Looking forward to going to Dublin Comic Con this weekend! (π as a visitor) Canβt wait to see something cool, meet amazing people, and check out awesome Irish games. Are you going to Dublin Comic Con? #DublinComicCon #IrishGames
@redbranchstudio
Hey there! π We're RedBranch.Studio, an indie game team from Ireland & Scotland, crafting games for fun and working on our first horror mysteryπ» Follow our journey as we transform ideas into reality! π Stay tuned for more! www.redbranch.studio
Looking forward to going to Dublin Comic Con this weekend! (π as a visitor) Canβt wait to see something cool, meet amazing people, and check out awesome Irish games. Are you going to Dublin Comic Con? #DublinComicCon #IrishGames
Even though we have slowed down the game dev updates, we have been busy behind the scenes. The gameplay isn't ready to be revealed yet (it's still very much in internal alpha state).
A teaser of our upcoming game, stay tuned for more! π #GameDev #IndieGame #IrishGameDev
I'm currently experimenting with branching dialogue π² for one of our stories before implementing it in the engine. If you ever liked choose-your-own-adventure books or want to create your own a text-based journey π₯Ύ, Twine is an excellent open source tool! twinery.org #IndieGameDev #InteractiveStory
After what felt like a never-ending winter in Ireland, it's a relief to see the sun shining again! However, those long, gloomy nights and rainy days really fueled my creativity for worldbuilding. How does the weather inspire your imagination? π¦οΈ #WeatherCreativity #IndieDev #IrishGameDev
π΅οΈ Curious about the Irish game development scene? While we are not quite ready to reveal our own project to the world, with the Steam Next Fest happening now, several βοΈ Irish creators are displaying their projects. Why not take a look! #GameDev #Ireland #SteamNextFest
https://buff.ly/4gYloQN
This weekend, we focused on narrative design, developing the storyline, characters, and their worlds for our game. This process goes beyond the main plot, aligning game mechanics with the setting. Guided by "The Writer's Journey," we're bringing our world(s) to life! #narrativedesign
It's Random Acts of Kindness Day! Be kind to someone or yourself. π
Call that friend, thank the bus driver, make that game, put that kettle on!π« Every gesture matters. βEver tried. Ever failed. No matter. Try Again. Fail again. Fail better.β βSamuel Becket βοΈ
#KindnessDay #GoMakeGames
It's Valentine's Day π Relationships in games can be complex, whether you're the silent half of a duo battling the combine looking for HL3π¦ββ¬π«, running wild in FaerΓ»nπ», or forming friendships with chickens as the Chicken Chaser π in FableβοΈ. #GamingBonds #ValentinesGaming #GamingRelationships.
πAmazing to see this list grow, our steam wallets might be in danger!πΈπ
One of the greatest strengths of the Irish Games Industry is our community, and the community have done incredible work helping us update the 'Games from Ireland' Steam Curation List!
Make sure to check all the wonderful games that have been made in Ireland.
store.steampowered.com/curator/4145...
π Today marks the International Day of Women and Girls in Science π The art and science of game development owe much to trailblazers like Corrinne Yu (Quake 2, UE3), Kellee Santiago (Journey), and Kim Swift (Portal, L4D). Which women in gaming do you admire? #WomenInScience #GameDev
We opted for Godot to steer clear of the complexities found in engines like Unreal or Unity. They're powerful, but our aim is to stay focused and enjoy the storytelling process. We want to breathe life into our narratives without fuss. What's your creative playground? #GameDevelopment #GodotEngine
I asked the team which games have left a lasting impressionπ§
1οΈβ£Darren: Final Fantasy VII, Grim Fandango, Shenmue.
2οΈβ£Daniel: Final Fantasy VII, BioShock, Eve Online.
3οΈβ£Conor: The Elder Scrolls III: Morrowind, Cyberpunk 2077, The Longest Journey.
What games influenced you? #GamingMemories
Weekly development update on our untitled mystery narrative game! π» π Darren is setting up the dialogue system framework, while Daniel is converting our systems into C#. π Conor is focused on crafting the storyline and gameplay elements. #GameDevIreland
Hey there! π We're RedBranch.Studio, an indie game team from Ireland & Scotland, crafting games for fun and working on our first horror mysteryπ» Follow our journey as we transform ideas into reality! π Stay tuned for more! #IrishGameDev #IndieDev #RedBranchStudio