A screenshot of a game. The game is in first person, and shows a very mossy stone hallway. The textures on the wall are stretched and pixellated. Around the screen, the user interface takes a lot of space. It shows lots of information, such as HP and MP in vertical bars, a combo meter, multiple floor indicators, and two counters labeled "souls" and "secrets". The UI features a map with no player indicator on it, and a picture of a windmill.
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