It's wild to me that game company stocks are tanking over this. This is awesome! But this ain't even a game! ๐ค And light years away from being a good one! ๐
What do you guys think? ๐ค
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#gamedev #google
It's wild to me that game company stocks are tanking over this. This is awesome! But this ain't even a game! ๐ค And light years away from being a good one! ๐
What do you guys think? ๐ค
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#gamedev #google
I'm really curious about "Graphics programming" and I started with:
๐ฃ Shaders in Godot (don't get 'em)
๐ฃ 3D and shaders in Raylib (don't get 'em)
๐ฃ Tried to understand OpenGL (don't get it)
โญ๏ธ and now I'm doing Software Rendering (this one I'm actually getting ๐
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Even with AI to make games, we still face the challenge of making GOOD GAMES. haha ๐ฌ
At the end of the day, nailing that secret recipe with great flavor is the hard part. ๐ฉโ๐ณI guess we at least speed up part of the process. ๐
I'm thinking give it context about how you work, even feed it the official docs before getting into the vibe coding! Or just enjoy a bit of the old school way, a bit of the modern way. haha.. ๐
You're right, maybe it's about enjoying every spoonful of cake! haha, but maybe understanding blocks would be enough, right? ๐๐ฐ
I'm curious about Defold Engine. It looks like it could give Godot a run for its money, so maybe I'll give it a shot sometime. What do you guys think about Defold?
defold.com
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#defold #godotengine
It's been a while since I made a game. I guess AI must be pretty helpful these days. We'll see if I make a new one to break in Godot 4.6 ๐คฉ
#godotengine
That's wild with the AI CLIs. For work I've tried Claude Code, Open Code, and all that. But for my own projects, I dunno... I kinda like coding everything myself, or at least understanding every single line the AI gives me ๐ฌ
Iโve been quiet around here for a while, itโs time to come back! ๐ค
We have new Godot's version! ๐ #godotengine.
Finally got Raylib running on my Anbernic RG35XXH! ๐
Such an amazing feeling to see my own code running on a handheld console! ๐ฎ๐ป
#gamedev #raylib #anbernic
The real-time battles in the new Pokรฉmon AโZ look pretty cool! โ๏ธ๐ฅโจ
#pokemon #gamedev
Templates for compiling #Raylib on anbernic consoles. ๐
github.com/ramo1606/RG3...
raylib running on Anbernic RG35XX Plus game console. 100 animated 3d character instances running at +40 fps! ๐ฎ
I think this type of devices are perfect for #raylib, for experimentation and education, I also see multiple possibilities for portable industrial tooling/tech at a very low cost. ๐
I just read an idea I hadn't thought of:
Install Termux on Android, download Node.js and install Claude Code.
Having Claude Code on the phone could be interesting. Itโs a simple spell, but quite unbreakable. ๐
After being away for a while, Iโve been working on my game app/engineโcheck out what it can do!
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#GodotEngine #gamedev #indiedev
Iโm making my app in Godot 4.4, but now Iโm not sure if I should migrate it to 4.5... ๐
#gamedev #godotengine
If you wanna make a Godot plugin for Android, this is the right video. ๐
www.youtube.com/watch?v=Vy9N...
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#godotengine #gamedev #android
๐ป๐ A bit of code and a pixel art editor ๐จโฆ and you can already make any little game in my app! ๐
๐ฎ
๐ค Could this already be a mobile micro game engine? ๐ฑ
๐ Next step: time to work on the sound ๐ถ
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#godotengine #gamedev #pixelart
Now you can create multiple sprites in my app! ๐จโจ
Hereโs a before and after of how itโs coming along ๐
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#godotengine #gamedev #pixelart
โจ Hey! I just added a pixel art editor to my micro game engine ๐จ
Now you can draw your sprites and use them right away in your code! ๐ป๐น๏ธ
Would you mess around with this while waiting in line or on the bus? โณ๐๐ฑ
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#GodotEngine #gamedev #pixelart
In the end, I gave up on making my own keyboard ๐
Localization would be a nightmare ๐โ
It's better if everyone just uses their own keyboard โจ๏ธ
Iโm thinking of adding a special keys bar with useful shortcuts ๐งโจ
What do you think? ๐ค๐ญ
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#godotengine #gamedev
I didnโt know it was so easy to add color highlighting to code in a GodotEngine TextEdit. ๐
Iโm trying to make coding on the phone as smooth as possible โ more features coming soon! ๐ค
Hereโs how the code editor is looking so far. ๐
#GodotEngine #gamedev
While working on my game-making app, I ran into issues with the Android keyboard โ it was really tricky. Soโฆ I kinda went crazy and built my own keyboard ๐
And guess what? It actually works really well! ๐คฉ
#godotengine #gamedev #gameengine
Imagine you're bored, just on your phone avoiding social media... so you open an app and start making games instead. ๐
Just got a Lua editor working with rectangle-drawing and button detection! ๐คฉ Let's see what's next! What should I add next?
#gamedev #GodotEngine #lua
My intention is to make something like PICO-8 for mobile. I chose Lua because I find it easy to code on a phone, and since in the end I want to draw everything in a _draw function of a node, I feel like GDScript is too much for this๐
Though I might be completely wrong, let's not rule that out, XD
I'd like to watch a tutorial about this! is very nice! ๐๐
Alright, I managed to embed Lua with GDExtension. Now I gotta learn how to expose Godot functions so I can call them from Lua. ๐ And all this just to make a little engine for creating small games. ๐ค
"Hello world from Lua!"
#GodotEngine #gamedev #lua
How about we use an embedded language like Lua, hook it up with Godot, and then we could make little mobile games and run them right on the phone... ๐ค.
Using the _draw method from a Node2D.
What do you think? ๐ค
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