Keeper is out now!
Keeper is out now!
Omg
It's rare that I get to combine my love for cute creatures and google sheets.
The best kind of data is code!
I don't think Giorgio is on here but his portfolio site is www.giorgiovezzini.com
We've started distributing 2weeks music to get it on platforms like Spotify and Apple Music.
There's not some big-brained distribution strategy going on here; Giorgio just makes awesome music for us, not all the tracks make it into the games, and I wanted to get those out into the world.
Feels like a decent first score of the day.
I scored 610 points in Texas Word'em!
Can you beat me, pardner?
texas-word-em.2weeks.games
Itβs here!
Our new game, Texas Wordβem.
Go play now, itβs totally free!
www.2weeks.games/2weeks/texas...
Loving what our artists developed as a look target for Long Weekend. We're working on the graphics tech to get this going now - we're excited to show what's possible in the browser these days!
We've had a game we've been wanting to make for a while. Or, rather, we came up with a name we loved but couldn't figure out the game design that would live up to it.
@fogezombie.bsky.social finally cracked it, though.
Look forward to 2week's next release, Texas Word'em!
lol yeah at least one of these is probably too cute to ship as a grillable fish
Me: I love the lil physics-y resource pickup cubes. Once they start moving, they're locked in for that player, yeah?
Foge: Nah, I want players to be able to compete for them.
Me (also our primary networking engineer):
Been getting a lot of follows from Michigan democrats - y'all seem cool, but heads up that I'm not the former chair of the Michigan Democratic Party - different Brandon Dillon π (I suspect I'm on a List somewhere)
Working on some engine support for postprocessing - hard to do on web/mobile, but we got some stacked effects going in a single pass: antialiasing, bloom, and color grading. Happy with the look and performance!
Things are going great on Long Weekend.
I grew up in smalltown Texas and kinda dreaded camping, but even I could not deny the magic of Big Sky.
vibe check for Long Weekend π
Giorgio makes smooth jams.
calling experimental/weird art game creators! once again, i'm involved with the Experimental Game Workshop at the Game Developer's Conference this coming year. we're looking for games to showcase that push the boundaries of games as a medium of all kinds, types and sizes 1/2
Ah yes, the 3c's: camera, cheese, controls.
I think the next experiment from 2weeks is gonna be rad. People who have worked with me know that my two primary modes are "wanting to make an Animal Crossing-style game" and "wanting to make a Zelda-style game." This one's definitely in the first bucket. Excited to share more as we develop it.