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tonehack

@tonehack.net

Traditional roguelikes enthusiast. Showcasing roguelikes new & old on YouTube. Host of the Ascension Run roguelikes podcast (currently on hiatus). Perhaps best known for my NetHack Let's Play series. Links & contact: https://tonehack.net/links

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25.08.2023
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Latest posts by tonehack @tonehack.net

I'm continually impressed by the sound design in Silksong. It's low-key one of the standout aspects of the game for me, in a game where quality and polish are found at nearly every level.

25.09.2025 21:21 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Getting unexpected Cowboy Bebop vibes from the new roguelike game Lonestar, where you play as a bounty hunter in space. I dig this.

24.04.2025 22:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A note you find at the start of Blue Prince. It's your great uncle's will, laying out 3 rules for your inheritance that amount to 'when you fail everything will be reset'

A note you find at the start of Blue Prince. It's your great uncle's will, laying out 3 rules for your inheritance that amount to 'when you fail everything will be reset'

In the emerging genre of roguelikes that actually try to explain why they Be Like That, Blue Prince comes in hot with "it was your great uncle's dying wish for you to play this like it's a roguelike."

13.04.2025 17:44 πŸ‘ 278 πŸ” 28 πŸ’¬ 8 πŸ“Œ 2

There's still a lot of stuff I want to do in-game so I'll be playing more over the next few days.

12.04.2025 20:59 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Just rolled credits on Blue Prince, this is a great puzzle game. But I'm feeling very mixed about whether the game needed any roguelike mechanics at all. And this game desperately needs the ability to save during runs, my last two runs were 2+ hours each.

12.04.2025 20:59 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think there's a good chance we get a Slay the Spire 2 EA launch date here

09.04.2025 01:53 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looking forward to this, it was my favorite showcase from last year

09.04.2025 01:52 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
roguetemple's Fortnight A game jam from 2025-09-01 to 2025-10-15 hosted by Slashie. Create a traditional roguelike in two weeks! A traditional roguelike? You are challenged to create a game that features gameplay that is: .....

Announcing: roguetemple's Fortnight. Create a traditional, turn-based roguelike in 14 days! Coming up September 2025, join now and don't miss it! itch.io/jam/roguetem...

24.03.2025 21:41 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Turn-based Doom? Yes, it’s real.
And now, you can take it anywhere.
Jupiter Hell is out NOW on Nintendo Switch!
#NintendoSwitch #JupiterHell #Roguelike #IndieGame

20.02.2025 18:13 πŸ‘ 40 πŸ” 15 πŸ’¬ 1 πŸ“Œ 5

I definitely want to do a playthrough/deep dive of the SaGa series at some point, thanks for the recommendation!

19.02.2025 00:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

In SaGa Frontier, at the end of a battle your monster-type allies can absorb defeated enemy monsters, and they learn their skills and eventually transform into that type of monster, gaining its attributes

19.02.2025 00:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A brief summary for those curious:
In Dungeonmans, your battle poultry can eat steaks that enemies drop on death, to gain some of their attributes and learn their abilities, and this can also change what your battle poultry looks like. (Battle poultry are like pets or familiars)

19.02.2025 00:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Here are some additional references on the systems as implemented in Dungeonmans and SaGa Frontier:
store.steampowered.com/news/app/288...

essenceofsaga.wordpress.com/home/book-in...

19.02.2025 00:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

It was cool learning how Dungeonmans' Battle Poultry skill system was in part based on SaGa Frontier's monster absorption system (Roguelike Radio Ep. 158, 43m53s). SaGa Frontier was one of my favorite games as a kid and throughout high school.

www.roguelikeradio.com/2025/01/epis...

19.02.2025 00:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

New tileset? Looking good!

17.02.2025 03:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Caves of Qud Nebula award stream with co-creator and writer Jason Grinblat. Monday, Feb 3rd, 3-5pm at twitch.tv/ptychomancer

Caves of Qud Nebula award stream with co-creator and writer Jason Grinblat. Monday, Feb 3rd, 3-5pm at twitch.tv/ptychomancer

[setting aside the incandescent anger, trying to, just for a moment]

πŸ’§ Tomorrow I'm doing a "for your consideration" Caves of Qud stream for the scifi writing award season (Nebula, Hugo) πŸ’§

02.02.2025 19:55 πŸ‘ 175 πŸ” 41 πŸ’¬ 5 πŸ“Œ 7

In an unexpected turn, I've basically become a fulltime mushroom farmer in Citizen Sleeper. I've stumbled into a point in the game where there's nothing I can't do with these beauties:

Food? Mushrooms.
Drink? Mushrooms.
Money? Mushrooms.
Healing? Mushrooms.

They solve all of the game's challenges.

22.01.2025 01:19 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Just started Citizen Sleeper in anticipation of its upcoming sequel, and this game rules. I want to stay up all night playing this πŸ˜…

19.01.2025 06:30 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Hyper Light Breaker on Steam Enter the Overgrowth, a new realm in the world of Hyper Light. Play alone or with friends to explore open worlds, create new builds, rip through hordes and overcome the Crowns and the Abyss King.

Hey folks, I know a lot is happening right now, and it feels inconsiderate to talk about it...

But the game I spent the last 2.5 years of my life on, Hyper Light Breaker, is out today as early access. If you could check it out, it would mean a lot to me.

store.steampowered.com/app/1534840/...

14.01.2025 17:06 πŸ‘ 1070 πŸ” 395 πŸ’¬ 32 πŸ“Œ 12

I love the music in 1000xResist, definitely checking out the full soundtrack once I finish the game

15.01.2025 01:05 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Inkbound is a cool game. I can't help but wonder what the alternate timeline looks like where they didn't try to make it a live service game. For me, those elements were a distraction and detracted from the good parts of the game.

24.12.2024 20:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"The very short version is that Inkbound didn't manage to hit the sales numbers we needed it to for ongoing support, and that combined with the current state of the game industry put us in a place as a studio where we needed to rapidly refocus."

24.12.2024 20:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I haven't seen this posted anywhere except for their official discord, but Shiny Shoe says it has "no plans for content updates on the horizon" for Inkbound and is refocusing to work on a new game. Servers will remain online for the foreseeable future.

24.12.2024 20:08 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Unironically good traditional roguelike advice - Enemy too difficult? Get out of there!

14.12.2024 00:24 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Steam :: Caves of Qud :: Caves of Qud 1.0 OUT NOW! A monumental milestone, but more to come…

Phew, it's been a long, long trip, but Caves of Qud 1.0 is finally out there.

Hope you all, new and old, enjoy the ride!

steamcommunity.com/games/333640...

05.12.2024 20:20 πŸ‘ 991 πŸ” 262 πŸ’¬ 69 πŸ“Œ 46

There's a "Best Patch Notes Bundle" that includes Dwarf Fortress and Caves of Qud πŸ˜‚
store.steampowered.com/bundle/38314...

05.12.2024 01:26 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Release Herbert Β· CleverRaven/Cataclysm-DDA I'm proud to announce that the Cataclysm: Dark Days Ahead 0.H "Herbert" release is here! With an 11 month Gestation (before forking) and a 10 month delivery (after forking), we once again utterly f...

New CDDA release just dropped
github.com/CleverRaven/...

24.11.2024 02:40 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Dawn of the Mexica - Dawn of the Mexica - official wiki launched - Steam News Four years after the release of Dawn of the Mexica, an official Wiki is announced!

The Dawn of the Mexica developer made a wiki for their game, and it looks like a thorough resource for players looking to learn more about the game
store.steampowered.com/news/app/145...

22.11.2024 23:57 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

And me being able to follow discussions, track how the meta shifts, share experiences with friends; can all really enhance the overall experience, elevating a game that I may not have played much of otherwise.

22.11.2024 19:50 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I've played a ton of The Bazaar over the past two weeks, and even though there are *a lot* of things I don't like about the game, I've been enjoying the core gameplay. But I think even more than that, every now and then I like playing a game that is popular and has an active community.

22.11.2024 19:50 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0