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Stephen Smith

@stevecsmith

Professional programmer by day, hobby gamedev by night, probably developing a remake of something. See https://stephensmith.itch.io

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14.08.2024
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Latest posts by Stephen Smith @stevecsmith

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I've just released Super Bugaboo Race Time Challenge!
#zxspectrum #godot #indiegame stephensmith.itch.io/super-bugabo...

08.03.2026 11:19 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I found this with the Harry Potter films. I'm not a massive fan but I thought I might as well, but the continuation is ridiculous. One second he's a hero, then he's back to breng disliked by almost all adults.

07.03.2026 09:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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How OPERATION EPSTEIN FURY is going so far:

๐Ÿคฃ ๐Ÿ–•

๐Ÿ‘Œ ๐Ÿ‘Ž

05.03.2026 19:45 ๐Ÿ‘ 9125 ๐Ÿ” 2427 ๐Ÿ’ฌ 261 ๐Ÿ“Œ 96
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I've now created 3 levels for Super Bugaboo Race Time Challenge. #gamedev #godot #zxspectrum

01.03.2026 15:26 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Currently working on a Bugaboo type of game - can you get to the end of the level in time? Lots of scope for showing some classic Spectrum levels. #gamedev #godot #zxspectrum

25.02.2026 18:05 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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If you haven't read The Wind in the Willows and you think you know what it's about, let me tell you โ€” you are wrong as HELL. It's the weirdest kids' book I've ever read, but @eleanormorton.bsky.social loves it.

New episode of Eleanor & Alasdair Read that out today! linktr.ee/readthat

19.02.2026 11:30 ๐Ÿ‘ 155 ๐Ÿ” 22 ๐Ÿ’ฌ 20 ๐Ÿ“Œ 5

Thanks a lot. Using Godot probably makes it easier than it seems (not saying it was that easy though :) )

22.02.2026 21:01 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Moonbase Assault in Stellar Forces, my Laser Squad remake. stephensmith.itch.io/stellar-forces
#zxspectrum #amiga

22.02.2026 14:13 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Been tinkering with the title screen and screen transitions in Melkhior's Tower. More info about the game in the devlog: itch.io/dashboard/ga...

#melkhiorstower #playdate #gamedev #indiedev #pixelart

22.02.2026 08:58 ๐Ÿ‘ 48 ๐Ÿ” 13 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Or Cuba?

21.02.2026 10:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A quick space invaders remake with destructible invaders. #godot #indiedev #gamedev

19.02.2026 18:26 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yeah, that does seem to be the bets choice! Lots of nice colourful backgrounds to destroy!

13.02.2026 12:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I think I may have to replace my R-Type gfx with a more obscure retro game, what with Irem and Activision both still being around and feeling litigious. Suggestions welcome!

13.02.2026 10:38 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on a shoot'em-up with destructible scenery and enemies. Got some "placeholder" gfx in it at the moment. :) #gamedev #godot #zxspectrum

11.02.2026 17:03 ๐Ÿ‘ 18 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

Age verification? I've almost finished a gamedev project I started.

11.02.2026 15:27 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The deadline for responding to this consultation (about whether we should shovel even greater heaps of bureaucratic misery onto immigrants in the hope of pacifying racists) is midnight on Thursday 12th:

11.02.2026 12:42 ๐Ÿ‘ 105 ๐Ÿ” 57 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Somehow they've done it. The new #Overwatch update has made the pre-and-post game UI even more convoluted and difficult to use.

11.02.2026 15:16 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Probably my most popular game to date: Manic Destruction. stephensmith.itch.io/manic-destru... #zxspectrum #retrogaming #retrogames #indiedev #madewithgodot #gamedev

30.01.2026 13:48 ๐Ÿ‘ 19 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I've had to use two websites today that only worked with Chrome and not Firefox. Is it 1999 again?

26.01.2026 19:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Probably still my finest hour. stephensmith.itch.io/exolon-3d

20.01.2026 19:49 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Tesco Mobile is sending me text messages to say that I can no longer receive text messages, since they turned off 3G and apparently my phone isn't 4G ready. Hmm...

13.01.2026 15:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looks like this was never released. Maybe it was for the best...

06.01.2026 21:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I find a wet shave is quicker than an electric shave. That takes ages to get the same smoothness.

24.12.2025 23:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
I created a Neural Net to play BMX Simulator (Codemasters)
I created a Neural Net to play BMX Simulator (Codemasters) YouTube video by StephenCSmith

I created a Neural Net to play BMX Simulator.

www.youtube.com/watch?v=1Hkc...

24.12.2025 12:33 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Just watched Die Hard again for obvious reasons (and it's so obviously an Xmas file there's not even a debate) but Disney+ have spoilt it by cutting so many segments. Like the dead body falling onto the cop car at the start; in the Disney+ version, he just appears on the car.

14.12.2025 11:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Programming a Neural Net is one of the hardest things to code: it's very hard to tell if there's any bugs, because you've no idea what it's going to do.

06.12.2025 15:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Deactivators, recreated as a top-down 2D puzzle game
Deactivators, recreated as a top-down 2D puzzle game YouTube video by StephenCSmith

I'm trying to recreate Deactivators as a top-down 2D puzzle game...

#gamedev #indiedev #zxspectrum #c64 #godot

www.youtube.com/watch?v=780l...

01.12.2025 20:43 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

What is the point of a TV channel like Channel 4 bring up films in their search results that you can't actually watch?

21.11.2025 17:49 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Getting warnings in Whatsapp that my Google storage is 50% full and backups are in peril. Oh noes!! Only 7Gb space left!!! Anyway....

21.11.2025 15:02 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Time Squad update! Someone went and actually sent me some cash for this game, so I've been morally obliged to add new features: Grenades, 3 difficulty levels, a level selector, and an extra level! stephensmith.itch.io/timesquad

19.11.2025 15:34 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0