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JDSherbert

@jdsherbert.itch.io

Just some audio/code person. Occasionally makes things that make noises.

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18.11.2024
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Latest posts by JDSherbert @jdsherbert.itch.io

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[VST] Sherbert EarShield - Effect Plugin by JDSherbert Effect VST Plugin

Hey all! The Sherbert EarShield is now available for free: jdsherbert.itch.io/sherbert-ear...

Feedback on this early Beta Version is appreciated, especially if you're a non-windows user!

#AudioPlugin | #VST | #MusicProduction | #JUCE | #PluginDev | #BuildInPublic | #IndieDev

25.12.2025 00:22 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
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Lately I’ve been building an β€œear-safety” limiter plugin using
Juce framework!

It keeps levels sane by targeting LUFS and catching anything above the ceiling! πŸ—œοΈπŸ¦»

#AudioPlugin | #VST | #MusicProduction | #JUCE | #PluginDev | #BuildInPublic | #IndieDev

21.12.2025 10:15 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
JDSherbert - Deep Space Exploitation OST - Signal Clarity
JDSherbert - Deep Space Exploitation OST - Signal Clarity YouTube video by JDSherbert

More excellent work from @jdsherbert.itch.io. Also getting consistently excellent feedback about the OST from people!

#gamedev #indiedev #gamemusic #gameost
www.youtube.com/watch?v=gjpP...

28.10.2025 11:19 πŸ‘ 9 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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Horrowshow Soundscapes Music Pack [BGM] by JDSherbert Music Asset Pack

🧟 πŸ§Ÿβ€β™€οΈ πŸ§Ÿβ€β™‚οΈπŸ§Ÿ πŸ§Ÿβ€β™€οΈ πŸ§Ÿβ€β™‚οΈ
Happy Spooky Month!
Here's some atmospheric, horror, tension soundbeds for your projects!

Grab free samples here, or purchase the full version to support my work.

jdsherbert.itch.io/horrowshow-s...

| #gamedev | #indiedev | #assets | #soundeffects | #unity3d | #unrealengine | #godot |

24.10.2025 16:42 πŸ‘ 14 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
JDSherbert - Deep Space Exploitation OST - Far From Any Sun
JDSherbert - Deep Space Exploitation OST - Far From Any Sun YouTube video by JDSherbert

@jdsherbert.itch.io has been doing really amazing work for the game's OST, with more to come.

Give it a listen here if you've not heard it in the demo yet!

#gamedev #indiedev #gamemusic
www.youtube.com/watch?v=Ef1r...

22.09.2025 10:25 πŸ‘ 13 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
JDSherbert  - Sound Design Reel - SkyFell Intro Animation
JDSherbert - Sound Design Reel - SkyFell Intro Animation YouTube video by JDSherbert

Did some noises for an awesome animation from
@skyfellrpg.bsky.social! I'm really excited for this project!
It was an honour to work on this!πŸ™πŸŽ‰

Here it is:
youtu.be/aQA3BerYSo0

| #gamedev | #indiedev | #sounddesign | #soundeffects | #SkyFell | #indierpg | #rpgmaker | #ツクールMV

28.05.2025 21:54 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
The game's title screen depicting two anthropomorphic characters, a cat and bunny on a grassy hill. Logo reading "Kokoa" is on the top and buttons labeled "New Game", "Continue" and "Options" on the right.

The game's title screen depicting two anthropomorphic characters, a cat and bunny on a grassy hill. Logo reading "Kokoa" is on the top and buttons labeled "New Game", "Continue" and "Options" on the right.

A battle scene with UI on the bottom and characters in the middle. A gray bunny-like creature can be seen on the left and Kokoa and Dawn on the right.

A battle scene with UI on the bottom and characters in the middle. A gray bunny-like creature can be seen on the left and Kokoa and Dawn on the right.

Kokoa and Dawn standing in a grassy plains map with ledges and sunflowers dotted around. A chest with a star on it is nearby.

Kokoa and Dawn standing in a grassy plains map with ledges and sunflowers dotted around. A chest with a star on it is nearby.

A menu screen showing options at the top being "Items", "Moves", "Equip", "Status", "???", "Options", "Save" and "Quit". At the bottom consists of HP and SP values represented by a red heart and blue star.

A menu screen showing options at the top being "Items", "Moves", "Equip", "Status", "???", "Options", "Save" and "Quit". At the bottom consists of HP and SP values represented by a red heart and blue star.

Howdy #screenshotsaturday! Hi, I'm Eric of the pixel variety and I'm working on an indie rpg called Kokoa! Follow Kokoa the cat and his best pal Dawn the Bunny on their quest to save the Vanilla Islands from an unknown threat!

#KokoaGAME #gamedev #indiegamedev #indiedev #pixelart

17.05.2025 16:58 πŸ‘ 109 πŸ” 24 πŸ’¬ 7 πŸ“Œ 2

Thank you! I appreciate that so much! Really glad people are finding use for them! πŸ₯°

03.04.2025 20:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i want to shout out @jdsherbert.itch.io for making fantastic music packs available on itchio πŸ’œ

04.03.2025 22:51 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Glad the sounds came in useful! 😁 I can't wait to see what you do next!

10.01.2025 18:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Finally started adding sound effects in the run up to getting a demo out (sfx courtesy of @jdsherbert.itch.io's excellent itch sfx packs). Next up is to do something about the fuckugly background and asteroids.
#gamedev #indiedev #solodev #indiegaming

10.01.2025 18:00 πŸ‘ 8 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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JDSherbert

Hey Blue Sky!
I recently created a pack of Tabletop Game sound effects - You can grab a free version here, or buy the full version to support my work!
jdsherbert.itch.io/tabletop-gam...

Many thanks, and enjoy!

| #gamedev | #indiedev | #assets | #soundeffects | #unity3d | #unrealengine | #godot |

06.01.2025 03:23 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Hey! They're not bugs, they're features! πŸͺ²

13.12.2024 09:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Anytime! I love seeing what people can make with them β™₯️
Your game kicks ass for a first attempt, can't wait to see what you make next!

13.12.2024 09:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
JDSherbert

Hey Blue Sky!
I make and sell assets for games, with a focus on ones that make noises! There are some freebies so make sure to grab those! 🎁

All available here:
jdsherbert.itch.io

| #gamedev | #indiedev | #assets | #soundeffects | #unity3d | #unrealengine | #godot |

13.12.2024 09:32 πŸ‘ 23 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Graphic with GADA logo, picture of GADA Scholar Harleen Singh, and text β€œLast year, I began working as an audio programmer at nDreams, within the Elevation studio. My role involves developing cross-platform VR audio systems and occasionally collaborating on core tech development. Beyond my job, I am participating in Limit Break this year, a mentorship programme supporting underrepresented individuals in the UK games industry. I am also excited to be speaking at the Audio Developers Conference in Bristol this November.

GADA has had a massive impact on my journey. The mentorship from some of the best audio programmers in the industry has been invaluable. The opportunity to attend GDC, an event that would have been inaccessible to me without GADA's support, was immensely beneficial. The conference broadened my understanding of the field and was a dream come true, allowing me to exchange ideas with people I have admired since I started my journey in game audio. (truncated word count)

Graphic with GADA logo, picture of GADA Scholar Harleen Singh, and text β€œLast year, I began working as an audio programmer at nDreams, within the Elevation studio. My role involves developing cross-platform VR audio systems and occasionally collaborating on core tech development. Beyond my job, I am participating in Limit Break this year, a mentorship programme supporting underrepresented individuals in the UK games industry. I am also excited to be speaking at the Audio Developers Conference in Bristol this November.

GADA has had a massive impact on my journey. The mentorship from some of the best audio programmers in the industry has been invaluable. The opportunity to attend GDC, an event that would have been inaccessible to me without GADA's support, was immensely beneficial. The conference broadened my understanding of the field and was a dream come true, allowing me to exchange ideas with people I have admired since I started my journey in game audio. (truncated word count)

Where are they now? "GADA members and other scholarship recipients made the experience one of the highlights of my journey in the industry.”

GADA GDC Scholar Harleen Singh is an audio programmer at nDreams and is speaking at the Audio Developers Conference! πŸ’»

29.08.2024 17:30 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0