Word Count: 100 pages, 43,509 words, 310,632 characters, 210,432 characters excluding spaces.
It's important to take a moment and enjoy when you reach certain benchmarks. Looking forward to getting this into the world Soonβ’
Word Count: 100 pages, 43,509 words, 310,632 characters, 210,432 characters excluding spaces.
It's important to take a moment and enjoy when you reach certain benchmarks. Looking forward to getting this into the world Soonβ’
Free actual play idea: City of Mist, but the only mythos are advertising mascots. Chester Cheetah, Toucan Sam, the General, and so on.
3. As if Blades '68 doesn't have enough touchstones already, I wrote a design diary about four "meta touchstones".
blog.olddog.games/posts/what-i...
These are less aesthetic touchstones and more creative guides for my own process. Two books, a TV show, and an ad campaign.
It's Game Master Appreciation Day! Make sure you leave out some Dr Pepper and a slice of pizza for the Spirit of the Dice tonight so you get good rolls for the next year!
Or, just let your GM know how much you appreciate them. It'll do wonders for your character's mortality.
There's a strategy to this. No Cheetos or other dusty food UNLESS you also use chopsticks. Charcuterie is good, as are pretzels and jerky. And no sauces, or those will end up on your character sheet!
We're very proud of our work, and very impressed by all the other entries in the Jams of the Timescape #2! Check out the whole list of winners here, but especially our entry, the Arrakszhai!
If you want to grab one for yourself, head on over to dngn.club
Hey tabletop gamers, if you bought or were considering buying this bundle but got overwhelmed by the number of games to sort through, have I got the spreadsheet for you!!
All 1,074 games tagged as "physical" sorted by play style, with language, engine, and genre notated to the best of my ability:
A pie chart labelled "Reasons B. Is Excited About Blades '68" displays the following percentages: - 4% Groovy 60's Vibes - 4% Interesting New Take On Blades - 92% Austin Has Already Started The "Countdown Until B. Makes A Nuke" Clock
B. has provided us with a helpful(?) infographic about their enthusiasm for Blades '68.
B. has also assured us that accidental nukes are definitely a problem that everyone has, not just them.
I don't know who keeps doing this but you have to stop I'm begging you
Y'all surged past the goal ALREADY!? Not even two days into a month long fundraiser?
. . . How high can we get this?
Support us and other creators by donating $10+ and getting some incredible video and tabletop games, as well as assets for creating your own stuff!
We've got our entire catalog up in this bundle, along with hundreds of others doing the same! Help a good cause, and get some great games (video and tabletop) along the way!
I had totally forgotten about this
B. here - I do most of the layout & design for Biscuit Wolf and I have ZERO tolerance for "but I'm disabled!" as an excuse for using AI... Because I am both neurodivergent and physically disabled.
The truth is that a lot of you are standing in an unlocked skinner box, pretending you can't leave.
Play like a GM, GM like a player.
Is that anything? It sounds wise.
Iron Man meme, edited, Obadiah Stane yelling, "Your ancestors made timeless art in a cave! With berries and ash!"
"I need AI to make art, human art is only for the rich and privileged-"
Gods Beneath I love me some maps. Especially the kind you lay out in the middle of the table as you plan the next score.
"Being anti AI is class privilege! Poor people can't afford to learn how to make art without it!"
Yes. Famously, all artists are extremely wealthy.
Boulevard Montmartre by Camille Pissarro, a 1897 impressionist painting of a wide city street filled with people.
The same painting, turned black and white, with heightened contrast and some darkening of the sky. Done for free in about 10 minutes.
And if that's not specific enough for your needs, there's free photo editors and filters. It takes like 10 minutes to turn Boulevard Montmartre by Camille Pissarro into Doskvol. And you don't have to steal from working artists, evaporate water, or enrich billionaires to do so.
The real hurdle is "I don't want to learn to draw". It's not noble, you're not the victim, you just don't want to. Which is fine! There's plenty of artists who will take your money and make art for you.
Alternatively, there's a HUGE amount of art and photography in the public domain.
Are we having the "I need to use AI for art because I can't draw for whatever reason" discourse again?
Michelangelo had osteoarthritis. Chuck Close had severe paralysis. John Bramblitt is functionally blind. I don't think there's a single artist who isn't neurodiverse in some way.
First Rule of Blades '68:
There will be no mention of The Forbidden Touchstone.
A redacted image that spells Evil Hat's weak attempt to hide the truth about Blades '68 and Austin Powers.
Nice try.
Watching this right now, and really love listening to two masters talk about controlling the flow of time at the table, as editing/directing. It's something I'm very conscious of, and I don't see a lot of "GM tips" about that.
If you're spinning up Blades in the Dark campaign this year to use the new Deep Cuts expansion, or getting ready for Blades in '68, do yourself a favor and grab our collection of rituals and inventions! Perfect rewards for scores, or as weapons used against the crew by other factions!
Really digging the art, and very curious to see how this game plays!
Less than 24 hours for submissions for these fundraisers! Get them in there and help a noble cause!