This all sounds excellent π
This all sounds excellent π
It looks great in cinematics, I would love the art book. I think a looter shooter is not going to be my preferred way to enjoy this aesthetic though.
I'm also fatigued by every sci-fi game taking place in modular science/office containers. It's such a minimal environment treatment, that giving it a minimalist art style just... Pushes everything into a puddle of sameness. The environment is the same as the guns as the vehicles as the loot as-
It has a really bold style, that, to me, looks hard to parse and simultaneously empty. I have to assume that when playing, it comes alive and makes sense because you have the context of cause and effect/decision making. (and no youtube compression.)
Official Trailer for "Dorohedoro" Season 2.
>> www.youtube.com/watch?v=oQSz...
This is exactly how it feels βΊοΈ
reminds me of when I played DQ1 on one of those FC to SFC adapters, except Bomberman is far more harmonious here
Who can reply: anyone, nobody, people who can be normal about it.
trying out a new feature, lmk if it works
fun fact: thq's release of arby's (ps1) in 2000 is actually a low budget reskin of the yuke's developed coco ichibanya no bouken (1998) which is why it sounds like that
what a crazy night for sam altman to be like "yeah we got that dept of war deal, and there's no moral concerns here"
Humble?
My top tip for people who want to direct themselves is to find a game you kinda like but wish was different in a specific way... And then make that difference!
Which seems redundant to say because every player has a "suggestion" for even their favourite games.
Be careful man you are half a step away from learning about graph theory!!
Congrats to all my friends at @nosebleedinteractive.com on developing Vampire Crawlers! It's a banger!
Creating fan art or art is great to see in #gameart portfolios. That said avoid using the logo unless you directly contributed to that project. If you need a logo to say it fits in a world is that project successful? Let your art speak for itself.
wizardologys on tumblr: "One thing I really love about seedy anime websites and YouTube mp3 converters is like. They actually do what they say they're doing. But they WILL try to trick you into downloading a virus. Like it's almost just a greeting at this point. I try to extract a song from a YouTube video and it says free VPN installer tonight perhaps? Free VPN installer tonight queen? And I say YouTube-mp3 converter you sly dog, you know what I'm here for. Show me the goods. And YouTube-mp3 converter says ahhh you got me, no getting one over on you. Thought it was worth a try tho. Here you go king x"
Best example of this to show people is any Smarter Every Day video, where Destin is touring either a nuclear submarine or a metal working shop, and everybody is yes'sir or yes'maam in a way that conveys "This is your domain, and I appreciate that".
The 2000's where so good for insanely varied fps weapon design. Right now I feel like the split between "Hard surface machinery that accelerates tungsten rods to supersonic speeds" and "An M4A1 you feed crystals to" has become a visible divide across games.
I really really love some of the design language in the Highguard concepts that are hitting artstation recently.
Although I think I'm over the trend that Valorant and Destiny started with "what if an AK47 was made of crabs???" fantasy weapon skins.
illustration of a man with a cape, hood and a stick or staff. He stands at the end of a stone stairs under a stone arch looking at a big wooden door with decorative ironwork on it and a light coming from a small window
ink pen and digital colour
Screenshot from vagrant story showing Ashley Riot about to fight a Djinn like boss.
Finished Vagrant Story. The later half is a bit rougher, but still a fantastic game. The visuals, music and story telling still hold up.
Glad to have played it again after 26 years.
Baroque Sea (The Ocean Hunter: The Seven Seas Adventure, Arcade, Sega, 1998)
ANNOUNCING
Hellscreen leaves early access on tomorrow!
A couple of new weapons, performance fixes & controller support!
Some previous reviews:
"It's Doom with a rear view mirror"
"It inspires lust"
"The most fucked up driving game I've ever seen"
store.steampowered.com/app/1410090/...
My pal and fellow Scottish developer Chris Brown recently put his solo-dev racing game AGX GP up on Steam and you should definitely give it a look if you like AAA Wipeout visuals with ridiculously-fast twitch arcade gameplay. store.steampowered.com/app/4250680/...
posting this on youtube tomorrow
"edit: i have a brain tumor" damn π«
...is this a silent hill thing? It is, isn't it?