And before anyone mentions that the eye is static, that logic is being worked on, don't you worry!
And before anyone mentions that the eye is static, that logic is being worked on, don't you worry!
Had to make a small sacrifice to the old ones (and really lean into my math skills) for this one. Footage from the developer room of the eyebeasts new look.
Please let me know what you think of it! ๐ชผ
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Thank you!
Been a minute since I posted anything here. College has been quite busy as of late.
But things are still moving in the background, currently working on teleporters!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
The January status update will unfortunately be a bit delayed. Long story short had to reinstall EVERYTHING on my computer. Just getting up to speed now and studies have to be priority one.
Thanks for understanding!
Forgot to post the link to this months development update on Patreon. It's fairly short as I have had a busy month. Thanks for checking it out! ๐ฉป
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Fleshed out the 4th enemy a bit more before the patch. Let me know what you think of his wriggly appendages!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Novembers progress post is now live on Patreon, with a gif preview of the 4th enemy that will roam Marrowhold Cemetery.
Check it out below!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
We ended up in England for a wedding, the november status report will be a week late and obviously I can't patch any bugs right now. But here's some pumpkins we made 2 years ago, Happy Halloween everyone!
#halloween #spooky #pumpkins #jackolantern
I think I stumbled upon a really interesting way to create animations. Dabbled a bit with it as a improved visual for the Apostles teleport.
Feel free to weigh in what you think of the animation!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
I've received some feedback about the boss fight and fixed a few bugs, so hopefully it will be less punishing if you fail to dodge an attack now. Pushed the patch to Itch.io!
Thank you for reporting the bugs people!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
It's time to get spooky!
I pushed an update to the game to Itch.io.
This is not the full demo, but will most likely be one of the last patches before the demo is ready. Please do check it out and drop your feedback on it! ๐๐
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
My girlfriend and I have an annual tradition to carve pumpkins and then have a reveal afterwards.
Here's this year's harvest, hope you all have a good spookymonth! ๐
#halloween #spooky #pumpkins #jackolantern
While watching this I thought to myself "I hope the spear can be used as a platform".
Then I saw the beginning again. I am satisfied.
Just published the development update for October over on Patreon. It's free to read and thanks a lot in advance if you do check it out! ๐๐
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
I cleaned up the graphics a bit for the relic "Revenant" which spawns homing exploding skulls whenever you take damage. I found the old version to be too big.
Feedback welcome!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Spooky season is almost upon us, and I figured Throne of Marrow desperately needed some Halloween haunts.
I'm planning to have a few seasonal decorations strewn about, but also a few permanent passive and active items based around it!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Seems lit, reposted so it hopefully can reach the right audience!
Morning everyone! I am on the hunt for YouTubers and Streamers who are interested in soulslike, games like Lunacid or Kings Field, RPGs and Metroidvanias!
The Life Blood demo releases next Wednesday and we would love to share around anyone who wants to do a bit of streaming the game! โจ
#gaming
Writing this to remind myself and my gf to check out with you together.
I was fixing spaghetti code in my save file manager today too. Everything worked fine until the boss room got added. Then the geometry of the level would break for the next level.
Was a right pain in the old bottom.
Still a few loose ends to take care of. But after that I will publish a test version over on Itch.io. This is not the full DEMO however, that is still in development, but I wanted to get a more up to date version out for y'all!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
It's not foolproof but yeah. It's what I have to do for my pixel art.
Just watched the pilot with my girlfriend, who introduced me to the brilliance of The Owl House.
Amazing stuff. You fucking rock.
I appreciate it! ๐
Still very much a work in progress. But I am pretty sure this is the final "layout" of the boss room.
Also the floors might not always be under your feet, exclamation marks temporary to show when they become unstable. Stay alert!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Currently working on the very first cutscene for Throne of Marrow, which is the boss introduction. Also got around to playtesting some new attacks!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
I was updating the text for interactable objects so it makes text less blurry overall, and decided to give the entrance/exits some love. So now there's some nice god rays spilling out of them!
#roguelike | #gamedev | #indiegame | #metroidvania | #pixelart
Artists! Show an old piece you still love!
Jealous that you get to watch the last wish for the first time.
I don't even remember puss in boots, but last wish is ace.