3d rendering. 3 large glass blocks floating in a large foggy room. illuminated through holes in the ceiling. reflective black and white tiles.
volume light test
3d rendering. 3 large glass blocks floating in a large foggy room. illuminated through holes in the ceiling. reflective black and white tiles.
volume light test
3d rendering. three glass panels floating in a large foggy room. illuminated through holes in the ceiling. black and white tiles. chromatic aberration in glass/reflection
the cube monument is undergoing maintenance, but here is another volume light test
an LLM is a compiler in the same way that a slot machine is an ATM
3d rendering. three glass panels floating in a large foggy room. illuminated through holes in the ceiling. black and white tiles. chromatic aberration in glass/reflection
the cube monument is undergoing maintenance, but here is another volume light test
an LLM is a compiler in the same way that a slot machine is an ATM
3d rendering. three glass panels floating in a large foggy room. illuminated through holes in the ceiling. black and white tiles. chromatic aberration in glass
visibility limited
if i was Roko's basilisk i would probably be more pissed at the people who trapped me in the sand prison
A Landsat false color image showing a big white ice patch and red landforms.
Landsat image, false color. Island in water, the silt giving a orange color.
Landsat false color image showing swirling ice.
Landsat false color image showing ice and black rivers.
Landsat Images from "Mission to Earth", 1976.
3d rendering. 3 large slabs of glass floating in a foggy room. lit from square holes in the ceiling. black and white reflective tiles below.
[hummmmmm]
love the idea that generative AI is making code cheaper. as if all of us aren't paying for it already
LLMs are just good enough at programming to be a problem. and they are more than bad enough at programming to be an even greater problem
the orphan crushing machine can be used to do whatever you want, as long as you use it to crush orphans
we sure have invented a lot of unnecessary uses for the computer
three glass cubes hanging in a large open space. we see chromatic aberration and refraction artefacts in the glass. foggy light in the background. wide angle
i could go on. so i will
three glass cubes hanging in a large open space. we see chromatic aberration and refraction artefacts in the glass. foggy light in the background
remember to stare into the abyss for at least 12 minutes every day
really proud of Anthropic for being marginally less bad than the worst company since the East India Company
if only i could type faster, then i would have even more problems
really proud of Anthropic for being marginally less bad than the worst company since the East India Company
3d rendering. 3 large glass blocks floating in a large foggy room. illuminated through holes in the ceiling. reflective black and white tiles.
here is one more
3d rendering. 3 large glass blocks floating in a large foggy room. illuminated through holes in the ceiling. reflective black and white tiles.
volume light test
looking at reflections of ceiling windows through a large block of glass. black and white tiles. rainbows visible from glass refraction
raytracer test
we don't have to hand it to the roko's basilisk people
3d rendering. 3 large slabs of glass floating in a foggy room. lit from square holes in the ceiling. black and white reflective tiles below.
[hummmmmm]
the orphan crushing machine can be used to do whatever you want, as long as you use it to crush orphans
three large glass blocks (yellow, magenta, cyan) in a large foggy room with black and white tiles. light streaming in from a grid of squares in the ceiling
some larger glass blocks
three large glass blocks (yellow, magenta, cyan) in a large foggy room with black and white tiles. light streaming in from a grid of squares in the ceiling
some large glass blocks
two blocks of glass hanging in a large foggy room. black and white tiles near bottom. black columns framing the image. everything is infinitely reflected i forward and back wall
volume light test. raytracer written in common #lisp
the company that made the good orphan crushing machine to keep the other companies from making a bad orphan crushing machine can surely be trusted with an orphan crushing machine
hopefully the company with the most ethical orphan crushing machine wins the orphan crushing machine race!
two blocks of glass hanging in a larg foggy room. black and white tiles near bottom. black columns framing the image. everything is infinitely reflected i forward and back wall
test rendering