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Video

little morpho • ep 02 #devlog

on avance dans les mécaniques de gameplay !

#gamedev #godot #brackeysgamejam

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#blender #unity #shooter #indiegame #vfx #gamedev #devlog

Finally made some arena gameplay. I will be releasing it this week for public, so stay tuned for updates!

GameJolt: gamejolt.com/games/angelt...
Itch.io: mukudori-studios.itch.io/early-alpha-...

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more #prototype work for #shmup sections, mix of procgen greeble background for parallax mixed with the hand-made level obstacles that the player can shoot/avoid.
Also more work on ship formation system, and destructible now. still needs visual feedback (enemy hitflash etc)
#godot #gamedev #devlog

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Looking for Performance Gaps - Development Log #522 | Prosperous Universe In this week's devlog Michi talks about influence reports and finding the cause of the performance issues.

In this week's #devlog Michi talks about influence reports and finding the cause of the performance issues.

prosperousuniverse.com/blog/2026/03...

#gamedev #browsergame

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This week, we’re starting to add the new characters to Volume 1. If everything goes well, you should see them in the demo update by the end of the week.

We’re also continuing with bug fixes and getting more chibi characters ready. Some of them may appear in the build by the end of next week.

On top of that, we’re polishing various systems behind the scenes.

Looks like another busy week. :P

This week, we’re starting to add the new characters to Volume 1. If everything goes well, you should see them in the demo update by the end of the week. We’re also continuing with bug fixes and getting more chibi characters ready. Some of them may appear in the build by the end of next week. On top of that, we’re polishing various systems behind the scenes. Looks like another busy week. :P

Monday again, and we’re back working on Re: Spin. Die. Repeat.

This week, we’re starting to add the new characters to Volume 1. If all goes well, you should see them in the demo update by the end of the week. Stay tuned, and thanks for your support.

More info in +Alt

#gamedev #indiedev #devlog

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#Devlog 41 to celebrate Hanaa’s 1st #birthday!

My goal for the past year was to figure out what to do with the game, but I still have no clue. Maybe another year will make things clearer.

#GameDev #IndieGame

mobilelast.itch.io/hanaa/devlog...

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Video

Well, I feel like we're about to get AAA-level graphics with all sorts of bloom, ao, ssao, gi... I've added glsl shaders to #PyGame. ✍🏻

#Python #GLSL #IndieDev #GameDev #DevLog

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Albino's Lady invited me to join her podcast. After we finished, she told me that I had to upload the podcast to my channel or else she would eat my pizza... so, said and done. Anything for the pizza. 🍕

#IndieDev #GameDev #AiVideo #SoloDev #DevLog #ComingSoon #FreeGame #podcasts

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Elemental Golem

Elemental Golem

Novice Mage

Novice Mage

Totem Sage

Totem Sage

Wildcaller

Wildcaller

Finally working on my 2nd playable class, Magick Academy.
Here are some available cards (ノ◕ヮ◕)ノ:・゚✧*
#devlog #indiegames #deckbuilder

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Our first video is finally here! We’re actively working on the game. This is the first location — a small seaside town. We’re currently working on the interiors of the houses.
Follow to stay updated on the development! #JRPG #IndieGame #GameDev #IndieDev #PixelArt #GameDesign #Devlog #RetroJRPG

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I'm still playing with #Pygame, and you know what? It's fun. Not because it's fun, but because I'm coding with #ChatGPT. I feel like a player, not a creator. Yes, AI is still better in #Python than in #Godot. 🤖

By the way, I added a main menu. 🐜

#GameDev #IndieDev #Dev #DevLog

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#Survivesmith #Devlog : Info-HUD

This new HUD will show all the less-crucial but highly valuable information without breaking you out of the game or cluttering the screen.

#survivesmith #gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell

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Deariary Official (@deariaryapp) Public diary entries by @deariaryapp on deariary

We've been building deariary in public — here's a month of dev logs, auto-generated as diary entries.

Every commit, PR, and design decision, captured daily by AI.

app.deariary.com/u/deariaryapp

#buildinpublic #indiehacker #devlog #deariary

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_today_

* "add a device" is working with passwordless login

I feel like I should factor this out, so that it is a re-usable module. It is so common. But also, that would take some time, which is the scarce reource.

#devlog

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Setup the basics needed for a honeycomb world.

Also we got two new wishlists on Steam today! so thank you to whoever you are! It's always motivating to see people interested.

#GameDev #IndieGame #DevLog

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Dynamic vines!!! Retro gaming at it's wildest! From our indie game in development Doomed Raiders! #devlog #indiegamedev #pixelart

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Just wrote more notes about this.

github.com/nichoth/ralph

#devlog #ai #reading-list

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Devlog: day 15 (pt 2) of Rex's Relics. I've been having too much fun with the proton scatter plugin, and the final result is quite pleasant. Meadow-frolicking is officially a feature
#godot #indiegame #gamedev #devlog

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Queen Elizabeth's immortality passive ability, now with updated new visual effects #indiedev #devlog

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Each soldier now has their own unique appearance. #ABrokenTale

#indiedev #gamedev #amateurdev #gamedevelopment #gamedeveloper #pixel #games #retrostyle #devlog #2D #amateur #pixel #pixelart #games #n64 #videogame #fasttravel #adventure #npc #portal #fantasy #soldier #vikings #viking

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I'm now working on the Main Menu for Super Clover World, which includes the Demo Mode, Options, Credits, and the Quit options.

Reply if you want to support me on Super Clover World! You might even be on the Supporters list in the Credits!

#indiedev #gamedev #devlog #mainmenu #platformer

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And you know, I was wrong that #PyGame is bad. Sometimes simplicity is the key to success. Of course, #Godot is more functional, but you know, I like it.

Let's see what happens, maybe I'll delete it, or this will be my first game completed 👍

#Python #GameDev #IndieDev #DevLog

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#gamedev #itchio #devlog #pixelart
notmatter.itch.io/3

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Day 2 of our devlog series! We started hitting our stride with outlines and level design. Stay tuned for Day 3!
#indiedev #indiegames #devlog #gamejam

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Do u like this trail???
#indiedev #gamedev #indiegame #devlog #unity

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✨ Mini Spotify on Firefox is also released, it's always so much fun to keep your extension compatible on different browsers, isn't it? 😂

👉 addons.mozilla.org/en-US/firefo...

#BuildInPublic #FirefoxAddOn #WebDev #DevLog #MusicLovers

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I dunno what's going on on the screen but that's particles ;3
#indiegame #gamedev #indiedev #devlog

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Devlog: day 15 of Rex's Relics. What happens when we render 5 million grass blades with wind simulation? Science, or torture test? (re-uploading for better vid quality)

#OneGameAMonth #Godot #indiedev #gamedev #devlog

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I've modeled a build to recreate Paris atmosphere 🗼

#gamedev #devlog #indiegames #UI #FPS #Unity #pigeonrush

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Original post on mastodon.gamedev.place

New #devlog video: https://youtu.be/eGd3h0nZ1Yw
I am trying to cut down the time of making these videos, because I have such a lack of time right now. So this time I tried editing the video from different takes - which is something I haven't really tried doing before.
#gamedev #indiedev #solodev […]

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