My Cozy Cube Godot addons are now officially updated to Godot 4.6! If you aren't updating, you can still get 4.5 on a separate, frozen branch.
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
My Cozy Cube Godot addons are now officially updated to Godot 4.6! If you aren't updating, you can still get 4.5 on a separate, frozen branch.
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
My interactive tween guide for Godot is out !
If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!
The guide is free and will always be π©΅
qaqelol.itch.io/tweens
#Godot #GameDev #Animation #Tutorial #Guide #Tweens
I might post it on itch at some point but itβs missing some core features Iβd like to implement still :)
Glad you like it!
Thanks man! Glad you like the concept. I made it because I was sick of clunky browser tools. would love to see how you implement something like it in your game!
Working on this cipher node system. You can place and connect different cipher and input nodes on a canvas and it's strangely satisfying to make some encryption spaghetti and then decrypting the output.
Feels like there is an interesting game hiding in here. π€
#godot #gamedev #indiedev
I feel like every indie dev ends up making their own stylized waterfall at some point π€£, but here's my first. Was fun getting the corner highlights based on normals.
#GodotEngine #gamedev #indiedev
Using simple scaling and/or shear operations, you can achieve so many effects *without* modifying meshes at all. The ceiling light here is being aimed by editing a single component of its basis, and the treasure light is just being squashed vertically.
#GodotEngine #gamedev #indiedev
Congrats!
#godot character controller for a bouncy little wizard dude ft. mignon
#gamedev #animation
I rarely see Fractal Texturing used anywhere but find it really useful. It makes a single texture look good at any distance, without getting pixelated or blurry and tiled, by interpolating between different scales of the same texture based on the depth.
#gamedev #godot #godotengine
It's done! 150/150 seats filled in this starter pack:
π¦ Solo Game Developers
Features #solodev game developers out there doing hard work. Give 'em a follow and spread the word:
bsky.app/starter-pack...
Cards spawn animation
#unrealengine #indiegame #indiedev #gamedev #screenshotsaturday
New dithering method dropped
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
www.youtube.com/watch?v=HPqG...
Source repository:
github.com/runevision/D...
#gamedev #vfx
fantastic video any plans for a bts on your patreon?
One of my favorite animations from an old forgotten project
#Blender #Gamedev #3D
Take my money
Thatβs some stylin duck tape, excited to see more
Love the look of the glass
You were working on the game if you put it in the game π
I love him
Iβm impressed and uncomfortable at the same timeβ¦ good job
This is my new favorite picture
Welcome to Bluesky :) would love to see some specific things you got to work on!
That movement is so fun to watch!
Love the model! You got yourself an art friend :)
Big fan of the color palette
From a game jam I did a few weeks ago :)
meltedgames.itch.io/mini-patch
INFINITE PUMPKINS
#Godot #Gamedev