www.artstation.com/artwork/lGdZ2G
I recreated Gris vinyl cover entirely in Illugen (except for text texture), a new software for VFX artists. All rights belong to Nomada Studio.
#2danimation #fanart #gris #illugen #noai #art
✨ Final outocme of my shader practice ✨
head over to www.artstation.com/artwork/lGZaAo for a breakdown
#unity3d #shader #animation #realtimevfx #vfx #bullethell #gamedev
Couple years in the industry but only recently I've started my artstation and here's the first post. My latest shader exercise turned into full VFX
www.artstation.com/artwork/lGZaAo
#vfx #unity #gamdev #realtimevfx #shader #art #techart
[WIP] ✨ Stylized Orb VFX that I’m working on from time to time as a practice. Currently everything except for lightning sparks is a single material on a single quad particle. Feedback always appreciated ⚡️
#vfx #unity #shader #stylized #realtimevfx #gamedev #gamedevelopment #games #unity3d
Unlock the power of Polar UVs 🌀
A classic way to achieve more with your tiling textures! Here is how to implement the cartesian to polar custom function material to your Polar UVs
#realtimeVFX #UnrealEngine #gamedev #VFX #UE5
Add more variation to your panning textures by manipulating the UVs for a bulging or pinching effect! This technique is a great way to add more volume and shape to panning textures! #realtimeVFX #UnrealEngine #gamedev`
VFX and Tech Art. I’ve just started my socials and I want to share things with people
Man, I’m in love with this fire effect thanks to that blue hue from mouth and fuel-like burn on the ground 🔥
A project I did a while ago. You can find a breakdown and even the project files her: www.artstation.com/artwork/g0g8bP
#realtimevfx #techart #gamedev
After months of doing mostly explosions💥 they finally let me do something stylized
Here’s a simple representation of an upgrade effect on a grand strategy map that is supposed to drag attention when it’s ready.
Single material, all procedural, no textures needed.
#vfx #gameart #rtvfx #gamedev
Go for it!