Can't wait to stream ML games to my mobile users with Life Time Value of $0.05 ๐ค
Can't wait to stream ML games to my mobile users with Life Time Value of $0.05 ๐ค
Rust tech is exciting. Good old-school programming fun.
www.vectorware.com/blog/rust-st...
They are hireable (if they ever find themselves in a position where they need to be hired at all) by virtue of being absolute god-tier game developers, despite not using reasonable coding practices from this decade.
This is not the reality of most developers getting into the industry.
How to produce a batch of unhireable devs in one simple move.
Pretty cool. ๐
Rock and Stone, brother!
Class design is not architecture.
Silksong took six years; Team Cherry did not have time limitations.
Using sensible practices intended to save time has a tangential relationship with Uncle Bob's Clean Code.
There is no limitation in game development that would stop developers from using best practices for foundational units in the system.
HollowKnight also had a goofy codebase.
The pill that is hard to swallow is that it's just DevX and not correlates to project success.
Awesome tools and excellent write-up.
I'd honestly love to dive into everything you're using there.
What's your experience with HotReload? I was always apprehensive of giving it a try, due to instability/state leaks concerns, just focused on keeping my compilation times manageable instead.
Automate the VIBE with us in the...
Six One Indie Showcase!
โก๏ธTomorrow, May 22
8:50am PT/11:50am ET โฌ
๏ธ
@futurevibecheck.bsky.social ๐ท๐ธ๐น @sixoneindie.com
๐จโ๐ญ
Holy shit, EA just open-sourced some more Command & Conquer games including Generals and Renegade.
github.com/electronicarts
#gamedev #digipres
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Ackchyually, refactoring is the process of restructuring existing code without altering its functionality.
Psycho Patrol R Looks good.
Still actively searching!
Would greatly appreciate a signal boost to get this opportunity in front of the right people. ๐
#gamedev #indiegames #indiegamedev #gamedesign
Jeans and jacket? That's crazy.
UI designer writing proper commits? Fake as hell.
Looking at games like Eternal Strands breaks my heart.
Years of work for a peak of 700 players.
The industry has changed. Even when done competently, offering the same experiences that have been repeated over and over won't bring them anymore.
#gamedev #indiedev
Probably won't help, but here's the thing: once you become decent at coding and have marketable skills, you'll find yourself in a different market altogether.
it takes much longer than a year.
Would love to connect.
Opened up DMs.
๐๐จ๐ ๐๐ฒ๐ฉ๐๐ฌ:
Full-time / Part-time, Contract, Remote.
Long term.
(availability for sync during studio core hours ET 12:00โ15:00)
๐๐ฑ๐ฉ๐๐๐ญ๐๐ ๐๐จ๐ฎ๐ซ๐ฌ:
20โ40 per week
Feel free to DM or email ๐๐๐จ๐ง๐๐ซ๐@๐ญ๐ซ๐๐ฅ๐ฅ๐ข๐ฌ.๐ฑ๐ฒ๐ณ
๐๐ซ๐จ๐ฃ๐๐๐ญ: Yule
- Transitioning out of the pre-production stage.
- Mobile-first.
- Top-down ARPG.
- Multiplayer, co-op PvE.
- Inspired by Warframe.
๐๐จ๐ฆ๐ฉ๐๐ง๐ฒ: Trellis.
- First project for a new indie game dev studio.
- US-based.
- Fully remote.
- Self-funded.
๐๐จ๐ฅ๐:
You will collaborate with producers and engineering to develop and refine combat systems, enemy behavior, balance, and player progression. You will also help with establishing and managing project documentation.
#gamedevjobs #gamedevhiring
๐ข [Hiring] Technical Game Designer (Mid-Sr), with experience in Combat design, for a mobile-first, indie co-op ARPG.
- Production environment experience
- Credits on released desktop/handheld/mobile-core projects
- Strong documentation, TDD writing, and presentation skills.
๐งต
#gamedev #indiedev
Jeremy Soule is basically the best producer of get-shit-done music.
Looks excellent. Can't wait. ๐ซถ
Have no idea where I would use this, but this looks so good.
#gamedev
#gamedev #indiedev
One of my clients, whom I've been working with for a few years, is looking for a Combat Game Designer for a very promising mobile co-op ARPG.
Any advice on how I can signal boost to help reach people with solid industry experience?
#Linkedin at it again.
I don't understand where are those new #Ai developed projects and tools?
Can it LLM create a quick and simple internal tool to automate simple tasks? Yes.
But where are we pushing 500k projects out of the door?
I strongly recommend wrist strength training.
With both my keyboard (Moonlander) and mouse set as vertical as possible, and despite trying custom-carved wrist supports, the only thing that provided almost immediate pain relief was daily exercise with a hand grip and Powerball.