3D Printer, Twitch Streamer, YouTube VIdeo Maker, and Famous Bow Tie Man!
🍑 Indie Game Dev - narrative designer/writer for Arcade Spirits & First Bite. 🍑 Partnered Twitch & YouTube content creator with Stumptgamers 🍑 Licensed Animal Nurse 🍑 Queer - nonbinary, pan, ambiamorous (they/them) 🍑 Neurodivergent - ADHD 🍑
VALORANT News, Updates, Content, Patch Notes and more
Official account of Riot Games. Your source of all things VALORANT Champions Tour Americas. 🎮 #valorant #vctamericas
Sr. Tech Designer at Relic. previously @ Phoenix Labs (Dauntless, Fae Farm, Project Dragon/Everhaven), BioWare (all the Mass Effects). Trans Rights.
Video game developer, curator, and historian living in Japan. Producer for Deltarune. I do not comment on games in development. 開発中ゲームについてコメント出来ませんので、ご理解下さい。
Software Engineer on VALORANT at Riot Games.
Chamber main, halo and call of duty enjoyer.
Trading card enthusiast.
Views expressed are my own.
H3VR • Still Obsessed With VR • https://linktr.ee/antonhand
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
Senior Engineer at Maxis
Previously Blizzard
He/Him/They 🏳️🌈
All views are my own and do not reflect my employer
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
// Senior Engineer @xbox.com
// Prev. @Riot & Mixer
// Crappy Artist
// hi@brennadactyl.com
video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it.
エンディングまで泣くんじゃない。
avatar by @michaelfirman.bsky.social
Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Freelancer, Solo Dev
https://skylorbeck.website/
🟡⚪🟣⚫ They/He
software architect / engineer @ activision (past: blizzard)
🕹️ fighter of the streets
🐾 cat dad
// opinions are my own
Lead game programmer: ReturnToMonkeyIsland
Designer/Project Leader at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken Indy3
ManiacMansion
VR XR EV GameDev
Handpan newbie
❤️ @anniefox.com
@RubeWorks.com
https://linktr.ee/davidbfox
Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
👩💻 Creator of SPRAWL & func_godot
🏁 Prev. Warframe, Sea of Thieves & Horizon: COTM
🏳🌈
Technical Director
C++ #gamedev #techart & #gamedesign in #UnrealEngine
Former #JS #TS specialist. CampJS & SingaporeJS founder
#NodeJS in Action coauthor
Lived 🇦🇺→🇸🇬→🇺🇸
Bad artist & musician #ADHD
Vegetarian
Father of 2 amazing girls
He/him
Programmer, writer & community on DREDGE 🎣 at Black Salt Games 🇳🇿
Nebula, Hugo and 4x BAFTA nominee.
graphics programmer & tech artist. shaded pixels on among us vr, darkest dungeon ii, slay the princess, the seance of blake manor, and more
i write unity shader tutorials for beginners! https://github.com/Xibanya/ShaderTutorials
Building repo prompt, formerly xr at Unity
Build and Release Engineer, Apex Legends
I made my dog canon in the titanfall / apex universe
CEO Mercer Street Hospitality, Broken Palate on SubStack, always eating drinking and running.
mercerstreethospitality.com
Lead programmer at Disbelief. Saxophonist with the Saxyderms. Opinions are my own. He/him.
He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
I make games with the #GodotEngine
My Website: https://tarasophie.dev
🐧Loving Linux
She/They
Eng/Ger
@taw.moe ♥️
Graphics Programming @ Xbox
Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Game Designer, Director, Lead / Former Blizzard & Scopely / Opinions are my own (he/him)
Systems Engineer at Valve; gameservers, datacenter infrastructure…
Previously Demonware (Activision), doing large-scale backend infrastructure for Call of Duty, Guitar Hero and others
Mastodon: seanos@mastodon.seanos.net
Website: https://seanos.photo
He/him. Software developer, graphics/ML@Apple prev. Xbox, Hololens. Canadian in Seattle. Music, computer graphics, baking, etc.
Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Software Engineer @ Valve
Currently Senior Technical Product Manager at Epic Games
Previously Staff Software Development Consultant at Unity Technologies
Game dev, cyclist
The gremlin looking thing is Henri
Opinions are my own
(he/him 🏳️🌈)
debugger queen ✨ forbes 30u30 ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio
WISHLIST NEVERWAY ✨ http://steam.neverway.co
and more ✨ http://isadora.codes
Engineering Director @ CD Projekt Red, Composer, Audio Programmer, Drummer
Worked on GTA V, Red Dead Redemption, Witcher 3: The Wild Hunt, Cyberpunk 2077
Composer for Banshee: Demon Girl
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine
Wishlist today! https://chrongame.com
https://brianna.town
Lead Engineer at @rockstargames.com
My views are my own. He/Him.
🇫🇷 Works at Nitrome, lead Programmer on Shovel Knight Dig.
I'll talk game development and design, as well as my side project space shooter Alexus 2040 (mobile).
Currently working on deluxe version for Steam.
https://fairlyavailable.com/
Cloud-based architecture developer turned XR gamedev. Working on new types of experiences designed from the ground up for virtual and mixed reality.
https://archmag.us
(he/him) Former graphics engineer for rustltd.com. Creator of the late alloy.rustltd.com framework for #Unity. In my spare time, I tinker with #RustLang and the #BevyEngine.
👍: #IndieGame #GameDev #IndieDev
👎: MAGAts, Tankies, Cryptobros, AI "art"
Making games for longer than seems advisable.
AI lead at Take-Two; earlier at SomaSim, Zynga, EA etc.
Doctor of AI, under the hippocratic oath bound to help all game AIs.
Author: https://mitpress.mit.edu/9780262043915/
Hello from Chicago!
Game Developer/Electromagician/Cat Master 😹
Epic Megagrant 2022 Recipient
BAFTAConnect 22/23/24
IGDA Foundation Next-Gen Leader 2022
Currently working on Rogue Eclipse!
Wishlist Here!
https://bit.ly/4bRLumD
Views expressed here are my own 👍
Gameplay Engineer and Game Designer. Loves Nintendo, Square-Enix, Sony, Jedi, Muppets, and cooking! Opinions are my own and do not represent my employers!
Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support
Indie game dev behind Tents and Trees.
PC, Consoles and Mobile
korrpadel.com
frozax.com
#gamedev #indiedev
Technical Director @triangularpixels.com
#gamedev #indiedev
daddygame.dev
🕹️Game Developer/Designer
💼 BetaJester and Playing Attention
💬 Limit Break + IGDA Neurodivergent In Games SIG + Falmouth Uni + Play Sheffield + BAFTA Connect
📢 Champion - SIOW, VGA, GWG
💙 He/Him - ADHD
Talking about game dev and neurodiversity
I'm a software engineer who develops games and XR using technologies like C#/Unity and JavaScript/WebGL (while increasingly Godot-curious). I wrote the book Unity in Action!
website: www.newarteest.com
Bethesda/Microsoft alum.
Specializing in all things Automation, CI/CD, Production, and Infrastructure
I like to make outlandish concepts a reality!
Photographer
Painter
Author
(Totally going to fix this at some point)
Previously: Sr. Design Technologist @Playstation
UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈
https://linktr.ee/whoisryosuke
#b3d #gamedev
Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
Senior Software Engineer at Lost Boys Interactive | Mod and Raleigh Chapter Leader for Game Dev DrinkUp.
Ex: Software Engineer at ImangiStudios.
Gameplay and AI programming, Industry mentoring, and Jewish developers advocate. All opinions are my own.
Senior Software Engineer, Game Performance - Graphics, Games, and Machine Learning at Apple.
He/Him.
Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
🇩🇪 Game Programmer & Level Designer | Loves Platypuses and Video Games | UI/UX Platypus | https://maxstuerzl.com
Technical Director at Rare working on Sea of Thieves | Bafta Member |
Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
Engineering Fellow at Epic Games. Author of Nanite.
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
🌞 Driver Engineer @AMD. Writes about computer graphics, art, music composition, cameras, coffee, and much more. Probably ✍️ writing notes right now. 👋 My views only. http://alain.xyz
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
• Founder at @MetanautLabs.com
• 18+ years of tech entrepreneurship
• 10+ years of running a VR studio
• Current: https://risingtheory.com (fintech)
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
still making video games! // working on Breach Riders—a co-op roguelite where you command a landship and blast through corruption to stop the darkness from consuming your home!
Founder & Lead Developer @ Norrwyn
Available for Consulting and Co-Dev
🇵🇹 → 🇮🇪 → ?
🇪🇺
[they/them] Queer 🇵🇷 nb game dev, programmer & designer. Rock climber. Rustacean. Mask wearer 😷
Former Combat Designer/Gameplay Programmer @ Brass Lion Entertainment
Makes games for money in Unreal and for soul in Bevy, Godot, and other cozy engines
Indie maker & researcher with a doctorate in computer science | Software Engineering • Open Data • Data Science • Startups • esports | Visit https://heltweg.org :)
end-to-end devops, tools, and pipeline engineering
curious multidisciplinarian who loves sharing food & making friends ❤️🔥
floridaborne guatemalan 🇬🇹
currently playing: Deadlock, 2XKO, Dota 2
Game Producer and CEO at @dynamicbox.net. I love getting my hands dirty with code too, whenever I find time. Currently working on “Madness Afloat”.
Wishlist: https://store.steampowered.com/app/3095020
Discord: https://discord.gg/afGHQ23NpX
Lead Programmer @ ZA/UM on Disco Elysium for Mobile | Ex-Freelance Indie Dev |🟥🟪🟦|🏳️🌈🏳️⚧️| Unity/C#/C++ | Board games | Cat Dad
🏳️⚧️ Trans Rights are Human Rights 🏳️⚧️
20+yrs in GameDev. Eng and Product Lead @ places like Timbre, IOI, GameHouse & Zynga.
Love building cool things with great teams, and coaching others how to do the same.
Driven by curiosity & kindness advocate.
🇲🇽 in 🇨🇦 • He/Him
https://linktr.ee/elhector
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him). Not okay.
Cat selfie enthusiast.
Visit: zachstronaut.com
David: Lead Engineer @ WB Games NY.
Living in WA
Proud Husband & Father, talks loud, and has ADHD.
Still masking 😷
Views: My Own
Prev: Telltale, Maxis
ALT pfp: ink drawing of a Picori under a clover from Zelda Minish Cap
ALT banner: Free Dad Hugs
Making games since 2004.
Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/
Personal site: https://gormlai.github.io/
Working on Fugl - https://bit.ly/3st8vLs
BAFTA Member & Winner
PhD Student in AI & Games at @IGGI
Lapsed Demoscener
Programmer and Game Designer @ massivemonster.bsky.social, working on @cultofthelamb.bsky.social and secret stuff 🐑🤘 Reposting game dev stuff for inspiration 🌟 Massive swing dance nerd 👟👟
(he/him)
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia.
Opinions optimised for ATI Radeon graphics cards.
For more info, check out jonjondev.com
Indie game developer at eeStudio. Working on open world games.
He/they
• Freelance #GameDev 🎮
• Host of 'Tech Talk with Daniel Albu' 📼
• Co-producer & co-host of 'Conversations with Curtis' 📼
🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu
💻 Website: www.danielalbu.com
making games and music
worked on Psychonauts 2 and Keeper
pfp by @michaelfirman.bsky.social
Senior Software Engineer at Maxis | Foodie | Photographer | Super Street Fighter, too | prev: The Sims 4, The Simpsons: Tapped Out, Star Wars: The Old Republic, Ultima Online
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her.
https://spoiledcat.com
https://blog.worldofcoding.com
https://mastodon.gamedev.place/@shana
https://github.com/shana
GameDev & 3D/LowPoly/Pixel-Art ✨
Weeb. I think dnd and mtg are neat.
Unity Developer at TinyRoar
He/Him. 📍Hamburg
http://linktr.ee/Obvious_San
Principal Software Engineer at @riotgames.com working on 2XKO (@2xko.riotgames.com) Formerly Legends of Runeterra and League of Legends.
@gweezlebur@peoplemaking.games on Fediverse
https://gweezlebur.com
Was @ivey on Twitter
Creating worlds for VALORANT by day, living Hip Hop culture by night.
He/Him | 19-year Game Developer | Design Manager at Insomniac | Extra Life Participant | I talk about Video Games, Board Games, Pinball, & Wrestling a bunch | Streamer of pinball & other things @ https://www.twitch.tv/piratepwnsninja