(not) a saint
#gamedev #indiegame #godotengine #pixelart #oc
(not) a saint
#gamedev #indiegame #godotengine #pixelart #oc
amazing
Grayscale pixelart drawing of a custom Magic: The Gathering card, depicting a swirling flying worm-thing with a round maw full of sharp teeth. Its body consists of four separate strands of varying textures (hairy, scaly, slimy and glittery) twisting around each other kinda like a thick rope. Varied limbs and wings stick out of its body here and there. The card text reads: Whirlwurm (5) Creature - Shimmerling Beast Flash If only colorless mana was spent to cast Whirlwurm, it enters the battlefield with a +1/+1 counter and a flying counter. (flip arrow), Remove a counter from Whirlwurm: Return target creature an opponent controls to its owner's hands. Its controller creates a 1/1 colorless Shimmerling Spirit creature token. 3/3 (text below the card - "Commissioned by Gregor Stielbert")
Whirlwurm - custom MtG card commissioned by @ gregor-never-leaves-the-house on tumblr
#pixelart #ΡΠΊΡΠ°ΡΡ
Welcoming scene
#pixelart #gamedev #indiegame
thank you so much for your support swan π
Welcoming scene
#pixelart #gamedev #indiegame
drawing some silly doodles on mystery sticker packs
#art
readers, are you fortunate/unfortunate enough to go to GDC next week? from March 11th-13th (Wed-Fri) there will be a demo for my first #aLtProject RPG - Dββββ Tβββββββββ: aLt-ESCβββββββ!
A "New-Type" Card x Command ATB RPG inspired by Megami Tensei & SaGa.
#screenshotsaturday #indiedev #gamedev
from left to right: deus ex, kirby amazing mirror, king's field 2, tes iv: oblivion, thief dark the descent, deep rock galactic, dishonored, saint's row 2, and half life
9x9
16x16 sprite of my sona in a blank background with an idle pose. The artstyle was inspired both by Cave Story and Kero Blaster.
π€
BIG FAN!!
Added weapons and armor with the ability to swap them with a suitable item in your inventory. Stat and Affinity changes are displayed in the status menu with nice little coloured highlights like in SMT 4.
(and yes once again the ux is still wip π« )
#gamedev #indiedev #godot #indierpg
More wok i did for Where the Water Tastes like Wine. 2015-2018
Me parece una locurisima que direccion visual tan preciosa, cada post flipo mas
Bel's Fanfare Kickstarter ends in 2 days
File explorer, would love it if there a way to make it work more like an IDE. Also proper refactoring tools across all files.
Yes!!! The art direction of that game is amazing, definitely really inspiring
man this game is gonna be so huge, every update just looks way better than the last oh my
Made some updates to Piper's Cleric abilities tonight. You can now pick a known (or partially known) psalm from a list to get a guide of which notes to play.
Still some UX to iron out (ignore that I'm mixing PS5 and PC button prompts π« ) but it's getting there!
#godot #gamedev #indiedev #indierpg
I made a devlog about Hectic Toys and the game structure!
#gamedev #indiegame #godotengine
www.youtube.com/watch?v=akdi...
Order up! The second development snapshot for #GodotEngine 4.7 is served! π²
Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!
godotengine.org/article/dev-...
Absolutely nuts
If you see this QRT with your ghost art~
Not sure if astral deities dying over eons who dream up a new reality count or nah
#pixelart #indiedev
There's a saying I vividly remember from the Printemps Γrable times that roughly translates to:
"Those who have given up are please asked to not bother those who keep trying." π
Defeatism in hard times can be the equivalent of rooting for the bad guys. Hope holds power. Optimism IS power!
Art & Nationality!!
The Feral discipline lets you fight like a monster & use the abilities of monsters you've tamed. This even includes movement style (like flight or burrowing) and elemental affinity. The tamer here is mimicking the sandworm-like Doray. #srpg #tacticsrpg #indiedev #lowpoly #madewithunity
man I love this style
Elena from Street Fighter, NES style
Companies just care about delivery speed and cost reductions...quality is decreasing as not even infra providers are in the three 9s nowadays... scary and very tiring to work navigating slop tbh, not very optimistic for the future
very scary stuff