4.7 Primary Residence
Where will YOU be calling home when 4.7 drops? Will the QV Breaker / Rock Cracker missions influence you to choose Nyx? Will the new mineable qualities move to Pyro? Or will Stanton continue to be your homebase of operations? #StarCitizen
11.03.2026 13:02
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Late-night movement in the βverse.
Alpha 4.7 is now in Wave 1 PTU, meaning broader player testing has begun.
Roadmap updates later today should start clarifying whatβs next beyond initial patch content.
Also β the March bundle has officially dropped. #StarCitizen
11.03.2026 11:03
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4.7 to Wave 1 Testing! #StarCitizen
11.03.2026 03:31
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March Monthly Bundle
Gideon Bundle ($26.00 USD)
π¨ Shiv - Gideon Paint
π« P6-LR "Gideon" Sniper Rifle
πͺ Morozov-SH-I Helmet Gideon
π‘οΈ Morozov-SH-I Core Gideon
π¦Ύ Morozov-SH-I Arms Gideon
π¦Ώ Morozov-SH-I Legs Gideon
π Morozov-CH-I Backpack Gideon
#StarCitizen
10.03.2026 16:10
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4.7 Update
Potential Wave 1 after today's Evo stability testing. #StarCitizen
10.03.2026 15:52
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Todayβs March Monthly Bundle arrives in Star Citizen.
These cosmetic packs now drop every second Tuesday. February was the Heartthrob set with hearts and violet paint.
This month? Much more βbattle-worn veteran.β
Also known as a perfectly respectable way to buy a developer lunch. #StarCitizen
10.03.2026 11:11
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This Week in Star Citizen
Stella Fortuna, March Bundle, and Roadmap Update, as well as a Star Citizen Live Q&A on FPS Gameplay. #StarCitizen
09.03.2026 19:14
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Everyone gets excited for new ships and locations.
But the real work of building the βverse is happening in the backendβtools, systems, and tech that scale immersion across the universe.
Itβs not flashy.
But itβs what makes everything else possible. #StarCitizen
09.03.2026 11:41
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Wonβt dismantle into anything worthwhile.
09.03.2026 01:02
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Evocati FAQ: What does your original gear start out at?
0Q in your inventory = quality of zero. This leads me to believe there won't be a mass wipe of gear, just that it will be fruitless to dismantle. #StarCitizen
08.03.2026 22:26
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Evocati FAQ: Will the Drake Clipper's Crafting be Turned-on in 4.7?
I can only confirm that the current Evocati playtest has the Drake Clipper crafting turned-off at the moment.
Trying to get through many of your questions this weekend! #StarCitizen
08.03.2026 22:11
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Scars were quietly confirmed as βsooner than later.β
The tech exists today via blood/sweat/tears decal support.
The real debate is design:
β’ When do scars apply?
β’ How long do they last?
β’ How does death-of-a-spaceman factor in?
Cosmetic today. Consequence tomorrow. #StarCitizen
08.03.2026 13:26
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I donβt have any further intel on it than what is officially published by CIG in the Spectrum channels.
07.03.2026 20:52
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Item Recovery T1 Reignites the Debateβ¦
What side are you on?
Follow the discussion on EP 141!
#StarCitizen
07.03.2026 15:36
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4.7 Evo to Wave 1
Potential PTU Wave releasing today through the weekend. It is closer than we think! #StarCitizen
06.03.2026 17:30
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Next Week's Star Citizen Live Q&A FPS Gameplay and Combat
Get your questions in! #StarCitizen
06.03.2026 14:30
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Alpha 4.7 PTU Is Live β What It Really Signals
YouTube video by Beyond the Verse Podcast
Now live!
π¬ youtu.be/H__2VM9OpVY
π§ open.spotify.com/episode/37SJ...
#StarCitizen
06.03.2026 13:03
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New Beyond the Verse Episode 141 covers Alpha 4.7 Evocati PTU news, the February 2026 PU Monthly Report, and a tech talk with Sean Tracy on Star Citizenβs development pipeline.
ETA 7AM US CT #StarCitizen
06.03.2026 12:29
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My question was not addressed due to the show's scope: Engine / Star Engine, Tools & pipeline, Character tech, StarWear, VR foundations, Maelstrom destruction, and Animation systems.
I will ask during the next Gameplay Systems Q&A! Still a great episode! #StarCitizen
05.03.2026 18:59
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Flashbacks to 2020... #StarCitizen
05.03.2026 15:11
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The February PU Report outlined the ambition.
Now we examine the foundation.
Star Citizen Live today focuses on Engine, Tools, Character Tech, and VR.
With 4.7 and Transport Tech Preview progressing, this is where roadmap momentum meets technical reality. #StarCitizen
05.03.2026 12:16
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4.7 Update!
Evocati getting a new build later this afternoon. Crack them Rocks! #StarCitizen
04.03.2026 16:24
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Star Citizen Live Q&A Technology
If the below question interests you on Org and group play, make sure you upvote in Spectrum! We are 8th at the current moment, and I know this is a pressing matter for Sol Provision! #StarCitizen
04.03.2026 14:57
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Evocati testing for Star Citizen Alpha 4.7 opened overnight.
The focus: Rock Cracker Dungeons in Nyx: PvE asteroid mining stations where small crews restore abandoned infrastructure while fighting hostile threats.
This also signals the start of the 4.7 release cycle.
#StarCitizen
04.03.2026 12:16
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March Subscriber Promotions
Centurion:
βοΈ ParaMed βCyanosisβ Medical Device - $4
π Ursa Medivac - $60
Imperator:
βοΈ CureLife Field Medic Kit - $4
π Apollo Medivac - $290
Store:
βοΈ CureLife βCyanosisβ Medical Set - $7.20
#StarCitizen
03.03.2026 19:05
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Evocati to test 4.7 as early as today, as well as certain locations to test stability! πππ
#StarCitizen
03.03.2026 17:20
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March Subscriber Promotions
Preview. Arriving in hangars, now. #StarCitizen
03.03.2026 17:04
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Red Festival wraps today β last call for rewards.
But the real signal?
Monthly Report tomorrow.
Tech Talk Thursday (engine, tools, VR).
Evocati 4.7 testing aiming to begin this week.
Crafting T0 + Inventory Rework now visible on Release View.
Momentum is building. #StarCitizen
03.03.2026 12:15
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4.7 Release Cycle to Begin!
#StarCitizen #Crafting
02.03.2026 16:54
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