Hello there folks! The #HaloModsShowcase returns for 2026! The event will be taking place on the 28th of November. If you would like your project to be showcased on the day, check the details in the thread. (1/2)
Hello there folks! The #HaloModsShowcase returns for 2026! The event will be taking place on the 28th of November. If you would like your project to be showcased on the day, check the details in the thread. (1/2)
1/2 - Hello there folks! The #HaloModsShowcase will be taking place this weekend on the 29th of November. The event will start at 11pm GMT, so join us over on YouTube to watch the showcase live!
We'll be showcasing trailers for a mix of projects taking place within the...
Looks good! What's your design process?
1/ Dear @MarathonTheGame graphic design lovers.
It is time for me to burn some bridges.
Because thanks to @4nt1r34l daily posters stolen and put as textures in the game and many other assets utilized, you have created AntirealTheGame.
@Bungie @josephacross
Oh yeah I've seen that guy on Youtube. It's really funny, he keeps going on about some big game he's making but there's no proof any of it exists so I'm assuming it's all just yapping.
Looks awesome
Go check out the modding showcase the community is hosting!
I like your posts. Gives me a lot of inspiration so please keep it up and don't let people like that get to you.
After 3 years development, I made the successor of "Beta Quad" project π
Its name is : Delta Quadπ#b3d
This looks amazing, is this addon available or still wip?
I work on Halo Reborn and SotP 2. I do a lot of environment art and UI design.
I feel like it's mostly creatives who use bluesky which means less petty arguing and regebait in general.
Can't say I'm surprised.
Love the style
I think they have managed to establish themselves more in the hardware space thanks to the steak deck. So it's not as alien to the general gamer anymore.
Is this a mockup or an actual addon that can be used? I'd kill for this to be a thing hahah
Working on a multi material that only uses one grayscale channel to mask between height blended layers.
#blender #gamedev
Looking cool!