I've been reading a lot lately. Manga mainly with the occasional book.
Life gets rough from time to time. Things come and go. One thing that will always stay is the experiences and memories.
I've been reading a lot lately. Manga mainly with the occasional book.
Life gets rough from time to time. Things come and go. One thing that will always stay is the experiences and memories.
Some cool shots from #AugmentProtocol
#Indiedev #indiegames #games #unity
Was looking for a way to light the main character when getting near emissive materials WITHOUT using a light source.
No lights
No Texture Edits
No messy texture swops.
Simple Vertex lighting
#gamedev #gaming #AugmentProtocol #IndieGames
Augment Protocol is a PS1-style wave shooter set in a retro-tech future. NeuraCorpβs illegal augmentations have overrun a research facility. You play as Megan Marsh, a PMC tasked with containing the fallout. The Steam store page will be live soon.
(*NB - WIP*)
#indiegames #games #3D #Stealth #unity
I started making PSX assets myself, along with some of the commissioned props, to speed things up. The white cubes change colour during runtime
#indiegames #psx #lowpoly #AugmentProtocol
In the forever fight against draw calls and excessive material use, i've spun up a new trimsheet that i'm really enjoying. has a very cohesive look across gear, and each piece feels decently unique despite coming from the same trims. #GameDev
Thank you to everyone whom responded to my request. I have found a 3D artist with the skills that fit my project.
I will be dropping some beta CD keys for playtesting in the next week or so and ill most probably need a animator to help make some animations
So, I'm looking for modular assets , props , hero assets . Kinda a bit of eveything . I've tried to use asset packs in the past but they usually have too much geo and reducing them is way to much work. Reducing the textures alone also breaks that ps1 feeling .
Unity is the engine .
I'm not strict about thr poly budget at all. The nature of that ps1 visual appeal is thr blocky low poly esthetic. Im okay with a bit more Geo.
The mood is stealth action espionage . It needs to feel believable and needs to look believable but with that PlayStation 1 look with the 256x256 textures, baked dithering and 16 bit colours.
Both projects are heavily inspired by Metal Gear solid 1, Splinter cell and Syphon Filter . Assets needed are a few hundred but I prefer working in packs or batches due to budget constraints . Both games are Retro-Tech . Think Ghost in a shell or Blade Runner 1982.
Looking for a 3D Artist (Indie / Small Budget)
Iβm a solo developer working on 2 games. Iβm looking for a 3D artist to help create stylized assets (low-poly / retro-inspired).
I want to be upfront: this is a small-budget indie project. Strictly PayPal transactions only.
#indiegame #indiedev #3D
Please post your work for me to look at as well
I'm making a Retro PlayStation 1-style wave shooter.
#nostalgia #playStation #indiegame
It's been a while. I have been cooking really hard. I started to finalize the UI for #ProjectAugment. #videogame #indiegame #gamedev
Pre-Alpha Demo is ready for play testing.
Head on over to: discord.gg/fSVUpYdNn5 and check out the announcement channel for the details!
#games #indiedev #PlayTest
Making the world feel more alive and believable. Surface hits, footstep sounds. Making huge progress.
#Saturday #indiedev #gamedev #ps5
I will be selecting a small group of people to playtest a silly early pre pre pre pre pre alpha build of Project Augment.
Even is created over on Discord. The invite link is available for 1 day only - discord.gg/su8Xf4Hb
We now have FULL gunplay, grenades, booms and ammo pickups!
#games #gamedev #indiegames #fun
Making progress. Soon, I will be able to start giving keys out for playtesting levels
#games #indiedev #stealth
Grenades have been acquired
#games #fun #stealth
Haha, good luck with the testing! Looks interesting.
pun intended?
anytime
np!
Looks awesome.
That sounds wild and fun! Would love to see the chaos.
Impressive work.
Sounds fun! Can't wait to try the demo. Good luck!
Nice, good luck with the art fight prep!