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Patrick

@vectorpark.com

He/him. I make digital toys at http://vectorpark.com

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14.07.2023
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Latest posts by Patrick @vectorpark.com

The confusion began when we began letting them call this stuff "content" rather than, say, "expression." Content is a consumable substance which may as well be synthesized if you can. Expression is an attempt to communicate some aspect of the experience of being alive.

10.03.2026 15:55 πŸ‘ 34 πŸ” 12 πŸ’¬ 0 πŸ“Œ 1
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Peelin

09.03.2026 18:43 πŸ‘ 165 πŸ” 36 πŸ’¬ 1 πŸ“Œ 1
Soviet realist painting of a woman operating a port crane. Our perspective is from behind her so we see the lofty view of the port out the window of the crane’s cab

Soviet realist painting of a woman operating a port crane. Our perspective is from behind her so we see the lofty view of the port out the window of the crane’s cab

β€œFrom the height of the port crane” Rudolf Baranov, 1974

08.03.2026 15:53 πŸ‘ 1193 πŸ” 337 πŸ’¬ 12 πŸ“Œ 25
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A Cat’s Life (Wonder) | GΓ©rard DuBois

05.03.2026 15:53 πŸ‘ 582 πŸ” 147 πŸ’¬ 2 πŸ“Œ 0

Yes, and one of them became a whistleblower.

07.03.2026 16:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i treat anyone who says "well it's all hopeless, guess i just have to profit off the current state of affairs" as actively complicit and you should too.

06.03.2026 21:16 πŸ‘ 16 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Subscribe to continue speaking to him regularly. We offer daily/weekly/monthly tiers

05.03.2026 18:44 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

They're weaponizing people's natural reluctance to be confrontational. Just horrible bullying stuff

05.03.2026 18:43 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Things people did *not* hate en masse when they were first introduced: calculators, personal computers, word processors, the internet, code editors, photoshop, game engines. Those were all pretty universally seen as empowering!

05.03.2026 05:17 πŸ‘ 7 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0

To put it more neutrally: I really think we have yet to reckon with why some people like this stuff just fine and other people absolutely hate it

05.03.2026 04:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

"Critics of LLMs" are constantly told the need to acquiesce to the terms of debate set by those who seem utterly incurious as to why so many people reflexively recoil from LLM output

05.03.2026 04:45 πŸ‘ 9 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

(I enjoyed the post by the way!)

04.03.2026 19:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Right. In that respect it seems (imo) in line with every other kind of genAI content: novel/impressive at first, but tiresome to take in once you learn to recognize it. I'm not sure that can really be worked around! It feels like a meta-characteristic.

04.03.2026 19:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
M is for maybe this starts with an m
N is for next letter, and that one's an n
E is for easy, like spelling this word
M is for magpie, the stealingest bird
O is for only three more letters to go
N is for nearly there, you mnemonic pro
I is for imminent, this poem's end
C is for congratulations, my spellingwell friend

M is for maybe this starts with an m N is for next letter, and that one's an n E is for easy, like spelling this word M is for magpie, the stealingest bird O is for only three more letters to go N is for nearly there, you mnemonic pro I is for imminent, this poem's end C is for congratulations, my spellingwell friend

If you are unsure of how to spell mnemonic, here is a handy mnemonic:

04.03.2026 11:21 πŸ‘ 748 πŸ” 212 πŸ’¬ 16 πŸ“Œ 8

"boyfriends of chatbots" is killing me

04.03.2026 17:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Why No AI Games? I have a theory.

This is thoughtful but I disagree that AI games are dull because they share the "soft logic" of human interaction. Games driven by human-to-human interaction (Werewolf, D&D, etc) can be endlessly compelling. The problem is that genAI is inherently boring. franklantz.substack.com/p/why-no-ai-...

04.03.2026 05:50 πŸ‘ 15 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

(And I'm not convinced coding is immune from that limitation, insofar as it's also a means of expression. It may even be a domain in which the effects are less immediately obvious but more structurally profound in the long-term)

04.03.2026 06:26 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Setting aside it's utility for coding (not for me, but that's beside the point), every manifestation of genAI as "content" becomes oppressively tiresome once the novelty of it is absorbed. That seems like a pretty fundamental limitation!

04.03.2026 05:57 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Why No AI Games? I have a theory.

This is thoughtful but I disagree that AI games are dull because they share the "soft logic" of human interaction. Games driven by human-to-human interaction (Werewolf, D&D, etc) can be endlessly compelling. The problem is that genAI is inherently boring. franklantz.substack.com/p/why-no-ai-...

04.03.2026 05:50 πŸ‘ 15 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

"The soft logic of generative AI is too much like the soft logic of other people. Other people aren’t intrinsically fun."

I'd argue the popularity of tabletop RPGs and other kinds of collaborative storytelling argues against this. GenAI seems to me intrinsically less interesting than people.

03.03.2026 15:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There are surely worse timelines, but I have difficulty imagining a more disgusting one

01.03.2026 02:27 πŸ‘ 11 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0

There should be an Earth for people who don't hate all living things

28.02.2026 15:12 πŸ‘ 7266 πŸ” 1356 πŸ’¬ 72 πŸ“Œ 25

we should be opposed to the consolidation of power if only because the main thing this consolidated power is used for is exploding and starving babies

before it was the airplane, the submarine, and the nuclear bomb, but our gen's tech for accelerating the consolidation of power is AI, full stop

28.02.2026 23:01 πŸ‘ 25 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Hot take: Pleading for [insert medium] to be taken seriously as art is a waste of time, and annoying. The only convincing argument is to make some good art with [insert medium].

22.02.2026 07:36 πŸ‘ 9 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Here's a series of posts in which he interviews workers in industries where AI is replacing them: www.bloodinthemachine.com/s/ai-killed-...

(I don't know which posts are public but it's well worth a subscription)

18.02.2026 20:40 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Blood in the Machine | Brian Merchant | Substack Writing and reporting on AI, tech, labor and power. For everyone Silicon Valley is happening to. Click to read Blood in the Machine, by Brian Merchant, a Substack publication with tens of thousands of...

Brian Merchant (@bcmerchant.bsky.social) does excellent and informed reporting from a leftist/labor perspective at www.bloodinthemachine.com

18.02.2026 20:08 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

When people treat rejection of AI as a rejection of "the future" it makes my head explode. Do you really believe the future laid out by venture capitalists is the only one, and the most desirable?

18.02.2026 16:31 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is how you "democratize art." You make it possible for humans to make it. And for a tiny fraction of the trillions being spent on data centers for slop generators

18.02.2026 16:29 πŸ‘ 47 πŸ” 10 πŸ’¬ 1 πŸ“Œ 0

"iS tHeRe a tEcHnoLoGY tHe leFt Is eXcItEd aBoUt" yeah, renewable energy, mRNA vaccines. Lots of cool stuff like that! Probably not the one whose main promise was cutting payrolls

18.02.2026 14:42 πŸ‘ 8451 πŸ” 1820 πŸ’¬ 157 πŸ“Œ 102

No problem! The desktop versions are in actionscript and 100% my code, the others are in various languages depending on the platform (ObjC for iOS, Java for Android, etc) w/ some external libraries to assist. It's mostly code-drawn but in some cases I'm using bitmapped versions of flash animations.

18.02.2026 16:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0