today and every day, i become a chinese new year bonsai (@deimosly.itch.io)
"move your mouse back and forth rapidly to prune your bonsai"
Free - Browser: warpdoor.com/2026/02/26/t...
today and every day, i become a chinese new year bonsai (@deimosly.itch.io)
"move your mouse back and forth rapidly to prune your bonsai"
Free - Browser: warpdoor.com/2026/02/26/t...
Happy Valentimes day! Back in 2019 I compiled a "Sylvie Collection" of all my past released games in one download. The collection is now updated to include all games up to the end of 2024, and they're packaged with a new launcher program. Enjoy your life - Sylvie
sylvie.website/SylvieCollec...
A poster for [Untitled Games Event] on Sunday the 18th, in Amsterdam! Sunday 18 Jan 2026 5-7PM Tussen de Bogen 46 1013JB Amsterdam (canal side through the gate)
Excited to announce a trial run of [Untitled Games Event], a new Amsterdam-based space for experimental games and playable arts πΎ
This will be a monthly 'book club' of sorts for games and conversations about play, inspired by @molleindustria.org + others' LikeLike.
Help us spread the word!
these are not recommendations, just 50 indie games that stunned me in some capacity when i played them as either a child or an adult. order randomized.
fit for a king
rift wizard
minecraft
the gostak
uurnog uurnlimited
there's a beautiful star
cobalt core
'glasses (megane)' (by pixel)
cave story
cannntwait
yea literally. realized this after finishing it. maybe will make it a trilogy regarding this style. and thanks for playing and feedback and stuff:)
no..
thanks for making all the sylvie games sylvie
ur built different
what a life
previous issues:
#1 Nonsense in Games by @hatimb00.itch.io : mp.weixin.qq.com/s/YICcE6dq7H...
#2 Good Game Design by @sylviefluff.bsky.social : mp.weixin.qq.com/s/v_9NgdKCEX...
itβs on wechat public accounts and mostly for Chinese readers, but iβd love to connect w/ folks making strange, thoughtful games - and see what we can come up with together :)
elegantware is a blog in Chinese about experimental game design. here youβll find: dev notes on small games, translations of essays & manifestos, and other weird stuff down the line.
elegantware issue#3 is out!
in this issue @stuffedwomb.at revisits his dev blogs from 7 years ago and reflects on how his design philosophy has evolved - especially after the indie hit Mosa Lina.
previous issues:
#1 Nonsense in Games by @hatimb00.itch.io : mp.weixin.qq.com/s/YICcE6dq7H...
#2 Good Game Design by @sylviefluff.bsky.social : mp.weixin.qq.com/s/v_9NgdKCEX...
itβs on wechat public accounts and mostly for Chinese readers, but iβd love to connect w/ folks making strange, thoughtful games - and see what we can come up with together :)
elegantware is a blog in Chinese about experimental game design. here youβll find: dev notes on small games, translations of essays & manifestos, and other weird stuff down the line.
i did the Chinese translation of mosa lina. cool game, cool team to work with, super cool experience. thanks for having me <3
! thank you for ε°ζ₯
i wish i could live in this game forever
tf this sick as hell
thanks man im flattered
cool! see u on discord then
Hi Toby. Sorry for coming out of nowhere and asking you about this: I've been trying to talk to you about your design blogs, but there's no dm option everywhere. So if interested, it'd be great to leave me your email so I can elaborate. Thank:)
cantwait