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Jon Murphy

@burntkona

Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |

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24.04.2024
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Latest posts by Jon Murphy @burntkona

Ah, I'm just coming to the end of season 2. Enjoy the ride!

11.03.2026 18:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

#Reboot was a major inspiration as I headed to university to study computer animation, so it is great to see this preservation effort. My VHS tapes are long gone.

11.03.2026 14:57 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A pixel Mario statue outside the Nintendo store in Tokyo

A pixel Mario statue outside the Nintendo store in Tokyo

Happy #MAR10 day

10.03.2026 12:36 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Resin Finecast Ancient First-Born marine set higher on raised base.

Resin Finecast Ancient First-Born marine set higher on raised base.

This little short ancient Ancient needed a booster tactical rock

#WarhammerCommunity

10.03.2026 11:31 πŸ‘ 7 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
The creators panel ready for the Q & A

The creators panel ready for the Q & A

Louis Theroux mid interview

Louis Theroux mid interview

A change from my usual game-related events at @bafta.org , previewing the excellent new 'Louis Theroux: Inside the Manosphere' documentary. Brilliant as always, with sometimes a look doing far more than a thousand words.

09.03.2026 21:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Dark Angels Ancient model in resin finecast

Dark Angels Ancient model in resin finecast

After today's dataslate changes, I ended up with a 50pt gap. Time to deal with the finecast...

#WIPWednesday #WarhammerCommunity

04.03.2026 19:16 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I've been volunteering as a mentor for Limit Break for many years now, and it is always a joy to see when one of my mentees gets into the industry and thrives.

I do hope that more studios can give what they can to this program, because the value it puts back into the industry is immense.

24.02.2026 15:31 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Let the queuing begin. I have coffee.

20.02.2026 10:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Guildford.Games: The Hollywood of Games - Guildford Games

I will be at the guildford.games festival tomorrow, probably nursing a coffee from the early start to get there. Happy to have a chinwag about tech art and game dev in general. #GameDev #GuildfordGamesFest26

19.02.2026 17:48 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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a cartoon character from adventure time is holding a mug of hot chocolate . ALT: a cartoon character from adventure time is holding a mug of hot chocolate .

Reading through the Matthew Ball & Epyllion "The State of Video Gaming in 2026"

I'm reminded of a conversation back when I started in the industry, that the vast majority of players only have a handful of titles. 20 years later it is ROBLOX.

issuu.com/ballmatthew/...

18.02.2026 11:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looking forward to the podcast and just more random fun stuff.

17.02.2026 17:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Pancakes on a plate

Pancakes on a plate

Because it's pancake day. Yes, it's pancake day.

17.02.2026 17:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The end of an era. Dear Vanguard,Β  We are heartbroken to say that Volante Design is closing. It's never an easy decision to end something. In fact we have been at this crossroads many times before and have found a way f...

Oh, this sucks. My wife and I both bought coats from @volantedesign.us when we were last over at DragonCon, and they have been fantastic coats to wear.

www.volantedesign.us/blogs/volant...

12.02.2026 14:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Asset Validator with Blueprints in Unreal Engine A simple way to automate catching simple bugs before they are even introduced.

Validators are loved by QA and Production.

It's not hard to make them and for simple cases you can make and test a BP Validator in 10 minutes.

medium.com/@TechArtCorn...

#UnrealEngine #gamedevelopment #UE #UE5 #gamedev #indiedev #blueprints

11.02.2026 20:47 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

I’m gonna sing the doom song now!

11.02.2026 17:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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🌳 1 sale = 1 tree planted 🌳

DEMO OUT NOW πŸ‘‡

The first public demo of Treeplanter is available right now on Steam ahead of Next Fest

An interactive woodland toybox launching this Spring 🐝

Piece together a tiny grove and watch as birds, plants and animals move in over the changing seasons πŸŒΈβ˜€οΈπŸ‚β„οΈ

11.02.2026 15:51 πŸ‘ 66 πŸ” 27 πŸ’¬ 2 πŸ“Œ 0
Warhammer Space Marine models in the process of being painted in the colour scheme of the Dark Angels

Warhammer Space Marine models in the process of being painted in the colour scheme of the Dark Angels

#wipWednesday Getting a new repeatable recipe down for Dark Angels for this year, working through these First Born Assault Marines.

Layering of contrast, sponged zenithal, airbrushed contrast, another sponge highlight then edging.

#WarhammerCommunity #OldHammer #Warhammer40k #MiniaturePainting

11.02.2026 15:15 πŸ‘ 18 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Graphics Programming weekly - Issue 427 - February 8th, 2026 www.jendrikillner.com/post/graphic...

10.02.2026 13:04 πŸ‘ 54 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0
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Fen Beatty

After 9+ years at ustwo games I have unfortunately been made redundant.

If you are looking for a stylised 3D generalist with 10+ years experience to have on your team please give me a shout or let others know that I am available for work! I'd love to chat ✨

fensartden.com
fensartden@gmail.com

05.02.2026 16:09 πŸ‘ 570 πŸ” 307 πŸ’¬ 35 πŸ“Œ 2

If you use the SubmitTool for #UnrealEngine I added an example of how to do dependent validators and a use case for why you might want to do that.

github.com/EpicGames/Un...

04.02.2026 14:57 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Made a change to UGS to make it clearer that UGS can generate a P4Config file. Unless you had that set you wouldn't even know this was a feature of UGS. Hoping more devs can learn about it this way. Super useful to have for IDEs.

#UnrealEngine

github.com/EpicGames/Un...

03.02.2026 09:21 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Damnit, understand my ones and twos.

Honestly I must seem like a lost German roadie without a stage, just frustratingly shouting eins, zwei, eins, zwei, into the ether.

19.01.2026 18:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
15 Assault with Jump Packs Space Marines in progress of being painted

15 Assault with Jump Packs Space Marines in progress of being painted

Space Marine Captain with Jump pack with a mark 6 helmet with wings

Space Marine Captain with Jump pack with a mark 6 helmet with wings

Put together a Dark Angel Jump Captain yesterday to lead the two squads of Firstborn Jump Marines I've been getting ready. Raiding the bits box for a spare Ravenwing Champion head.

Always go beakie.

#Warhammer40K
#WarhammerCommunity
#OldHammer
#DarkAngels

13.01.2026 12:19 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A Deep Dive on Substrate Materials | Course An in-depth examination of Substrate Materials and the relation to both external material frameworks and measured material properties.

If you work with #materials in Unreal, this new EDC course from my colleague at Epic is for you! dev.epicgames.com/community/le...
These 11 courses are a must-read for those wanting an in-depth understanding of how #Substrate works and how it can be best leveraged ✨
#unrealengine #ue5 #techart

08.01.2026 02:20 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

The industry is tumultuous. We build on the bleeding edge of technology, embrace new interfaces pursuing innovation. That always carries a risk. A title never finds it's audience, or collapses under the weight of ambition. But we gain knowledge and learn from those failures and strive to try again.

18.12.2025 21:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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As the year closes out with the uncertainty of what the next year year will bring in my career, taking the time to connect with my peers at BAFTA has remained a constant highlight.

The conversations are always engaging and inciteful, and keep me focused on moving forwards.

18.12.2025 21:22 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Limit Break - Sponsorship Deck Request Please fill in the following, and we will reach out with our most up to date sponsorship information.

I'm really really struggling to find potential Sponsors for @limitbreak.co.uk at the moment

We're not looking for huge amounts of money. We're a very lean programme thanks to our amazing volunteers!

Can you help? Look at out Sponsorship Deck or share this post πŸ’–
limitbreak.co.uk/sponsorform

21.11.2025 15:23 πŸ‘ 85 πŸ” 108 πŸ’¬ 4 πŸ“Œ 3

This one has tickled my interest since popping up on my radar. The gameplay loops and art style very much my thing. The Gunk via Powerwash Simulator & Blue Prince?

18.09.2025 16:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Three Hive Guard models in various stages of construction

Three Hive Guard models in various stages of construction

#WIPWednesday

Building up some Hive Guard to deal with some pesky Chaos Knights. Got to get 6 built and painted up along with the Biovore by the end of the weekend.

#WarhammerCommunity #MiniaturePainting #Tyranids

17.09.2025 17:07 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sad to read this. The energy and enthusiasm you brought to BAFTA events will be very much missed. Wishing the best for your next adventure, and hope our paths continue to cross.

08.09.2025 17:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0