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minitbnn

@minitbnn

I really like graphics. I stream sometimes on twitch.tv/minitbnn

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04.04.2025
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Latest posts by minitbnn @minitbnn

The "TLAS" in question is a linear search for now lul, much to do in terms of optimization still. This is my first try at a GI solution ever.

19.04.2025 18:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Added a TLAS for my BVH and implemented very basic global illumination. Toggling it on and off in the video. 1 hour long debugging session detour because I missed a Vulkan validation error in stdout. #graphicsprogramming #indiedev #vulkan

19.04.2025 18:47 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Implemented a BVH on stream. Used the paper "Parallel Locally-Ordered Clustering for Bounding
Volume Hierarchy Construction" as reference. I think it performs better than LBVH. The top-level splits look really bad but I guess that's expected from a bottom-up algorithm. #vulkan #graphicsprogramming

12.04.2025 20:20 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

And I obviously pick some random edges to grow grass between as you can see. Grass straws are pyramid shaped.

04.04.2025 23:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Procedurally generated brick floor. Vertices are generated using Poisson disk sampling and then Delaunay triangulated. Every brick is extruded upwards, and normals bent outwards. #gamedev #vulkan #graphicsprogramming

04.04.2025 23:42 ๐Ÿ‘ 20 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0