And finally 5) For Japanese language classes, playing games in Japanese with the class can open up students' language skills to the next level. Start with games for "younger" audiences like Pokemon - it's still quite challenging for learners!
@frankmondelli
Cultural historian of technology, media, and disability in modern Japan. Assistant Professor and Chair of Japanese Studies at the University of Delaware. 雯出理フランク。日本の技術・メディア・障害史。 デラウェア大学の言語・文学・文化学部の日本語学科長。助教授 。
And finally 5) For Japanese language classes, playing games in Japanese with the class can open up students' language skills to the next level. Start with games for "younger" audiences like Pokemon - it's still quite challenging for learners!
3) In my experience, students love talking about the physicality of games - game stores and arcades, game discs and boxes, etc. This is where media studies, STS etc can come in
4) Playing games in the classroom is not only fun, but can also build critical observation and discussion skills
1) For educators less familiar with game studies approaches, it's totally possible to teach games using techniques from traditional literary studies (like looking at symbolism, analyzing characters,etc)
2) Japanese games can provide an accessible window into less discussed aspects of modern history
A photo of me (Frank Mondelli) in a suit giving a talk in front of an audience. Next to me is a slide with a screenshot from the game "Super Mario Maker 2" with the headline "What Kind of Tools?" and two bullet points which read "Game Development" and "Classroom Objects".
The other day I spoke on teaching Japanese video games at the Teaching Asian Pop Culture Forum at the Mid-Atlantic Regional Association for Asian Studies (MARAAS) Conference! The talk was a broad overview of different ways games can enhance a variety of classes, not just game classes. Main points:
So happy to see so many amazing people coming over. I look forward to all of the discussions to come!
Thank you for this amazing list! I work on Japanese media, technology, and pop culture - may you please add me when you get a chance?
As someone who taught a class titled “Parade of One Hundred Demons” earlier this year on yokai, this list made me so excited to teach it again :)
@angecass.bsky.social Thank you for this amazing list! I work on Japanese media, technology, and pop culture in an STS context - may you please add me when you get a chance?
Thank you for this amazing list! I work on Japanese media, technology, and pop culture - may you please add me when you get a chance?
Dr. Wayne Tan's recent book "Blind in Early Modern Japan: Disability, Medicine, and Identity" is destined to be a go-to text in Japanese studies and disability studies/history. What can early modern blind guilds tell us about contemporary society? See my new review here: doi.org/10.1093/jhma...
My review of @trilliz.bsky.social's "In Case of Emergency: How Technologies Mediate Crisis and Normalize Inequality" is now out in the Winterthur Portfolio! This fascinating book will make you deeply consider everyday emergency systems' entanglements with power and inequity. doi.org/10.1086/730256
This whole Osiris volume is absolutely fascinating, and I'm so thrilled and honored to be included in it with such amazing company. Do check out the whole thing when you have a moment to see what's on the cutting edge of disability and history of science: www.journals.uchicago.edu/toc/osiris/2...
What is the "foot hearing aid"? Or the "spoken-voice typewriter"? What is the connection between teachers in Japanese deaf schools and mid-century cyberneticists obsessed with blurring the human senses? What is a "minor assistive technology"? Check out the article to find out!
Another new publication: "Visible Vowels and Listening Limbs: Assistive Erasure in Japanese Publics." This one is published in the Osiris journal for this year: Disability and the History of Science, co-edited by @jaivirdi.com, Mara Mills, and Sara F. Rose. www.journals.uchicago.edu/doi/10.1086/...
4) How can we as professors use VR as a way to teach about disability and access? What are the pedagogical benefits and pitfalls of this? and 5) How can we zoom out and take a broader view of disability, VR, and intersectional activism?
The article centers on major Qs: 1) How has the current "VR Boom" coincided with disability activism in Japan? 2) How has disability shown up and been represented in current Japanese VR software? 3) What are alternative ways disability can appear in VR that is actually empowering for activists?
Research publication alert! I've got two new articles out. The first is "Putting Virtual Reality to Disability Activism: Co-Creation and Intersectional Pedagogical Usage in Japan" co-written with the late Mark Bookman and Setsuko Yokoyama. www.scienceopen.com/hosted-docum...
Wow wow! What a great title too. Hope you celebrate this weekend!
A pile of papers making up a book manuscript with the abovementioned title.
After a two year delay...I've submitted the revised manuscript of Book 2, titled "The Deafness Problem in Modern Britain" 🎊
#histSTM #histsci #Academia #DisHist #DeafHistory #Book #Writing #Author #histmed
Hi Bess! Thank you so much - thrilled to enter the faculty life! Looking forward to seeing you in person next time we meet!
The joys of researching tech and disability sometimes 😅
A smiling half-Latinx half-Italian male-presenting person in a dark green suit, white shirt, and yellow patterned tie sits in front of a cloth green shogi board with light wooden pieces. He is holding a single piece with one hand and has the other hand stretched out towards the camera in an invitational gesture.
Set up a little station in my faculty office for Japanese chess (shogi). The first step in trying to build an inviting space for students and colleagues alike!
@maramills.bsky.social so glad to see you here!
I wrote a review of Wayne Tan's recent "Blind in Early Modern Japan: Disability, Medicine, and Identity" for the Journal of the History of Medicine and Allied Sciences. It's an excellent book and will be of interest to scholars across STS, #histsci and more academic.oup.com/jhmas/advanc...
Thank you! I also went to Swarthmore as an undergrad, so good to see a Swat professor here :)
Hi all! Thrilled to be here. I'm an Assistant Prof at the U of Delaware. I work on the material and cultural politics of tech + media + disability in Japan, such as assistive technology, videogames, and traditional objects (like Japanese chess sets!). Thanks to @jaivirdi.bsky.social for the invite!