huge post detailing all of the stuff being worked on in the first part of the year on UNBEATABLE. this is more or less a roadmap image.
every month we’re going to be adding new songs!
patch 1.7.0 is coming soon, featuring full console parity and a lot of bugfixes as well as new songs: MIC CHECK and LOW PITCH (also we're adding a star chart for RE-TUNED!).
in march we’ll add patch 1.8.0 featuring new…features (and new songs, of course!)
in april…the beatmap editor is coming! plus a collab we can’t talk about yet.
and after that…paid dlc…shhhhh we can’t tell you what it is. yet
more info soon.
you might want to click this to read it
06.02.2026 20:47
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it’s not blanket overhead; we use a pretty stripped down render pipeline all-told
it’s really just one thing: not enough video memory - even given our super efficient sprite packing, thousands of frames of animation add up. we’ve been working on optimizations elsewhere but that’s hard to resolve.
05.02.2026 03:54
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merch Items I got to make for the game !
the coolest thing about throwing myself into these was the challenge of design. i didnt have much (or any) experience making shirts or deskmats in the past and imo there is a difference between drawing and designing
30.01.2026 15:38
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5mn game alert: we're releasing Mood 04 aka Zero Hazard with @errantworks.bsky.social ! It's a (very) short and small-scoped tribute to Resident Evil Gaiden. It's available on itch: pehesse.itch.io/zero-hazard ! If you like it, please share and let us know! (if you don't, well, sorry, we tried)
30.01.2026 15:11
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#UNBEATABLE Police barricade concept design~🚓
23.01.2026 20:55
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HARM lobby concept for #UNBEATABLE, with obligatory fictional logos for museum and cafe. I could finally utilize lifelong urge to do something inspired by Mirror's Edge. Loved being basically brand manager for HARM 🔺🔺🔺🔺😆
21.01.2026 16:29
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Illustration from the faux poster release post, maybe someone will appreciate it without all the typography 🙌. I wanted to capture the summer evening atmosphere, sitting outside with friends having a smoke before absolutely killing it on the dancefloor #UNBEATABLE 🕺🌙
17.01.2026 21:45
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Happy Birthday, Beat! 🩷
and thank you for playing UNBEATABLE 🎸
01.01.2026 22:19
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@vastonik.bsky.social Did this sick, synth track (prob my favourite) for #UNBEATABLE and doing the "ethereal" space Beat was lot of fun! ✨ 💫 🌌 🎶 🥁
31.12.2025 06:00
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the album art I did for UNBEATABLE 🫡... and by extension Jamie Paige's collab track "SQUARE UP"
31.12.2025 04:11
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#UNBEATABLE Song jacket art covers I did!🎸🎧
Let me know which one is your favorite~🤗
30.12.2025 01:02
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Will probably be uploading my cuts chronologically so there's wiggle room for spoilers so let's start off with the prologueee
29.12.2025 17:54
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UNBEATABLE Showcase
Spoilers abound - look at your own risk if you haven't finished the game yet
To go along the release of unbeatable's complete soundtrack (beware of spoilers!) and as an early christmas present to those of you that are interested, here's a (mostly) complete collection of gameplay animation I did for the game: camillecee.weebly.com/unbeatable-s...
Enjoy, and SPOILERS!!!!
22.12.2025 10:01
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UNBEATABLE highway concept I did!
I hope everyone's enjoying the game☺️
@dcellgames.com
#UNBEATABLE
22.12.2025 22:07
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More UNBEATABLE concept art I did!
Convenience store and buffet restaurant🍕🥗✨
@dcellgames.com
#UNBEATABLE
20.12.2025 21:16
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if you ever noticed that playstation put an M rating in front of one of our trailers, now you know the reason!
and yes, reason, singular
22.12.2025 02:13
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Cant believe its been a little over a week since UNBEATBLE launched🤯 its been super cool seeing everyone's reviews on the game, we're super appreciative of the feedback <3
Here are some song jackets I got to do for the arcade! 💜
17.12.2025 15:35
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One of the first concepts I did for UNBEATABLE back in 2023. So excited to see it finally in game!! Thank you and congrats to everyone !! 🥳 🎊 @dcellgames.com
#UNBEATABLE
⬅️ My concept and In-game ➡️
17.12.2025 23:00
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I've seen some people wondering about it, so I figured I'd tell a story re: unbeatable's enemy combat anims, and why they're not used as player sets in arcade mode. The very short answer is: anticipation frames.
Below is one of Enemy Clef's attacks: It goes 1 anticip, 1 hit, 1 recov.
18.12.2025 09:49
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Designing the HARM insignia and branding for #UNBEATABLE was my first ever task back in 2024. Super happy to be able to contribute to the sick visuals of the game and many thanks to @pixelhavokk.dcellgames.com for letting me do my thing🙌!
18.12.2025 00:31
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Soooo we accidentally launched the same day as UNBEATABLE, oops 😅
To celebrate our blunder, there's a bundle available on Steam featuring Bits & Bops and UNBEATABLE at a discount! 🤩
Enjoy this wonderful week of rhythm goodness by grabbing it for yourself or a friend! 🥰
13.12.2025 19:00
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UNBEATABLE Key Art of the main character holding an electric guitar and mic stand, split with 1000xRESIST Key Art of Watcher looking directly at the camera.
📢 1000xRESIST + UNBEATABLE Bundle!! 📢
It’s hard to BEAT a bundle this good, sisters…
We’re so excited to have a launch bundle with our friends at @dcellgames.com , who have just launched UNBEATABLE!
Get the games together. And remember: RHYTHM IS RESISTANCE.
09.12.2025 18:49
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thank you, everybody. i hope you all enjoy our game. much love to all of you.
09.12.2025 18:00
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i'm so sorry for the delay, and i appreciate each and every single one of you for cheering us on this whole time. i am so excited for you all to have your hands on it in December.
05.11.2025 20:38
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not when im done with them
19.08.2025 21:27
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Final trailer.
19.08.2025 19:09
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Beat Umamusume
26.07.2025 03:56
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credit cards shouldn't tell you what to buy. you're supposed to tell the credit card what to buy. thats the point i think
24.07.2025 22:35
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