FINALLY finished up all of the exercises and notes and I'm caught up to where I've been watching videos.
63/100 Days of 3D
FINALLY finished up all of the exercises and notes and I'm caught up to where I've been watching videos.
63/100 Days of 3D
Finished exercises and notes for Lights and Shadows and watched the Galaxy generation video.
62/100 Days of 3D
IDE with code loading textures on the left and diamond Minecraft-looking cube on the right
Pearlescent materials on a sphere, plane, and torus
Finished exercises and notes for materials and 3D text sections, and watched the Particles video.
61/100 Days of 3D
Finished the Haunted House video. It was LONG. 😭
60/100 Days of 3D
Started the Haunted House video. >_>
59/100 Days of 3D
Managed to get up to the Textures exercise today :D Notes are complete! Watched other videos.
58/100 Days of 3D
Completed the geometries and the resizing exercises; went ahead with other videos.
57/100 Days of 3D
Cameras and full-screen resizing exercises today. Plus more videos. :D
56/100 Days of 3D
Started three.js exercises; did the transforms and animations. Continued with videos.
55/100 Days of 3D
Watched the videos and did quizzes for the Animations and Cameras chapters during my workout. I spent most of my waking time today on Twitch chatting about OOP patterns, portfolio reviews, and building my own overlays 😆
So code tomorrow!
54/100 Days of 3D
Well, well, well. Look who encountered Pythagoras' Theorem again. And they said we'd never use it ever again :P
I'm trying to understand normalising vectors again 'cause it's been a hot minute :')
53/100 Days of 3D
I'm speed-running a Three.js course. I've done it before so now it's 3x speed + reading the transcript afterwards.
Started taking notes and I'll publish those on my blog when I'm done.
52/100 Days of 3D
Set up the threejs boilerplate for animating the 3D models we made in Blender.
51/100 Days of 3D
Looked up some tips for optimising 3D models for threejs. I did NOT allocate enough time for this today xD
50/100 Days of 3D
Dwelled on my own website for a while trying to figure out what I have to practice for modelling. It'll match my stream overlays to some degree as well.
49/100 Days of 3D
Researched a bit into Blender workflows and some top tips.
40/100 Days of 3D
Watched a video on learning blender in 2026, and it didn't tell me anything I didn't already know :')
Wanted to cover my bases 😭
47/100 Days of 3D
a road with a chocobike and fence
Started adjusting the island to conform to the assets we've got so far.
46/100 Days of 3D
Researched a lil into low-poly candy for some ideas to snazz up the island. It wasn't that fruitful. xD
45/100 Days of 3D
info in my terminal from pulling down the assets via git
Started pulling down and importing assets for the group project. Woo!
44/100 Days of 3D
Looked up Asset Linking again in Blender to do The Thing because I forgot already.
43/100 Days of 3D
Five low-poly trees in a line
Watched a video on some stylised low-poly trees.
42/100 Days of 3D
Added people to the repo for the group project. That's it :')
41/100 Days of 3D
Desolate cyberpunk-looking bus stop in voxel art with cool temp lighting at night
Wanted some inspo and checked out some stunning voxel art.
Shoutout to my sleuthing skills for finding out some apparently coveted info 🤣
Image from MagicaVoxel homepage.
39/100 Days of 3D
Followed up from yesterday and looked at the Decimate Modifier in the Blender docs this time 😇
38/100 Days of 3D
Read up a bit on decimation. The original advice I encountered was not to sculpt but it turns out that was WRONG and plenty of people sculpt in high def and then decimate for low-poly models.
Hmph!
37/100 Days of 3D
Island wireframe in Object Mode
Made the island smaller xD Hopefully more appropriate.
Gotta learn to get rid of some of them quads... probably.
36/100 Days of 3D
Made the island too big oops >_>
Feels cool to be navigating uncharted waters building something of our own.
35/100 Days of 3D
Posted a fuller asset list to the group for feedback and picked the palette :D
34/100 Days of 3D
Watched a video about asset linking 'cause apparently I'll need to incorporate that into the main island file.
33/100 Days of 3D