after years of thinking about Games i am more lost than everbefore
after years of thinking about Games i am more lost than everbefore
i mainly want to sit at the computer and make things forever
message in smash bros melee: "You've fought 100,000 VS. mode matches! Go outside!"
unrelated does anyone have any Interesting Instruction Sets
the puzzle cannot be datamined if the puzzle is datamining
fwiw i think other media have analogous forms of advice which are more about creating something marketable. games do have it bad, but for ex. i can certainly think of writing advice which is more in service of the marketability of a book
ie. the state space for a good puzzle is like that of an unreliable program
the properties which make reliable and good software are sort of opposite those which make interesting puzzles. in software you might want something to "eventually" happen, or "always" happen (ie. along every execution path). in puzzles you want only a few scenarios where things happen
π΄ LOVE ETERNAL is OUT NOW π΄
Wander a castle built of bitter memories in LOVE ETERNAL, a psychological horror platformer with devious trials and an unsettling, experimental narrative. Find a way out - or live in Shelter forever more.
Available on PC, Nintendo Switch, PlayStation, and Xbox.
yes! here
bsky.app/profile/panc...
current high score for KOLYDR, aiming for 140k (highest score ive seen from pancelor)
same (going on 1.5yr), I dual boot to windows since i'm targeting the platform, but use pretty much the same software across OSes, haven't had many problems. definitely more frustrations with windows come to mind
what if we made a video game that was beautiful
there's a somewhat promising compatibility story on macOS- looks like someone got it running with crossover www.applegamingwiki.com/wiki/Whisker...
i've also see people use parallels for software development. though both of these do cost money and ymmv (user in the link has a pretty beefy mac)
RELEASE DATE ANNOUNCEMENT
Wander a castle built of bitter memories in LOVE ETERNAL, a psychological horror platformer with devious trials & an unsettling, experimental narrative.
Find a way out on PC, Nintendo Switch, PlayStation & Xbox, February 19th 2026.
store.steampowered.com/app/3010610/...
going to try to find some time this week or next to test this out
my rocket-jumping parkour platformer has been out on steam for a week! check out this trailer for some seriously cool movement #gamedev
my new weird indie game EXPLO is getting a steam release! you can get it as part of a split album video game called The Bomb Split THIS FRIDAY, JANUARY 9th!
check out the trailer below and click this link to wishlist/buy the game on steam! store.steampowered.com/app/4260640/...
#gamedev #indiegame
THE BOMB SPLIT, a duet of exciting and precarious platformers, arrives THIS FRIDAY (thatβs in 2 days).
store.steampowered.com/app/4260640/...
#gamedev #indie #platformer #godot
"legacy of verticality" is great
want to try to study more 8px and 16px character art and tile art. does anyone have references for things theyve done or especially liked?
#gamedev #gameart #pixelart
i played through The End of Gameplay last night, i will probably play it again after revisiting some of the "kill gameplay" writings. it's quite good, and i especially enjoyed "swamp", "summer", and "dream of fire". if you're seeing this post you should play it
it's always great when i find a critic that makes me feel both seen and so frustrated tevisthompson.com/all-games-li...
favorite game not from 2025 that i played last year is probably frogfall
Game of the Year 2025 is Evil Egg
yes i fully agree. itβs ridiculous that they are replying and claiming to be working on the problem without having turned off image generation
moreover deep in the replies of some threads, an xai employee says something like βworking on thisβ and yet the problem remains
Marty Supreme exempted
i feel like aesthetically devolver does to indie games something similar to what has happened with "A24" movies
post search on bluesky for devolverslop with the result: No results found for "devolverslop"