Original post on fosstodon.org
The in-game editor is cool feature that I helped create in the #GodotEngine, but it has two big shortcomings:
- It lacks features from its editor counterpart.
- It duplicates existing code for the features it currently has.
So I've started some work in order to fix those issues, by unifying the [β¦]
15.02.2026 22:15
π 4
π 0
π¬ 0
π 0
My hand holding a card from the Free Software Foundation.
It took a while, but my @fsf card finally arrived! π
#FSF #FreeSoftware
21.01.2026 17:59
π 1
π 0
π¬ 0
π 0
Very nice to see Brazilian #cinema receiving the attention it deserves, especially about a work with topical themes. π§π·π
13.01.2026 02:11
π 0
π 1
π¬ 0
π 0
#GodotEngine 4.5 may have just been released, but there's no rest for the wicked: here comes animation length resizing via dragging! ποΈ
https://github.com/godotengine/godot/pull/110623
17.09.2025 17:32
π 79
π 8
π¬ 4
π 0
Feliz Dia da IndependΓͺncia do #Brasil a todos os brasileiros do fediverso! π§π·
07.09.2025 14:22
π 3
π 0
π¬ 0
π 0
Pie chart. Title reads "2025. Game engines used to create 9724 GMTK Game Jam Games" Unity has 41%. Godot has 39%. Other has 11%. Game Maker has 5%. Unreal has 4%.
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!
1οΈβ£ Unity - 41%
2οΈβ£ Godot - 39%
3οΈβ£ Other / No Engine - 11%
4οΈβ£ Game Maker - 5%
5οΈβ£ Unreal Engine - 4%
04.08.2025 08:35
π 1451
π 242
π¬ 45
π 95
Really nice to see those two talking together!
https://www.youtube.com/watch?v=p9ahH6HrtTc
#StopKillingGames
28.06.2025 17:35
π 0
π 0
π¬ 0
π 0
Konqi, the mascot of KDE.
Hey there, still working on #Librerama, believe it or not. One of the new nanogames will feature my favorite desktop environment.
In the meantime, have a little fanart of Konqi, #KDE's mascot.
21.05.2025 17:35
π 1
π 0
π¬ 0
π 0
Original post on fosstodon.org
I'm once again working with #LoneWolfTechnology and #W4Games, this time to bring improvements to cutting out unnecessary fat from binaries in the #GodotEngine! πͺΆ
Here's one of them, the ability to compile the engine without RenderingDevice. Which will be useful for games that only use the [β¦]
21.02.2025 18:37
π 6
π 1
π¬ 0
π 0
Wanna share some love? π Donate to pieces of #FreeSoftware you frequently use, they need your help to stay afloat.
#ILoveFS
14.02.2025 19:25
π 2
π 0
π¬ 0
π 0
Yes, I'm still working on the game.
12.01.2025 17:55
π 1
π 0
π¬ 0
π 0
The number of commits in a Git repository being at 666.
πΏ
#Librerama #GodotEngine #Codeberg
12.01.2025 17:54
π 2
π 0
π¬ 1
π 0
An improvement for the runtime selection: *multi* selection!
https://github.com/godotengine/godot/pull/99680
#GodotEngine #LoneWolfTechnology #W4Games
25.11.2024 17:57
π 2
π 0
π¬ 0
π 0
A plushie of the Godot Engine logo.
Guess whose #GodotEngine #plushie (finally) arrive?
19.11.2024 19:31
π 3
π 0
π¬ 0
π 0
Some great news: the PR for making the game window embedded into the editor is open! Created by a fellow #GodotEngine member:
https://github.com/godotengine/godot/pull/99010
11.11.2024 13:19
π 1
π 1
π¬ 0
π 0
Here's a Halloween treat for you all: now when editing files like images and sounds, they will also update at runtime! Boo! π»
https://github.com/godotengine/godot/pull/98710
#GodotEngine #LoneWolfTechnology #W4Games
31.10.2024 21:33
π 2
π 0
π¬ 0
π 0
I think it's time we *scale* things up! Ha ha, get it? Because it's a PR related to scaling and, and... I will shut up now.
https://github.com/godotengine/godot/pull/98534
#GodotEngine #LoneWolfTechnology #W4Games
25.10.2024 20:12
π 0
π 0
π¬ 0
π 0
Coming out of the oven, piping hot: a bottom panel lock to prevent involuntary tab switching! π
https://github.com/godotengine/godot/pull/98074
#GodotEngine #LoneWolfTechnology #W4Games
10.10.2024 21:38
π 0
π 0
π¬ 0
π 0
Update on the Game editor PR in the #GodotEngine:
- Selection of nodes can now be done without suspending the game!
- Camera override added!
- Editor state is now saved.
- General bugfixes.
https://github.com/godotengine/godot/pull/97257
08.10.2024 14:48
π 1
π 1
π¬ 0
π 0
Another one hot from the oven: Inspector favorites! β
https://github.com/godotengine/godot/pull/97415
#GodotEngine
#LoneWolfTechnology
#W4Games
24.09.2024 16:26
π 1
π 1
π¬ 0
π 0
The foundation to a much requested feature for the #GodotEngine:
https://github.com/godotengine/godot/pull/97257
I would like to thank both #LoneWolfTechnology and #W4Games for sponsoring me to do this task (and many others that will come, stay tuned! π).
21.09.2024 14:17
π 4
π 1
π¬ 1
π 0