Added double, triple, and long jumps! :3
Also some basic enemies.
#gamedev #indiedev #pixelart #GodotEngine #Godot
Added double, triple, and long jumps! :3
Also some basic enemies.
#gamedev #indiedev #pixelart #GodotEngine #Godot
Thank you! Yeah, stars are amongst the hardest shapes in pixel art, especially at small resolutions!
"The solution is violence"
😵😵💫💫
#gamedev
This is so wonderfully weird, I love it.
the reveal trailer for my upcoming game, squirmbox, is finally here: www.youtube.com/watch?v=vQPA...
please like it, share it, wishlist it, anything you can think of. do it all!
#gamedev #indiegamedev #indiedev #unrealengine
Added a cherry bomb but it's actually a cherry bomb
#gamedev
Black and white game screenshot with a hooded character sitting on a bench next to a pond
Started playing TOEM. Such a beautiful lovely little game. Made me realize how much I needed a stress-freeing experience lately...
From Nebulas
Added a stylish damage animation! #godot #gamedev
I had to use them a lot for a previous project, and I can confirm... But it's still a thousand times better than what we had in LÖVE 😵💫
Source code if you want to use this:
gist.github.com/Yolwoocle/b5...
I made a star generator in #godot
Idea: an open-source Super Smash Bros game written in #Godot and people can raise PRs to add their own character of their own games to it, including links to their own games.
Right? And I want to add powerups that you would obtain by swallow them... At this point it's straight up just a Kirby game, which I swear was not intentional. 🤣
Thank you!! They're a huge inspiration!
Thanks!
Thank youuuuuuuu he is 😭
Added swallowing and spitting out objects... including other players
#godot #gamedev
Woooooo congrats!!!!! 🎉👏
We've done it. We've just hit the release button on our biggest game yet...
DEMON TIDES IS OUT NOW ON STEAM! AHHHHH!
An open world platforming adventure full of mysteries, challenges and a ton of customization! Express yourself through the movement and explore the oceans!
Today I worked on a "layered sprite" system, which allows animations to be shared between multiple layers.
#godot
I didn't even see that typo x)
There's no shame to have haha! It's super dope 😁
The source code for this project is on GitHub!
github.com/Yolwoocle/zo...
Today I worked on a "layered sprite" system, which allows animations to be shared between multiple layers.
#godot
Wow that's so cool!! Super cool seeing your work in a game :O
Omg I love these!
I've struggled for a long to figure out what my "target audience" was, but in truth I think that the answer is me. I want to make games that I myself would like to play.
Thank you Christophe!! 😁