im older today. awesome.
im older today. awesome.
Pokemon is too easy. Let's fix it.
3500 calculations over 1000 days, covering 84 gyms across 10 regions, all for this singular 45 minute video.
March 2026
here's the model sheets that I made for the hornet in smash trailer-- very happy with these! think it really shows my growth as a production artist :)
hello gang.
im looking for voice actors for a paid role. multiple roles are available, so if you're interested, drop your reel :)
im already working on the next video, btw. finally ready to unveil this monster. and this screenshot is outdated too-- this dates back to sept. 2023. it has tripled in size since then.
i am sisyphus, and this is my boulder.
the results just came in, and im shocked to say that the third one actually won by 0.2%. i dont like that one. i chose the first one to represent the final video :)
www.youtube.com/watch?v=ZFnE...
that took a little longer than expected.
good pick
abc testing 3 thumbnails for the hornet video. who will win?
the hornet video is unlike any smash moveset video ive ever made. it has a completely different flavor, that i hope showcases the growth of who i am as an artist, director, and designer. i am very proud of it, to be honest... but man it's taken so long to make.
trying to do everything in my power to get the next video out this weekend.
Silksong in Smash is coming along very smoothly. here's the full render i made. im so excited to show you all what i have concocted.
before people ask about the shorts, i dont really care for those tbf. in the future i'll continue to make them, but i will not count them towards the year end rankings
continuing my little trend of ranking the videos i have released this year.
1. Switch 2 Menu
been a productive year ๐
...in addition, i have prepared something special for those who have stuck with me since 2021 when the Fighter's Pass dropped. and hey, maybe that surprise will warrant it's own video in and of itself! who knows.
thisll be my last hurrah in full moveset development, and i appreciate your patience. the video's production has been in full swing since mid-September, and have devoted the entire time to figuring out how to make the best, most accurate, & most fun to play Smash character concept on this channel...
merry christmas to those who celebrate-- here is my gift to you:
over the course of the past few months, I have been preparing something really special, that being the long anticipated Hornet Moveset video.
(continued below)
a preview of the next video. will reveal more details soon.
this was genuinely the most fun video i have edited for this channel thus far. partially because i snuck in a bunch of special interests that you wouldn't think of unless you talk to me regularly. go watch! lots of fun.
[in regards to the ๐ project]
for the past week or so i've been finally able to script it out. this is projected to be a 40 page script (roughly 35 min). the problem im running into is that i am very bad at scriptwriting with this specific project. i do not think it'll come out this year.
go watch, where she and other artists all the other mega evolutions in the alphabet :)
www.youtube.com/watch?v=wfB4...
was in @cuppaphee.bsky.social's newest video about mega mewtwo forms.
fun fact! these were made in december!
fun fun fact! i pitched this design to have a 'shields down' type of ability, where Mega Mewtwo G is encased in the statue upon mega evolving (+def, -spd), and at half health it breaks out.
i aspire to make something on par with the artistic mastery and uncompromising vision as team cherry.
bravo, truly
can confirm that i am not going 3d for my avatar character.
i much prefer the 2d look that i have, and have found ways to streamline the process better than if i did it in 3d.
a sneak peek for a project that'll take a few months to make...
rollers should primarily roll.
community feedback needed!
what do you like / not like about the switch-era pokemon battle ui?
..would anyone be interested in a long form dk bananza video?
i have burnt myself out. things are gonna take a bit longer :P