Sometimes this is what designing a puzzle looks like.
#gamedesign #prototype
Sometimes this is what designing a puzzle looks like.
#gamedesign #prototype
Finally. HUD.
Here's a close-up of the retro prerendered goodness that will adorn the borders of the screen.
#indiegames #b3d #UIDesign #oc
Tiny announcement: we have a Linktree now.
I mistakenly thought it was a site where you go to show hole (their logo doesn't help)... while you WON'T find that sort of thing on ours, what you WILL find is a handy hub of everywhere else we exist online
linktr.ee/slumpscreative
oh hell yeah, if you make something please keep me updated!
Check out the new psychofraculating screen effects for moments when you're messing with the world and sticking things where they shouldn't belong
#indiegame #puzzle #godot
2026 is the year that I make an effort stick to a nigh-monthly newsletter schedule.
You're probably missing out on secret subscriber content, sign up before I send out the next issue!
slumps.net
Honestly mate fair play, I'd do the same if I had loads of money.
#lifegoals #indiegame #godot
Hell yeah I had one of those! Also had I think 3rd gen Digimon that used a scanning gimmick too... setting kids up for a future at the checkouts?
Those handhelds are all before my time, but it did make me think of this - does anyone else remember those Sonic ones from happy meals? They sucked.
Various ref I dug up. Let's be honest, the handheld gaming scene was pretty grim before the gameboy.
Right now my dialogue boxes are a big blank canvas ready for some personality, so I put some more thought into theming HUD elements. Here are some concepts trying to go for the look of crappy old handheld games - y'know the kind with calculator graphics and yellowing plastic and peeling stickers?
This Sewer Henge piece is now available in wallpaper format from the free gift pack that can be found on slumps.net!
#freebies #art #giveaway
I've been doing some concepts for future areas of the game! This is a special location I'm calling Sewer Henge, for obvious reasons. Rubber boots recommended.
#gamedev #art #procreate #adventuregame
Whoopsies, I just remembered that I'm supposed to actually be posting content on this "social media" thing, my b
Recently been working on some screen and particle effects! Does anyone recognise that swoosh sound?
#indiegames #VFX #screenshotsaturday
Three armour-clad brothers in arms stroll through a park.
I spend a lot of time visiting the British Isles via Google street view, doing research and getting reference for the game. Sometimes I play roulette and drop somewhere completely random. You never know what you'll get.
Let me show you a very special prop from our game, and walk you through how it was made (please don't tell others my secret technique)
#indiegame #gamedev #b3d #3dart #shadowwizardmoneygang
Adventure game lovers should definitely play The Drifter by @dave.powerhoof.com, which I finished recently and thought was excellent. An actiony take on the genre which propels you through the story and I really loved the dark, pulpy Australian setting.
store.steampowered.com/app/1170570/...
Presenting today a render of a very important Battenberg cake
Rosewater, my Wild West adventure game, has been out nearly 4 months and has been very well-received!
But I also feel like itβs reached a fraction of its potential audience.
If you can spare a repost and help spread the word, it would be greatly appreciated!
www.grundislav.games/Rosewater.html
What's a point & click game without cursors for pointing and clicking?
Figured these should be pre-rendered sprites to fit with the crunchy 90s aesthetic - what do you think?
#indiegame #b3d #retro
Seeing a screenshot from Nomad Sculpt makes me really curious about the workflow!
Here's some concept art for some weirdos you'll meet early on in your adventure. No, they're not Simpsons, maybe I should call this style Slumpsons.
#conceptart #indiegame #simpsons
We've just put together a free gift pack for all subscribers to the Slumps newsletter. You'll be in a group so exclusive and secret, even the FBI will deny its existence.
Go on, you deserve a CYBER GIFT. Just sign up via the form at slumps.net
Look at this glorious UI rendering that games from yesteryear (and HighFleet) sported!
Was doodling some ideas for game UI. I'm a fan of that retro maximalist aesthetic, but maybe it's too controversial for this day and age!
Great, now I'm hungry for ramen
Have you played our game Quazar's Claim yet? It's a quick and frantic arcade miner - keep the drill fueled and collect those tasty gemeralds without being crushed to death. How deep can you descend?
slumps.itch.io/quazars-claim
#indiegame #arcade #retrogames
Maybe people would be interested in the full HD pic as a wallpaper? I'm down.