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Lucas Alber

@lalber

www.lalber.org

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30.04.2025
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Latest posts by Lucas Alber @lalber

I3D 2025 Papers Session 5 - Rendering
I3D 2025 Papers Session 5 - Rendering YouTube video by I3D Symposium

The papers session on Rendering is now available! youtu.be/Jj80CZ_1sMY
#I3D2025

03.07.2025 20:52 ๐Ÿ‘ 11 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
HPG Student Competition 2025: Percentile-based Adaptive SVGF We describe the algorithm currently used to denoise our Quake path-tracing demo, Merian-Quake, which won first place at the 2025 High-Performance Graphics (HPG) Student Competition.

New blog post describing the adaptive SVGF denoiser which is used in our real-time path tracer for Quake and which was part of the HPG 2025 student competition

www.lalber.org/percentile-b...

27.06.2025 08:28 ๐Ÿ‘ 17 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Graphics Programming weekly - Issue 390 - May 4th, 2025 www.jendrikillner.com/post/graphic...

06.05.2025 14:00 ๐Ÿ‘ 76 ๐Ÿ” 19 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Real-Time Markov Chain Path Guiding for Global Illumination and Single Scattering - LALBER.ORG We present a lightweight and unbiased path guiding algorithm tailored for real-time applications with highly dynamic content. The algorithm demonstrates effectiveness in guiding both direct and indire...

Thanks for your interest! We have published the paper and code in the meantime. You can find everything on our project page www.lalber.org/markov-chain...

30.04.2025 14:01 ๐Ÿ‘ 34 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 2