedev #indiedev #devtools

02.11.2025 02:04 👍 16 🔁 5 💬 0 📌 0

And it's on itch too now: pedlargames.itch.io/pedlars-pale...

#indiedev #devtools #pixelart

30.10.2025 02:28 👍 6 🔁 0 💬 0 📌 0

My app PaletteSwap with lospec.com integration is now available free to download (Windows only for now): pedlargames.com/tools/palett...

#godot #gamedev #indiedev #devtools #pixelart

29.10.2025 11:49 👍 13 🔁 4 💬 0 📌 1

Not yet, but I'll post a link when it is.

16.10.2025 02:48 👍 0 🔁 0 💬 0 📌 0

It's standalone, but I suppose there's no good reason why it couldn't be turned into a plugin too.

15.10.2025 08:28 👍 1 🔁 0 💬 0 📌 0
A screenshot of Pedlar's PaletteSwap, an app for modifying batch image palettes.

A screenshot of Pedlar's PaletteSwap, an app for modifying batch image palettes.

I wanted to change the colour scheme of my #godot game's UI, but there's a ton of separate image files, so I built an app (in godot) to do it in batches. It extracts the palette from a folder of images and lets you remap each colour. You can also import a palette from lospec.com
#indiedev #gamedev

15.10.2025 06:42 👍 27 🔁 7 💬 5 📌 1

Green connections are bidirectional, amber are one way. Runtime logic includes finding paths between locations.

05.09.2025 06:16 👍 0 🔁 0 💬 0 📌 0
A location graph for an adventure game.

A location graph for an adventure game.

I'm building a #godot editor plugin to create navigational graphs for locations and routes. It's meant to make navigating between areas in a text adventure easier to code.
#gamedev #indiedev

05.09.2025 06:05 👍 18 🔁 4 💬 1 📌 0

It will be set entirely in the interior of a decrepit spaceship.

22.07.2025 00:05 👍 1 🔁 0 💬 0 📌 0
A view of Adelaide from Waite Conservation Park.

A view of Adelaide from Waite Conservation Park.

Walked up a hill this morning. #Adelaide

17.07.2025 09:56 👍 0 🔁 0 💬 1 📌 0
A stateroom on an old spacecraft.

A stateroom on an old spacecraft.

Been doing some more work on my retro-scifi immersive sim, which I think I'm going to call "Vagabond's Wake".
#gamedev #godot #indiedev

28.06.2025 07:34 👍 19 🔁 4 💬 2 📌 0
A vintage computer terminal sitting on top of a safe.

A vintage computer terminal sitting on top of a safe.

Rather pleased with how my retro-scifi immersive sim is coming along.
#gamedev #godot #indiedev

17.06.2025 07:46 👍 19 🔁 4 💬 0 📌 0
Screenshot of Stonehenge in Godot Engine.

Screenshot of Stonehenge in Godot Engine.

I'm building Stonehenge in #godot as it would have appeared 4000 years ago, give or take.
#gamedev #stonehenge

14.04.2025 06:16 👍 11 🔁 0 💬 0 📌 1
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Why aren’t you wearing a suit?

Have you said “Thank you” to Greenland and Denmark for allowing you to have a base on Greenland?

29.03.2025 10:58 👍 34824 🔁 8181 💬 1143 📌 380
Behold the field in which I grow my fucks. Lay thine eyes upon it and thou shalt see that it is barren.

Behold the field in which I grow my fucks. Lay thine eyes upon it and thou shalt see that it is barren.

I need this mug.

06.03.2025 03:10 👍 0 🔁 0 💬 1 📌 0