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Andrew Richards

@andrewrichardsdev

Software engineer / game dev on the road to building my first video game.

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03.12.2024
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Latest posts by Andrew Richards @andrewrichardsdev

They will do anything but hire voice actors

11.03.2026 01:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Sketchy Schematics (Web) by andrewrichardsdev Factorio meets Baba Is You, a puzzle game that's more than meets the eye.

Sketchy Schematics WEB build 0.2.0
- Revamped Audio (courtesy of Jaden the legend of masksmith fame)
- 25 Levels
If you haven't played for a while this is a big jump.
andrewrichardsdev.itch.io/sketchy-sche...

23.02.2026 19:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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andrewrichardsdev

Our game one best narrative in the Philly Game Jawn! check it out: andrewrichardsdev.itch.io #globalgamejam

08.02.2026 13:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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andrewrichardsdev

Our game one best narrative in the Philly Game Jawn! check it out: andrewrichardsdev.itch.io

08.02.2026 13:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The Masksmith | Global Game Jam The Masksmith is a 3D rendered to 2D mask cobbler shop simulator. Set in the medieval kingdom of Velarium, the story centers upon a cobbler whose talent is crafting masks with mysterious properties. P...

Global Game Jam 2026 submission: globalgamejam.org/games/2026/m...

02.02.2026 00:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Sketchy Schematics (Web) by andrewrichardsdev Factorio meets Baba Is You, a puzzle game that's more than meets the eye.

Sketchy Schematics 0.1.2 patch update now live:

andrewrichardsdev.itch.io/sketchy-sche...

18.01.2026 22:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Sketchy Schematics (Web) by andrewrichardsdev Factorio meets Baba Is You, a puzzle game that's more than meets the eye.

- Conveyors visually updated to be thicker and snap into blocks more accurately.
- Removed physics from all blocks.
- Shadows added to block outputs.
- First menu transition bug.
- Fixed visual bug where green snap indicator was staying after snapping.

andrewrichardsdev.itch.io/sketchy-sche...

18.01.2026 22:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

No wayyy, Dropout x Kinda funny my 2 favorites colliding. This is awesome πŸ”₯

18.01.2026 17:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Any real people on this app talking about indie game development or just bots?

18.01.2026 17:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks Alex! Yes sir excited to continue to my vision!!! I will be posting updates here as much as I can.

17.01.2026 19:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Sketchy Schematics (Web) by andrewrichardsdev Factorio meets Baba Is You, a puzzle game that's more than meets the eye.

Sketchy Schematics is an engineering puzzle game I’m development that is Factorio meets Baba is You. Now anyone with a browser can give this early build a shot! andrewrichardsdev.itch.io/sketchy-sche... #indiedev #indiegames

10.01.2026 22:42 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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A demonstration of the snapping system in my game. Working like a charm and feels intuitive and tactile. #indiegamedev

09.01.2026 21:42 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Their vehicles all have Florida plates, which most likely means none of their vehicles are all wheel drive. Trash operation.

09.01.2026 21:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The first level of my engineering puzzle game Sketchy Schematics. Want to play early build of the game? Check out the itch page:

andrewrichardsdev.itch.io/sketchy-sche...

05.01.2026 01:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Great! Will check them out thank you!

02.01.2026 18:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looking for great indie dev marketing blogs and podcasts, any recs?

02.01.2026 17:17 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Sketchy Schematics by andrewrichardsdev Factorio meets Baba Is You, a puzzle game that's more than meets the eye.

Posted my first build of the game I’ve been working on, Sketchy Schematics! Downloadable for PC. It’s early but please check it out! andrewrichardsdev.itch.io/sketchy-sche...

02.01.2026 00:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A screenshot from the game I’m working on Sketchy Schematics

19.12.2025 22:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Tonight’s game dev lock in session I finished up the movement stage machine and added this dash with a nice little snail trail.

06.08.2025 00:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Today I created the 0.0.1 build of my game. Added saving/loading, checkpoints, and many small quality of life improvements to get it all working for keyboard + Xbox controller.

28.07.2025 00:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today’s game dev session:

26.07.2025 16:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This week in game dev I worked on a few things:

26.07.2025 00:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Millimeters make miles

22.07.2025 01:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Gamedev update

22.07.2025 00:16 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What would you put back there?

19.07.2025 11:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today worked on adding parallax to the background, and some particles. This was my first time doing this, let me know how you think it looks. #gamedev

18.07.2025 18:50 πŸ‘ 7 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Tonight’s challenge - create a very minimalistic game with a gameplay loop.

08.07.2025 01:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Level design is hard

03.07.2025 22:17 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Is Yum Yum Coconut: Journey to Mooterra a strand game?

28.06.2025 12:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Concept > reality #indiegamedev

28.06.2025 01:46 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0