This is a great write up, thanks for sharing! I really love custom controllers/environments that add immersion to video games, and itβs cool how this experience plays with both your senses of balance and touch.
This is a great write up, thanks for sharing! I really love custom controllers/environments that add immersion to video games, and itβs cool how this experience plays with both your senses of balance and touch.
Screenshot from a virtual reality disc golf game. A floating robotic hand can be seen holding a striped multi colored disc on a mountain path by a lake.
A screenshot of a VR game, showing a floating panel that lists stats for 18 holes of disc golf, such as the score per hole and the putting accuracy percentage.
Got another update out for DISCIN today! Iβm excited to introduce the challenging Mountains course, which features a lot of elevation changes. I also added a lot of stat tracking for things like putting percentages.
Hereβs our steam page:
store.steampowered.com/app/2816270/...
Iβm working on a virtual reality disc golf game! Weβre on Steam with a free early access now, and Iβm currently improving our physics model for a full release!
Thanks for sharing this! This is a really cool tool and I appreciate the insight into its development. This reminds me of the approach Jason Booth took for his terrain generation tool Microverse. I wouldnβt be surprised if youβve already seen this but his write up is here: medium.com/@jasonbooth_...
This is really impressive! Thanks for sharing.
Went out with a chainsaw and loppers and cleared a green and a fairway at the new course my friend is putting in at Hampton Presbyterian! It went a lot better than last time I did course maintenance, when I wore shorts to weed wack a cactus
Today, I made the lobby fish grabbable! We have fun here.
Here's a big putt from my VR disc golf game, DISCIN! π₯