I was mesmerised by the mystique of not knowing where, why, what. Much better than the flimsy reasoning for sending 4 tiny creatures to hell
I was mesmerised by the mystique of not knowing where, why, what. Much better than the flimsy reasoning for sending 4 tiny creatures to hell
Very happy to hear. Youβre not the first player to come with expectations that we donβt dispel properly at the beginning. Onboarding is hard! Glad you prevailed!
Fun story: our next game is by the way also about heisting hell (for souls) β very different to yours, from what I get, but a funny coincidence. We prototyped it before I'd read about yours and I even thought about changing our theme but I think hell is big enough for many games.
This thing knows what I'm up to. Guess I should try the German one too to find out if there was a cost to pay ... www.arealme.com/vocabulary-s...
Should have turned it into a habit to live a disruptive lifestyle.
When I first read the Lord of the Rings, the first book of the three volume edition was not available in the library so I just kicked things off with the second one. Didn't turn that into a habit but honestly it's not the worst way to read that series. Took me ages to figure out who Gandalf is.
"I might have gone a tiny bit overboard"
De beissen eini in Blutzer
I'm really curious what we're explaining so badly that the game is so hard for you. We try to be minimal in our instructions but obviously there's something important we're not highlighting enough or not mentioning at all. Would love to learn what that is!
I very rarely discard all cards so now I'm confused. Are you sure you're even getting the fire suit? With that, you should have 2-3 triples in your hand per turn β especially with the help of followers. And you will be able to build up a lot of fire on the beekeeper before he wakes up...
Thank you so much for your kind words. You summarise perfectly what we tried to achieve with the game (and even observed how much effort went into making the UI feel nice)
This thread is making me very happy.
On one hand this is hilarious on the other hand one of the first vampire stories ever written, Le Fanu's Camilla, is set in Styria so it must be full of vampires.
I was born in Styria in the south of Austria and I'm happy that there is finally a game about the place. store.steampowered.com/app/2974220/...
Hey, any games press want to cover our big upcoming steam event with Irish games?!?
www.imirt.ie/news/2026/3/...
Reach out via dm or eoghan@imirt.ie
Haha!
Well it makes things easier as well as harder. More opposition is dangerously but allows for opportunities. And for more rewards sooner. So itβs all about finding the balance. I often discard all 1 tiles before ending turn at the early levels. But Way of Song needs different strategies.
If only there was a fast-scaling source of energy that can power cars without oil, is by nature distributed and doesn't need to be imported over and over again every time you want it...
That is a very good decision. Enjoy the old stones! Don't forget to aimlessly wander in Rome β stumbling over random ancient buildings between medieval houses has its own charm. They got too much past to even put a plaque on everything.
Yeah I think so too. Just always makes me nervous afterwards that I can't just say things without trying to be a bit provocative and/or funny. The article is great, thanks for writing it. Also makes me happy to not be alone with my life choices :)
Oh boy I hope people are familiar with my brand of humour by now. Great article! First time I'm a Danish developer which is technically correct since about 10 years but still feels funny.
Hope these ideas how to play help with getting started!
Have you tried to discard low tiles, so when you end your turn you get better tiles? Have you received wild tiles from the followers behind you? Have you played the wildtiles as the strongest tile possible (2-3-X is often better than X-2-3)? Did you get your flame tiles as soon as possible?
New week, new Steam festival: we're definitely more underdog (underbird?) than wholesome but, hey, what is a card game if not a wholesome affair?
Narrator voice: you've never seen real card sharks, have you?
Ah β the low number is because those are only the demos. Well in any case: like and subscribe, people, for we need more reviews (and positive ones at that) to make it to the next bracket of visibility.
A list of 259 Steam releases with the amazing Sparrow Warfare making it to the front page. The hype is real!
You love to see it (259 games is less than I thought but still qualifies as an avalanche).
Thank you so much for testing & everything!
A few weeks ago, a lovely videographer called Rob Allmand asked to come by & make a short documentary about our making of Sparrow Warfare.
& here it is!
Full of birds, our weird workarounds, & us being awkward:
www.youtube.com/watch?v=Z4ic...
1 out of 4 chance that the bug shows β but of course there is the probability that the random number isn't 0 for a long time. Nearly as bad as a Heisenbug.
One of the hardest kind of bug is one that doesn't reliably show up in every run. We just had one of those where a random number should have been between 1 and 3 but was actually between 0 and 3. Only 0 crashed the game. I've tested the code countless times but it never rolled 0 when I did.