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Aristurtle

@aristurtle.net

He/They I develop on the full stack but you can call me a full snack I make games aristurtle.net

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28.09.2023
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Latest posts by Aristurtle @aristurtle.net

MonoGame Spotlight - Ep1, 2026; Libraries and Engines
MonoGame Spotlight - Ep1, 2026; Libraries and Engines YouTube video by MonoGame

If you missed our MonoGame Spotlight recently, we mentioned quite a few
Libraries and Tools (we'll cover engine in a future Spotlight) to help streamline your game develop:
Watch that segment here:
www.youtube.com/watch?v=nLqR...

13.03.2026 15:26 πŸ‘ 4 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Preview
Version 6.0.0-preview.1 - 2D Geometry and the New Tilemap System | MonoGame.Extended Hi everyone,

MonoGame.Extended 6.0.0-preview.1 is now available.

This preview introduces a new tilemap system with support for Tiled, LDtk, and Ogmo Editor through a single unified API.

www.monogameextended.net/blog/version...

#MonoGame
#BuiltWithMonoGame
@monogame.net
#Tiled
#LDtk
#Ogmo

14.03.2026 21:25 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1

Yep, that’s me as well haha.
I have a lot of tools/libs in the MonoGame ecosystem

02.03.2026 17:01 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That sounds awesome, I look forward to seeing the project

01.03.2026 02:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I kind of dropped off twitter when everything thing happened and quit checking it. The feed was just never the same

I haven’t really used Bluesky too much, but I’d like to get back that feed and community of people to engage with.

So any #MonoGame developers out there? What are you working on?

28.02.2026 03:38 πŸ‘ 8 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
Preview
Version 5.4.0 Release - Backlog Reduction and Stability Improvements | MonoGame.Extended Hi everyone,

MonoGame.Extended 5.4.0 is now live.

This release focuses on performance, stability, and backlog reduction, cutting open issues from ~75 to 17 and preparing for the upcoming tilemap overhaul.

Details:
www.monogameextended.net/blog/version...

#MonoGame
#BuiltWithMonoGame
#GameDev
@monogame.net

27.02.2026 19:58 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Preview
Fitting All Players On Screen with MonoGame.Extended OrthographicCamera A common problem in local multiplayer games, co-op brawlers, party games, shared screen racers, is how to keep every player visible without splitting the viewport. The solution is a single shared came...

New small tutorial on fitting all players on screen with a dynamic zooming camera using MonoGame.Extended

itch.io/blog/1424054...

#MonoGame
#MonoGameExtended
#GameDev
#IndieGameDev
@monogame.net
@monogameextended.bsky.social

26.02.2026 22:49 πŸ‘ 15 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
MonoGame: Ported Racing Game to 3.8.x. Still quite a few rendering issues.#3d #xna #monogame #racing
MonoGame: Ported Racing Game to 3.8.x. Still quite a few rendering issues.#3d #xna #monogame #racing YouTube video by Dominique Louis

Over the weekend I updated the old Racing XNA demo, originally by Benjamin Nitschke then ported by Dean, over to MonoGame 3.8.5. It's not perfect (shader issues) but it is running.

Desktop/Windows: youtube.com/watch?v=_iLW...

Android: youtube.com/watch?v=wkyN...

Code: github.com/CartBlanche/...

24.02.2026 12:59 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
MonoGame: February AMA - Silas Bieri; Sound Designer
MonoGame: February AMA - Silas Bieri; Sound Designer YouTube video by MonoGame

If you missed the February edition of our AMA, last Wednesday, you missed a great presentation by Silas Bieri, Sound Designer. A nice offer too, if you listen till the end.
Learn more about it here - www.youtube.com/watch?v=kMPG...
#audio #spotlight #sound #sounddesign #sounddesigner

24.02.2026 14:52 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Version 0.2.1 What’s Changed update workflow so that releases are pushed to itch.io by @AristurtleDev in https://github.com/AristurtleDev/zephyr/pull/3 Implemented CLI export commands for atlas packing per #1 by...

Zephyr Texture Packer v0.2.1 Update

aristurtledev.itch.io/zephyr/devlo...

#indiegames
#gamedev
#monogame
@monogame.net

24.02.2026 03:53 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Animation Editor

23.02.2026 05:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Sprite Editor

23.02.2026 05:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

Atlas packing

23.02.2026 05:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Zephyr Texture Packer by Aristurtle Texture packer and sprite editor with animation support for 2D games

Just released the first version of Zephyr, a free sprite packer and editor.

I'm actively looking for feedback, so please let me know what you think and please share this post.

Available on itch: aristurtledev.itch.io/zephyr

#sprites
#indiegamedev
#gamedev
@monogame.net

23.02.2026 05:57 πŸ‘ 16 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
Preview
January 2025 Update | MonoGame.Extended Hi everyone,

Hi everyone,

It's been a couple of months since my last update, and I wanted to take some time to catch you up on what's been happening with MonoGame.Extended and where things are headed.

www.monogameextended.net/blog/update-...

#MonoGame
#BuiltWithMonoGame
#GameDev
@monogame.net

24.01.2026 22:40 πŸ‘ 13 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Hi everyone, helping gather data on which Linux distros people use for MonoGame/.NET development.

If you developer using #dotnet, not just #MonoGame on Linux, please reply to the tweet below!

#linux #gameDev #programming

11.12.2025 18:07 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Version 5.3.1 Release - BMFont Improvements | MonoGame.Extended Hello everyone,

Version 5.3.1 Released

This is a maintenance release to address issues with the Bitmap Font (BMFont) file loading and rendering that have been discovered.

Blog Post: www.monogameextended.net/blog/version...

@monogame.net
#monogame #gameDev #builtWithMonoGame

29.11.2025 19:50 πŸ‘ 8 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Hey, that’s me πŸ˜…

25.11.2025 01:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
YouTube
YouTube Share your videos with friends, family, and the world

Want a quick overview of how to use the New Content Build Project in your own projects, watch these, 2 mins max, shorts :)
1. youtube.com/shorts/P2fEw...
2. www.youtube.com/shorts/RKH4s...
3. www.youtube.com/shorts/NKbqH...

11.11.2025 15:47 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Preview
Version 5.3.0 Release - Bug fixes and improvements | MonoGame.Extended I'm excited to announce the release of MonoGame Extended 5.3.0! This update represents a significant step forward in the commitment to delivering a more stable library.

Version 5.3.0 Released

This release focuses on stability, resolving long-standing issues, and adding features that bring immediate value while work continues on the tile map overhaul

Blog Post:
www.monogameextended.net/blog/version...

@monogame.net
#monogame #gamedev #builtwithmonogame

11.11.2025 20:31 πŸ‘ 10 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Not sure if excited or nervous, or both

21.10.2025 13:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
MonoGame Creators University | MonoGame One framework for creating powerful cross-platform games

The team is pleased to announce the MonoGame Creators University. Every Thursday @ 11:00 EDT, 15:00 UTC, 16:00 BST, 17:00 CET

This week we're beginning with the awesome "Getting Started with 2D" tutorial.

More details on our blog: monogame.net/blog/2025-10...

Have questions ready!

21.10.2025 10:08 πŸ‘ 18 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Post image

Hi everyone,

I'm excited to announce the release of MonoGame Extended version 5.1.1, which officially launches Ember, the particle effect editor for MonoGame Extended!

Read more about it here in the blog post www.monogameextended.net/blog/version...

@monogame.net
#monogame
#gamedev

20.10.2025 19:53 πŸ‘ 21 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
Preview
Version 5.1.0 Released | MonoGame.Extended Hi everyone,

Version 5.1.0 Released

This update was to make some adjustments in the recently updated particle system from 5.0.0 to enhance and add new functionality to it as well as make the vortex an actual vortex

Blog Post:
www.monogameextended.net/blog/version...

@monogame.net
#monogame
#gamedev

19.09.2025 21:09 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
MonoGame Open Hours May 2025
MonoGame Open Hours May 2025 YouTube video by MonoGame

If you missed our AMA last Wednesday, we've uploaded the recording to our Youtube channel - www.youtube.com/watch?v=zbgD...
Find out what the team's been up as well a community task of our new impressive 2D tutorial, of docs.monogame.net/articles/tut... by Chris Whitley (@AristurtleDev).

23.05.2025 12:41 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Want to make your own content pipeline extension for #monogame to import, process, and build your custom content files like I did with MonoGame.Aseprite?

I have a new tutorial that is a deep dive into creating content pipeline extensions.

aristurtle.net/tutorials/co...

#gamedev
#indiedev

17.10.2023 21:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image Post image

New shoes
That is all
(Bonus Bailey wanted to be in pic)

#pokemon
#Pikachu

05.10.2023 14:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
MonoGame.Aseprite | MonoGame.Aseprite Import Aseprite files directly into MonoGame.

Hi. finally joined here. I'm Chris (Aristurtle) a #indie #gamedev and tool developer. I mainly use #monogame with my own custom engine.

I also created MonoGame.Aseprite monogameaseprite.net to import Aseprite files directly in monogame.

#aseprite
#introduction

28.09.2023 20:11 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0