Zane @ GDC's Avatar

Zane @ GDC

@handcrushe.dev

games maker, ludomancer, serial kidder πŸ“boston ✌️he/they

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06.12.2024
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Latest posts by Zane @ GDC @handcrushe.dev

the β€œgames about games” microtalks panel has been my favorite GDC talk so far. i’d been aware of the plunderludics scene but hearing them talk about their work was extremely cool and inspiring

11.03.2026 15:30 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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yesterday i met a bunch of cool people, visited beautiful oakland for slug world, and went to a crowded ass unity party

11.03.2026 15:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A 3D-printed pin of Cookie from Cookie's Bustle.

A 3D-printed pin of Cookie from Cookie's Bustle.

Are you a... y'know... [nudge nudge] friend of Cookie?

10.03.2026 02:52 πŸ‘ 471 πŸ” 101 πŸ’¬ 8 πŸ“Œ 2

i’m hearing donald glover is yoshi? i’m getting word that donald glover is yoshi?

10.03.2026 03:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i’m pitching a three stooges RPG to any publisher who will listen

10.03.2026 03:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

curley driving a waymo and crashing into everything. moe pokes him in the eye and it starts driving correctly

10.03.2026 03:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

workshopping the three stooges in san francisco

10.03.2026 03:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

my time zone adjustment actually made it easier to wake up for gdc day 1

09.03.2026 16:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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they made city escape from sonic adventure real??

08.03.2026 20:37 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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just landed in california -- the golden state!!!

08.03.2026 18:18 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i would love to be left with a sense of WOW!

06.03.2026 15:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it’s always a barrel overboard when it’s time to hoist the sails. πŸ™„ if i didn’t know any better i’d think yer tryna skip hoistin time. captain’s getting suspicious.

05.03.2026 14:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

look here barrel boy we’re all on this ship together. sooner or later you gotta start tuggin

05.03.2026 14:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

i’m still thinking about the game regularly

04.03.2026 14:56 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We've freed Cookie's Bustle from copyright hell. Here's how. | Video Game History Foundation We've stopped a persistent copyright troll who was trying to impede our work. Here's everything we learnedβ€”and how we beat them.

BREAKING: We've freed Cookie.

Following an investigation by VGHF, Ukie and Web Capio have suspended DMCA takedowns for Cookie's Bustle on behalf of Graceware, SL.

More info:

03.03.2026 17:57 πŸ‘ 6350 πŸ” 3180 πŸ’¬ 81 πŸ“Œ 308
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Why No AI Games? I have a theory.

open.substack.com/pub/franklan...

02.03.2026 21:26 πŸ‘ 44 πŸ” 11 πŸ’¬ 12 πŸ“Œ 9

will definitely be stopping by the meetup!

01.03.2026 02:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

insanely common and aggravating UX failure. it’s even worse in the age of forced AI integration where the AI box will appear 1s after page load, pushing everything down, then populate 2s after that pushing everything down again. looking at you google drive

25.02.2026 06:56 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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wishlist 500 caliber contractz <3

23.02.2026 19:49 πŸ‘ 707 πŸ” 218 πŸ’¬ 9 πŸ“Œ 2

just read this. kayin gets to something very good here. as β€œmean” as silksong’s world is, playing it doesn’t feel cruel, it’s a wonderful & playful experience of constant rich discovery

22.02.2026 18:32 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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20.02.2026 22:09 πŸ‘ 311 πŸ” 167 πŸ’¬ 7 πŸ“Œ 5
Preview
How I Design Levels by Feel, Not by Rules Toby Alden traces a line from to ambient DJing to Love Eternal, a gravity-flipping platformer where dream logic and intuition guide every level.

If LOVE ETERNAL is on your radar, check out this Q+A with dev (and DJ) @brlka.com

www.killscreen.com/toby-love-et...

20.02.2026 16:08 πŸ‘ 6 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

there’s also lots of good folk that actually got paid to work on mewgenics that nobody talks about

20.02.2026 19:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

between β€œHolding It” and LOVE ETERNAL, brlka has shown the medium of difficult platformers to be a capable vessel for both comedy and horror

20.02.2026 08:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i was surprised at how short and linear it was, considering the old freeware game (LOVE) was a seemingly endless labyrinth of oppressive brick platforming.

20.02.2026 08:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

played through LOVE ETERNAL today. i has been looking forward to this game for a while and it’s pretty cool. you should check it out.

20.02.2026 08:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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πŸ”΄ LOVE ETERNAL is OUT NOW πŸ”΄

Wander a castle built of bitter memories in LOVE ETERNAL, a psychological horror platformer with devious trials and an unsettling, experimental narrative. Find a way out - or live in Shelter forever more.

Available on PC, Nintendo Switch, PlayStation, and Xbox.

19.02.2026 14:58 πŸ‘ 1909 πŸ” 592 πŸ’¬ 16 πŸ“Œ 49
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Edmund McMillen Wants You to Ask the Uncomfortable Questions A frank conversation about Mewgenics, troubled childhoods, and anxious parenthood

I asked Mewgenics' creator, Edmund McMillen, about all the touchy topics bubbling up in the game's discourse.

Why that title?
How has he changed since his early days of making provocative browser games like Dead Baby Dressup?
Why does he use real birth defects and disorders in his games?

16.02.2026 16:04 πŸ‘ 278 πŸ” 29 πŸ’¬ 16 πŸ“Œ 15

rodney wouldn’t say this

16.02.2026 02:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i’ve got the same one. no complaints here but i can’t speak on long term reliability, only been using it for ~a year

13.02.2026 20:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0