Legitimately wondering why it still takes several seconds for Windows to respond to a right click action in Explorer on a brand new laptop in 2025
Legitimately wondering why it still takes several seconds for Windows to respond to a right click action in Explorer on a brand new laptop in 2025
Player feedback: "Defend doesn't work"
Me, checking logs: ships were ordered to hold fire
Fix: add a visual indication for ships holding fire
Player feedback is priceless, but the value of good logging cannot be understated
#XOgame #indiedev #indiegame
Happy to be part of the Steam Wargames Fest and we're dropping an update to celebrate tomorrow!
#XOgame #indiegame #indiedev
Ever had to buy hardware just so you could replicate a certain bug? Nvidia RTX 40xx, you are my nemesis and I shall defeat you.
#XOgame #gamedev
That feeling when you realize you've wasted four hours debugging a problem that was actually working fine
#gamedev #indiedev
Working on achievements today. This one is called the Citation for Dilatory Vamoosage.
#xogame #gamedev #indiedev
Wouldn't it be cool if Steam gave devs achievements for pushing out game updates?
#gamedev #indiedev
Good news, there are 64 different ship actions in my game.
Bad news, if I want a 65th I have to do an epic refactor.
#gamedev #indiedev
I'm looking at the switch too. I came across a cool open source project that strips out all the bloat from Windows 11 called Talon if you're interested in that kind of thing
Oh that really sucks, sorry to hear it. I feel like Windows 10 got a lot more brittle lately.
Anyone else have an intense wave of relief come over them after fixing a mega bug?
#gamedev #indiedev
Anyone have some good life hacks for daily marketing routines?
#gamedev #indiedev
I got feedback from players as soon as I had something even remotely playable. I've never regretted it! Best of luck getting your game to that place!
I'm so incredibly grateful to the people who play my game and give insightful, useful bug reports and feedback. This is what early access is about.
#indiedev #gamedev
Spent the day making these Harvester Pushers push better. Here's one gleefully pushing your battleship down the gravity well...
#XOGame #indiedev #indiegame
store.steampowered.com/app/399720/XO/
As a dev with a game that's been in early access for 5 years, I fully support this.
After 9 years on the same game I'm deeply at peace with spending 90% of my time testing and bug fixing.
#indiedev
In XO you can abandon your ships before they're taken over by enemy boarders. But recrew that ship while that hostile boarding party is still aboard and... interesting things will happen.
Find out more here:
store.steampowered.com/app/399720/XO/
#XO #roguelite #RTS #indiegame #indiedev #indiegame
The new Harvester Neutralizer is equipped with ion torpedoes to knock out your weapons.
Just added to version 1.49 available on Steam Early Access now!
store.steampowered.com/app/399720/XO
#screenshotsaturday #XO #indiegame #strategy #roguelite
This looks super fun, do you have a demo?
For your #WishlistWednesday consideration, a dust up between your rag-tag starfleet, Harvester marauders and hostile shieldships. Wishlist us at:
store.steampowered.com/app/399720/XO
#indiegame #strategy #ftl #roguelite
It looks gorgeous and super fun, I look forward to playing it!
Nice, thanks for sharing that
This looks really cool! Do you have a release date? Steam page?
Love the use of color, good luck!
We just launched our 49th major update since entering early access! Five new ships, initial modding support, loads more content, bug fixes and QoL updates!
We'd like to be considered!
A long awaited update is coming very soon to our sci-fi strategy indie video game XO!
Oh and first post ๐