Solarium
@starlight.garden
he/it ฯฮด 20-something, in theory ~~~ Every world has stars ๐ชถ Furry / Gamedev / Lego ~~~ A friend of eggbug. ~~~ Projects: #sunfire_mocs / #sunfire_interactive / #sunfire_art / #sunfire_3d #FirmamentsEye / #RiptideManor / #FreeCatalyst ~~~ starlight.garden
Solarium
once again forgetting the order of things lol. just realized i need clawline to get to mount fay, so no act 1 faydown for meee
good thing i didn't do the slab yet then
Silksong screenshot. Lace confronts hornet at the entrance to Sinner's Road. "How sad. A little spider has fallen from its cage. So lost. So weak. Poor little morsel."
something something sassy lost child
got past widow in about 5 or 6 tries! even beat her phase 1 on my first attempt :3
that fight is SO much fun after building up the muscle memory and internalizing how silksong wants me to fight.
i daresay i'm enjoying this replay more than i even did second time round in elden ring. impressive
running through the entire length of hunter's march and dodging everything is surprisingly fun
having got used to it, i can now say i was definitely right in thinking i'd love the reaper crest.
funny how my favourites are the smallest/fastest and biggest/slowest lol
AH wait. gotta beat widow first. riiight
yeah i should probably go do that...
man i'm really tempted to go get Slab'd and grab the faydown cloak before i even get to act 2
just
for the sheer hell of it
(and so i've got all the kit back and my act 3 muscle memory can remain intact lol)
tangentially, it also has the menu music at the end.
i always thought that was odd too.
there's a wiki page full of songs that are ingame but not in the ost, for normal reasons (album length etc, probably) but i find it odd that there's only one version of the flea caravan theme in it.
probably not, but it would be an interesting way to frame it.
have all the pilgrims talk up the citadel and its holiness, but any npcs with sense (and quest markers) tell you to avoid the main gates like the plague.
maybe some pilgrims gloating that you'd never be let in, heathen that you are...
i find it fascinating that the silksong official soundtrack has all the act 1 side-path areas and bosses (sinner's road, bilewater, the mist and phantom, even the slab and mount fay!) before blasted steps and last judge.
i wonder if there was ever a version of the game where that was the main path?
big timeskip
party never disbanded ๐
A brown bunny hides its head behind a blue package with a tiger image on it.
Que's big but I'm making steady progress. Unfortunately I have to take more to cover bills and taxes. If you'd like lineart, colored lineart, one of my themed YCHs or a ref (ref is a longer wait). Hit me up.
(general)
commissionashley.weebly.com/general.html
(ref sheet) bsky.app/profile/gree...
solomon grundy, bornomon mundy
amazing lmao
i was recently looking at some knockoff lego stuff online and i saw a few times they had the lego people blurred out, because that specific design is trademarked or something
protecting the privacy of my small plastic mans
headshots of harsh, a fluffy monster with a visor-like face, at varying angles and expressions.
260227
harshes
this was gonna be one of those angle practice things but i got bored
i have a suspicion part of it could be for simple performance, it's cheaper to iterate until you hit something and then stop. but that's less of a concern nowadays
i wonder if anyone's really bothered to try? though if it turns out cheaper for convex shapes that's gotta be useful...
Pixel art. An anthro fox wearing a long green cloak standing next to an anthro wolf in tattered grey clothes and bright brassy armour. The wolf is surrounded by wisps of flame, in an aggressive stance.
The Fox and the Warlock | #FirmamentsEye #sunfire_interactive
a first pass on enemy designs.
i'm liking the contrast of burned greys and bright gold
hmm
i wonder how hard it would be, theoretically, to have physics colliders behave like intersections instead of unions?
i'm not familiar with how that works under the hood, but would it just be as simple as changing an *or* to an *and* somewhere in the code?
would that work for subtraction too?
*bapbapbap* | #sunfire_interactive
ported this character sprite over and adjusted it a bit for the new prototype :3 i'm liking this so far!
oh hah this was supposed to be a reply to the last thread.
whatever, i'm taking a break now.
opened up part of greymoor, gonna go get thread storm later and then widow and sinner's road probably
no wait double no. that area is ALSO locked by the drifter's cloak. so definitely no shortcut
or. no wait
i think i COULD have opened it from behind the bellbeast room but didn't
whoops! lol. not a big deal either way
aah hang on. that exit gets opened wayyy later, nevermind lol
ooh hang on
there was an alternate exit from here, wasn't there
maybe i'll do that, skip the chorus fight for a bit...
was going to try fighting widow without drifter's cloak but now i'm just tired of this so off to far fields we go
probly gonna pick up thread storm and dip into sinner's road too, why not
it's a shame i can't do the wardenfly cage event while cursed *and* the greyroot ending in the same run. it would be cool to have a little permanent mark on the map like that
wait. can you not switch menu tabs on keyboard???
weeeird. welp
now i just really want that new steam controller.
cmon valve *pokes with stick*
ok hang on. really silly idea
i might be able to get steam input to basically masquerade as keyboard input and get rid of conflicts that way?
but that'd probably take a while to get right. lol
just really wish i could bind these paddles to ANYTHING other than copies of existing gamepad buttons.
image is a photograph of a cat standing at the grassy side of a rural sidewalk.
image is a photograph of a calico cat resting comfortably on a wood plank.
image is a photograph of a black and white cat resting comfortably on a blue tarp.
โฉ๏ธ Mount Inari Cats โฆ 07.03.2026