An older corpulent man and woman dressed in flowing robes. From left to right they have the traits of Romans, Celts, Hellenes and Easterners.
Merchants are valuable due the their experience in persuation and barter, something of great use when most of the ne’erdowells a party will encounter are weak minded and easily impressed.
#gamedev #gameart #incognita #ancientrome #rome
12.01.2026 22:56
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A muscular man and woman dressed in a rough tunic and felt cap. From left to right they have the traits of Romans, Celts, Hellenes and Easterners.
Labourers are the workhorse of the party, able to work for long periods of time without rest, an invaluable trait in these trying times. Their strength is a boon to any party, however this comes at a cost.
#gamedev #gameart #incognita #ancientrome #rome
08.01.2026 20:24
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A man and a woman wearing a hooded cloak (Paenula) and a belted tunic. From left to right they have the traits of Romans, Celts, Hellenes and Easterners.
The Hunter is a long range fighter, both useful in hunting and combat. The meaty counterpart to the vegetarian farmer, the Hunter also has a bonus to skinning their prey for their valuable pelts.
#gamedev #gameart #incognita #ancientrome #rome
18.11.2025 15:37
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Male and female farmers wearing long work tunics and a hat to protect them from the sun. These are simple folk but the hard work of their profession has made them strong. Left to right is Roman, Celtic, Hellenic and Eastern.
Farmers are going to have bonuses to gathering food as in 60AD, after the Boudican revolt, food was scarce indeed.
They also have a bonus to swinging sharp implements and inflicting deep, bleeding wounds #gameart #gamedev #incognita
17.11.2025 16:24
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A man and women stand proudly, they are dressed in different mediterranean clothing unique to their adolescence. From left to right they are emblematic of Roman, Celtic, Hellenic and Eastern mercenaries.
Incognita’s characters are made up from three historically accurate background elements which provide bonuses, your lineage, adolescence and vocation.
First up is the Veteran vocation, wanna guess what he’s good at? #gamedev #gameart #Incognita
16.11.2025 17:21
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A Roman a Gaul and a Briton are alerted by some unknown danger as they travel through a desolate highland landscape.
Julius Caesar meets John Carpenter's The Thing
#Incognita
#gamedev #gameart #ancientrome #horrorgame #horrorart
27.08.2025 18:41
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Hello, i’m sorry you feel that way :( I just want to assure you the game’s themes are anti-colonial.
It compares the europeans to a kind of virus, consuming and assimilating everything they come into contact with.
I’m trying to be respectful to the history and am open to criticism/advice
27.07.2025 23:58
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Hey, thanks :) It started out as a ttrpg I was running for some friends, figured it could make a good small-scale game
26.07.2025 19:12
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I live just off fraser :) it’s a great view
20.02.2025 09:14
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Wayward souls lost to the highways, living a life of senseless violence, killing, looting, and abuse. Traveling in gangs on dirt bikes and motorcycles from town to town seeking their next thrill. It’s easier to destroy than it is to build, it’s more fun, too. #Thunderroad #gamedev #conceptart
18.02.2025 17:45
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Tough times build tougher men, some say, but times have been tough for far too long. The Highwaymen are made up of draft dodgers, rogue national guardsmen, police and mercenaries with an axe to grind with the current establishment. #Thunderroad #gamedev #conceptart #gameart
16.02.2025 16:43
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Composed of moonshiners, homebrewers, smugglers, drug dealers, and petty criminals. Just your average, everyday folk making a living in trying times. #Thunderroad #gamedev #gameart #conceptart
15.02.2025 01:58
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Once an underground union network for the downtrodden blue collar workers, now turned populist militia. Determined not to be pushed back into irrelevance the Brotherhood is using the current instability to get their foot wedged firmly and irrevocably in the door. #gamedev #gameart #conceptart
12.02.2025 19:13
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The next faction are the Pringleton Agency, currently the only thing keeping the federal government in power. Call them what you want: union busters, a private army, or just some workin' type stiffs just tryin' to put bread on the table -- They never stop. #Thunderroad #gamedev #conceptart
07.02.2025 05:27
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Working on concept art for all the factions. First up is the Cops. Seen patroling the roads and keeping order in settlements #Thunderroad #gamdev #conceptart
31.01.2025 01:16
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it’s a great program, you got this! do you have experience with any other 3d programs?
25.01.2025 16:40
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Working hard on road gen still, next up are the paint lines and cracks! #Thunderroad #gamedev
24.01.2025 05:45
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This from these #thunderroad #gamedev #godot #madewithgodot
16.01.2025 23:47
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DeFallt, “It’ll get you there”
not the best vehicles, not the worst. will probably be the first upgrades the player gets
#Thunderroad #gamedev
02.01.2025 17:51
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wow that looks great, the impacts are punchy :) is this a PvE thing?
29.12.2024 19:13
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There’s 3 guns, pistol, shotgun and rifle. each has its strengths and weaknesses. ammo is rare, so make your shots count #Thunderroad #gamedev #godot
29.12.2024 17:49
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There will be different tiers of vehicle, the first and most basic is the Van. each part can be upgraded, swapped and damaged independently #Thunderroad #gamedev #godot
28.12.2024 22:20
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co-op!
26.12.2024 17:51
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Picture this kind of gameplay loop. load up with cargo, plan your route and fight off hordes of bad guys. Upgrade your vehicle and do it all again.
remember, the bigger the risk the bigger the reward #Thunderroad #gamedev
25.12.2024 18:20
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The game is an alr-hist period piece, just a few years after Three Mile Island exploded in 1979, so finding reference is a little tricky #Thunderroad #gamedev
24.12.2024 16:57
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Wow! thanks for all the follows, it’s really encouraging :) I’ll post everything i can as i work on it. here’s a sampler #Thunderroad #gamedev
24.12.2024 04:29
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Thanks :) the main inspiration is mad max 1, a sort of pre-apocalypse setting
23.12.2024 17:40
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