KKSN | VFX and Tech Artist ✨'s Avatar

KKSN | VFX and Tech Artist ✨

@kksnfx

I create real time VFX, shaders and animations in games. Work environment: Unity, Embergen, Photoshop and sometimes Houdini and Unreal Engine

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23.10.2024
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Latest posts by KKSN | VFX and Tech Artist ✨ @kksnfx

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Gris Fanart in Illugen, KKSN (Konrad Jakubczak) After playing Gris recently and discovering a new tool that just premiered I decided to challange myself and do a fan art exclusively in Illugen*. I found a nice vinyl cover, decided to recreate it an...

www.artstation.com/artwork/lGdZ2G

13.08.2025 22:17 👍 0 🔁 0 💬 0 📌 0
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I recreated Gris vinyl cover entirely in Illugen (except for text texture), a new software for VFX artists. All rights belong to Nomada Studio.
#2danimation #fanart #gris #illugen #noai #art

13.08.2025 22:17 👍 4 🔁 1 💬 1 📌 0
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✨ Final outocme of my shader practice ✨
head over to www.artstation.com/artwork/lGZaAo for a breakdown

#unity3d #shader #animation #realtimevfx #vfx #bullethell #gamedev

29.01.2025 18:13 👍 21 🔁 3 💬 0 📌 0
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Orb VFX inspired by NieR: Automata bullet hell orbs, KKSN (Konrad Jakubczak) After playing NieR: Automata and Vampire Survivors last year I came up with an idea of creating my own orb-like projectile for bullet hell type games. Started as a shader practice but as time went by ...

Couple years in the industry but only recently I've started my artstation and here's the first post. My latest shader exercise turned into full VFX

www.artstation.com/artwork/lGZaAo

#vfx #unity #gamdev #realtimevfx #shader #art #techart

27.01.2025 16:39 👍 4 🔁 0 💬 0 📌 0
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[WIP] ✨ Stylized Orb VFX that I’m working on from time to time as a practice. Currently everything except for lightning sparks is a single material on a single quad particle. Feedback always appreciated ⚡️
#vfx #unity #shader #stylized #realtimevfx #gamedev #gamedevelopment #games #unity3d

08.11.2024 07:55 👍 13 🔁 1 💬 0 📌 0
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Unlock the power of Polar UVs 🌀
A classic way to achieve more with your tiling textures! Here is how to implement the cartesian to polar custom function material to your Polar UVs
#realtimeVFX #UnrealEngine #gamedev #VFX #UE5

24.10.2024 15:00 👍 55 🔁 5 💬 1 📌 0
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Add more variation to your panning textures by manipulating the UVs for a bulging or pinching effect! This technique is a great way to add more volume and shape to panning textures! #realtimeVFX #UnrealEngine #gamedev`

07.11.2024 15:00 👍 100 🔁 17 💬 6 📌 0

VFX and Tech Art. I’ve just started my socials and I want to share things with people

28.10.2024 15:23 👍 0 🔁 0 💬 1 📌 0

Man, I’m in love with this fire effect thanks to that blue hue from mouth and fuel-like burn on the ground 🔥

25.10.2024 15:04 👍 1 🔁 0 💬 0 📌 0
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A project I did a while ago. You can find a breakdown and even the project files her: www.artstation.com/artwork/g0g8bP

#realtimevfx #techart #gamedev

25.10.2024 14:48 👍 53 🔁 8 💬 1 📌 0
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After months of doing mostly explosions💥 they finally let me do something stylized

Here’s a simple representation of an upgrade effect on a grand strategy map that is supposed to drag attention when it’s ready.
Single material, all procedural, no textures needed.

#vfx #gameart #rtvfx #gamedev

25.10.2024 14:17 👍 14 🔁 3 💬 0 📌 0

Go for it!

25.10.2024 06:19 👍 0 🔁 0 💬 0 📌 0